Page 1
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 53/70
Module 4
Suggested Duration of Module
4 Hours
Objectives
Module 4 will cover:
Internet Safety and Cyberbullying
Scoilnet and World Book Online
Quizzes in Scratch
Scratch and External Devices
Discussion Time
N.B. If you have an iPad or an Android tablet please bring it in tomorrow to
explore the ScratchJr app.
Page 2
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 53/70
Module 4
Suggested Duration of Module
4 Hours
Objectives
Module 4 will cover:
Internet Safety and Cyberbullying
Scoilnet and World Book Online
Quizzes in Scratch
Scratch and External Devices
Discussion Time
N.B. If you have an iPad or an Android tablet please bring it in tomorrow to
explore the ScratchJr app.
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 54/70
Internet Safety and Cyberbullying
The purpose of this section is to provide an overview of internet safety and its
importance in the classroom context. It also looks at the issue of cyber bullying.
Webwise
The Webwise Primary School programme has been developed for primary
school teachers who wish to introduce internet safety into their teaching of the
Social Personal and Health Education (SPHE) curriculum.
The first part of the resource focuses on skills needed for surfing the web such
as effective and safe searching, downloading images and determining what
online content can be trusted.
The second section deals with the skills required to safely and effectively
communicate online or by text message. It deals with issues relating to sharing
personal information online, treating others with respect, cyberbullying,
responding to media, in particular digital media and dealing with spam.
The Webwise programme utilises a range of teaching methodologies with
particular emphasis on active learning, the principal learning and teaching
approach recommended for SPHE.
Webwise’s newest resource, “HTML Heroes”, introduces 3rd and 4th class
pupils to the internet with the help of two USB characters (Archie and Ruby)
The animations and supporting lessons were launched as part of Webwise’s
work to raise awareness of Safer Internet Day 2019 and to promote the
importance of online safety with parents, teachers and young people.
The HTML Heroes Programme comprises of eight lessons and three specially
designed animations for use in the classroom. The resource introduces
students to the internet, explains how it works and addresses key online safety
topics including privacy, cyberbullying and evaluating information online. The
resource also addresses growing concerns about technology and the use of
devices such as screen time, online gaming, online advertising and social
media.
The MySelfie anti-cyberbullying programme: provides opportunities for
cross-curricular integration in particular with Drama, Language and Visual Arts.
Page 3
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 53/70
Module 4
Suggested Duration of Module
4 Hours
Objectives
Module 4 will cover:
Internet Safety and Cyberbullying
Scoilnet and World Book Online
Quizzes in Scratch
Scratch and External Devices
Discussion Time
N.B. If you have an iPad or an Android tablet please bring it in tomorrow to
explore the ScratchJr app.
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 54/70
Internet Safety and Cyberbullying
The purpose of this section is to provide an overview of internet safety and its
importance in the classroom context. It also looks at the issue of cyber bullying.
Webwise
The Webwise Primary School programme has been developed for primary
school teachers who wish to introduce internet safety into their teaching of the
Social Personal and Health Education (SPHE) curriculum.
The first part of the resource focuses on skills needed for surfing the web such
as effective and safe searching, downloading images and determining what
online content can be trusted.
The second section deals with the skills required to safely and effectively
communicate online or by text message. It deals with issues relating to sharing
personal information online, treating others with respect, cyberbullying,
responding to media, in particular digital media and dealing with spam.
The Webwise programme utilises a range of teaching methodologies with
particular emphasis on active learning, the principal learning and teaching
approach recommended for SPHE.
Webwise’s newest resource, “HTML Heroes”, introduces 3rd and 4th class
pupils to the internet with the help of two USB characters (Archie and Ruby)
The animations and supporting lessons were launched as part of Webwise’s
work to raise awareness of Safer Internet Day 2019 and to promote the
importance of online safety with parents, teachers and young people.
The HTML Heroes Programme comprises of eight lessons and three specially
designed animations for use in the classroom. The resource introduces
students to the internet, explains how it works and addresses key online safety
topics including privacy, cyberbullying and evaluating information online. The
resource also addresses growing concerns about technology and the use of
devices such as screen time, online gaming, online advertising and social
media.
The MySelfie anti-cyberbullying programme: provides opportunities for
cross-curricular integration in particular with Drama, Language and Visual Arts.
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 55/70
It is made up of paper-based classroom activities and digital interactive
lessons. The interactive cartoons are designed to be used as a whole-class
activity using a whiteboard or digital projector. The activities may also be set up
for a pair, an individual, or a small group to use at a classroom computer.
