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Worksheet: Score

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HOW CAN YOU KEEP SCORE IN A SCRATCH 
PROJECT?
Fish Chomp is a game where players try to 
catch as many ?sh as they can by guiding a 
sprite with the mouse. In this activity, you 
will remix Fish Chomp by adding a score with 
variables. 
q?Go to the Fish Chomp project page:
      http://scratch.mit.edu/projects/10859244
q?Click on the Make a Variable button in the Data 
category to create and name a variable for score.
q?Experiment with your new variable blocks to 
incorporate score into your project!
q?Not sure how to work with variables? Check out this project for more 
information: http://scratch.mit.edu/projects/2042755
q?Or take a look at this video: http://youtu.be/uXq379XkhVw
q?Explore and study code in games that use score to learn more about 
creating variables and incorporating score into a project.
+? Add your project to the Fish Chomp Remix 
studio: http://scratch.mit.edu/studios/475615
+? Challenge yourself to do more! How can you 
use score to add dif?culty to your game design?
+? Find a game you are inspired by and remix it!
START HERE
FINISHED?
FEELING 
STUCK?
THAT’S OKAY! TRY THESE THINGS…
SCORE

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