Useful Links
Webwise
http://www.webwise.ie
Webwise – MySelfie
http://www.webwise.ie/teachers/myselfie
Webwise
https://www.webwise.ie/html-heroes/
Social Media Advice for Teachers
https://www.webwise.ie/teachers/social-networking-advice-for-teachers-2/
Common Sense Media
http://www.commonsensemedia.org/educators/cyberbullying-toolkit
Better Internet For Kids
https://www.betterinternetforkids.eu/web/portal/resources
Childnet International resources
http://www.childnet.com/RESOURCES
Age appropriate lessons on internet safety
https://www.thinkuknow.co.uk/
Cybersmile - Advice on Cyberbullying
http://www.cybersmile.org/advice-help
Page 4
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 53/70
Module 4
Suggested Duration of Module
4 Hours
Objectives
Module 4 will cover:
Internet Safety and Cyberbullying
Scoilnet and World Book Online
Quizzes in Scratch
Scratch and External Devices
Discussion Time
N.B. If you have an iPad or an Android tablet please bring it in tomorrow to
explore the ScratchJr app.
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 54/70
Internet Safety and Cyberbullying
The purpose of this section is to provide an overview of internet safety and its
importance in the classroom context. It also looks at the issue of cyber bullying.
Webwise
The Webwise Primary School programme has been developed for primary
school teachers who wish to introduce internet safety into their teaching of the
Social Personal and Health Education (SPHE) curriculum.
The first part of the resource focuses on skills needed for surfing the web such
as effective and safe searching, downloading images and determining what
online content can be trusted.
The second section deals with the skills required to safely and effectively
communicate online or by text message. It deals with issues relating to sharing
personal information online, treating others with respect, cyberbullying,
responding to media, in particular digital media and dealing with spam.
The Webwise programme utilises a range of teaching methodologies with
particular emphasis on active learning, the principal learning and teaching
approach recommended for SPHE.
Webwise’s newest resource, “HTML Heroes”, introduces 3rd and 4th class
pupils to the internet with the help of two USB characters (Archie and Ruby)
The animations and supporting lessons were launched as part of Webwise’s
work to raise awareness of Safer Internet Day 2019 and to promote the
importance of online safety with parents, teachers and young people.
The HTML Heroes Programme comprises of eight lessons and three specially
designed animations for use in the classroom. The resource introduces
students to the internet, explains how it works and addresses key online safety
topics including privacy, cyberbullying and evaluating information online. The
resource also addresses growing concerns about technology and the use of
devices such as screen time, online gaming, online advertising and social
media.
The MySelfie anti-cyberbullying programme: provides opportunities for
cross-curricular integration in particular with Drama, Language and Visual Arts.
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 55/70
It is made up of paper-based classroom activities and digital interactive
lessons. The interactive cartoons are designed to be used as a whole-class
activity using a whiteboard or digital projector. The activities may also be set up
for a pair, an individual, or a small group to use at a classroom computer.
Useful Links
Webwise
http://www.webwise.ie
Webwise – MySelfie
http://www.webwise.ie/teachers/myselfie
Webwise
https://www.webwise.ie/html-heroes/
Social Media Advice for Teachers
https://www.webwise.ie/teachers/social-networking-advice-for-teachers-2/
Common Sense Media
http://www.commonsensemedia.org/educators/cyberbullying-toolkit
Better Internet For Kids
https://www.betterinternetforkids.eu/web/portal/resources
Childnet International resources
http://www.childnet.com/RESOURCES
Age appropriate lessons on internet safety
https://www.thinkuknow.co.uk/
Cybersmile - Advice on Cyberbullying
http://www.cybersmile.org/advice-help
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 56/70
The Scratch Community Guidelines for the scratch.mit.edu website and
community can be viewed here: http://scratch.mit.edu/community_guidelines/
Scoilnet and World Book Online
Tutors will introduce some of free digital technology resources available, which
may be useful in the context of Scratch and are developed or supported by
PDST Technology in Education.
Scoilnet https://www.scoilnet.ie/
World Book http://www.worldbookonline.com/
Quizzes in Scratch
Quizzes are a useful way of integrating Scratch across the curriculum. For
example, when pupils finish a task in history, ask them to create a quiz for their
peers. While developing the children’s coding skills, this task also demonstrates
their knowledge of the history topic. Please check out this example quiz at
http://scratch.mit.edu/projects/18742762 .
Participant Activity
1. Decide on a topic for your quiz. This example is based on capital cities.
2. Select a sprite as your quizmaster.
3. Choose a background.
4. Because the quiz requires user input, we must use the blue “ask” block
and the blue “answer” block. These are in the Sensing Palette.
5. When the code runs it should ask the question and wait for the answer.
It should then react to signify if the answer is correct or incorrect.
Page 5
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 53/70
Module 4
Suggested Duration of Module
4 Hours
Objectives
Module 4 will cover:
Internet Safety and Cyberbullying
Scoilnet and World Book Online
Quizzes in Scratch
Scratch and External Devices
Discussion Time
N.B. If you have an iPad or an Android tablet please bring it in tomorrow to
explore the ScratchJr app.
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 54/70
Internet Safety and Cyberbullying
The purpose of this section is to provide an overview of internet safety and its
importance in the classroom context. It also looks at the issue of cyber bullying.
Webwise
The Webwise Primary School programme has been developed for primary
school teachers who wish to introduce internet safety into their teaching of the
Social Personal and Health Education (SPHE) curriculum.
The first part of the resource focuses on skills needed for surfing the web such
as effective and safe searching, downloading images and determining what
online content can be trusted.
The second section deals with the skills required to safely and effectively
communicate online or by text message. It deals with issues relating to sharing
personal information online, treating others with respect, cyberbullying,
responding to media, in particular digital media and dealing with spam.
The Webwise programme utilises a range of teaching methodologies with
particular emphasis on active learning, the principal learning and teaching
approach recommended for SPHE.
Webwise’s newest resource, “HTML Heroes”, introduces 3rd and 4th class
pupils to the internet with the help of two USB characters (Archie and Ruby)
The animations and supporting lessons were launched as part of Webwise’s
work to raise awareness of Safer Internet Day 2019 and to promote the
importance of online safety with parents, teachers and young people.
The HTML Heroes Programme comprises of eight lessons and three specially
designed animations for use in the classroom. The resource introduces
students to the internet, explains how it works and addresses key online safety
topics including privacy, cyberbullying and evaluating information online. The
resource also addresses growing concerns about technology and the use of
devices such as screen time, online gaming, online advertising and social
media.
The MySelfie anti-cyberbullying programme: provides opportunities for
cross-curricular integration in particular with Drama, Language and Visual Arts.
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 55/70
It is made up of paper-based classroom activities and digital interactive
lessons. The interactive cartoons are designed to be used as a whole-class
activity using a whiteboard or digital projector. The activities may also be set up
for a pair, an individual, or a small group to use at a classroom computer.
Useful Links
Webwise
http://www.webwise.ie
Webwise – MySelfie
http://www.webwise.ie/teachers/myselfie
Webwise
https://www.webwise.ie/html-heroes/
Social Media Advice for Teachers
https://www.webwise.ie/teachers/social-networking-advice-for-teachers-2/
Common Sense Media
http://www.commonsensemedia.org/educators/cyberbullying-toolkit
Better Internet For Kids
https://www.betterinternetforkids.eu/web/portal/resources
Childnet International resources
http://www.childnet.com/RESOURCES
Age appropriate lessons on internet safety
https://www.thinkuknow.co.uk/
Cybersmile - Advice on Cyberbullying
http://www.cybersmile.org/advice-help
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 56/70
The Scratch Community Guidelines for the scratch.mit.edu website and
community can be viewed here: http://scratch.mit.edu/community_guidelines/
Scoilnet and World Book Online
Tutors will introduce some of free digital technology resources available, which
may be useful in the context of Scratch and are developed or supported by
PDST Technology in Education.
Scoilnet https://www.scoilnet.ie/
World Book http://www.worldbookonline.com/
Quizzes in Scratch
Quizzes are a useful way of integrating Scratch across the curriculum. For
example, when pupils finish a task in history, ask them to create a quiz for their
peers. While developing the children’s coding skills, this task also demonstrates
their knowledge of the history topic. Please check out this example quiz at
http://scratch.mit.edu/projects/18742762 .
Participant Activity
1. Decide on a topic for your quiz. This example is based on capital cities.
2. Select a sprite as your quizmaster.
3. Choose a background.
4. Because the quiz requires user input, we must use the blue “ask” block
and the blue “answer” block. These are in the Sensing Palette.
5. When the code runs it should ask the question and wait for the answer.
It should then react to signify if the answer is correct or incorrect.
22/05/2019 Scratch Participant Manual 2019 - Google Docs
https://docs.google.com/document/d/1dOeBlsrqYl-0H5m5oj3NZLYyW5xfDEKOFZXrz2685hM/edit 57/70
6. The code for any further questions follows the same pattern.
7. The quiz can have any amount of questions. To end the game, you can
display the user’s score or you could change backdrop.
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