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Creative Thinking A ctivity Sheet: Number
Pla y Solutions
A ctivity 1: Supercell Grid Design
• Dr aw your 3×3 grid:
2 8 3
5 1 7
4 6 9
• List super cells: 8 and 9
• Explanation: The number 8 is a supercell because it is greater than its
neighbors (2, 3, 1). The number 9 is a supercell because it is greater than
its neighbors (7, 6). The grid is designed with distinct numbers from 1 to 9
to ensure cle ar comparisons.
A ctivity 2: Palindrome A dventure Story
• Char acter ’ s name: Arjun
• Starting n umber: 68
• Story: Arjun, a curious student, discovered a lock ed treasure chest that
required a palindrome to open. He started with the number 68, reversed it
to get 86, and added them to get 154. He reversed 154 to get 451, added them
to get 605, and continued until 605 + 506 = 1111, a palindrome! With the
code 1111, Arjun unlock ed the chest, revealing a book of number secrets.
Excited, he shared hi s discovery at the Maths mela.
A ctivity 3: Number Pattern Game
• Name of m y game: Palindromic Time Quest
• How to pla y: Pla yers are given a digital clock time and must determine if
it’ s palindromic (e.g., 12:21 reads the same backward). They earn points for
each palindromic time found in a 12-hour period. The pla yer with the most
points wins .
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Creative Thinking A ctivity Sheet: Number
Pla y Solutions
A ctivity 1: Supercell Grid Design
• Dr aw your 3×3 grid:
2 8 3
5 1 7
4 6 9
• List super cells: 8 and 9
• Explanation: The number 8 is a supercell because it is greater than its
neighbors (2, 3, 1). The number 9 is a supercell because it is greater than
its neighbors (7, 6). The grid is designed with distinct numbers from 1 to 9
to ensure cle ar comparisons.
A ctivity 2: Palindrome A dventure Story
• Char acter ’ s name: Arjun
• Starting n umber: 68
• Story: Arjun, a curious student, discovered a lock ed treasure chest that
required a palindrome to open. He started with the number 68, reversed it
to get 86, and added them to get 154. He reversed 154 to get 451, added them
to get 605, and continued until 605 + 506 = 1111, a palindrome! With the
code 1111, Arjun unlock ed the chest, revealing a book of number secrets.
Excited, he shared hi s discovery at the Maths mela.
A ctivity 3: Number Pattern Game
• Name of m y game: Palindromic Time Quest
• How to pla y: Pla yers are given a digital clock time and must determine if
it’ s palindromic (e.g., 12:21 reads the same backward). They earn points for
each palindromic time found in a 12-hour period. The pla yer with the most
points wins .
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• Sample ga me question: Is 10:01 a palindromic time? (Answer: Y es)
A ctivity 4: Kaprekar Constant Poster
• Example num ber: 6174
• Dr aw your poster:
Kaprekar ’ s Constant: The Magic of 6174!
Step 1: T ak e an y 4-digit number (e.g., 5324).
Step 2: Arr ange digits in descending order: 5432.
Step 3: Arr ange digits in ascending order: 2345.
Step 4: Subtr act: 5432 - 2345 = 3087.
Step 5: Repeat with 3087: 8730 - 0378 = 8352.
Step 6: Repeat with 8352: 8532 - 2358 = 6174.
Step 7: Repeat with 6174: 7641 - 1467 = 6174!
W ow! Y ou’ve reached the Kaprekar Constant!
• Explanation of design: The poster uses a clear , step-b y-step format to show
how 5324 tr ansforms into 6174, the Kaprekar constant. Bold text and a
boxed la yout mak e it visually engaging. It simplifies the process for young
learners to fo llow .
A ctivity 5: Collatz Conjecture Poem
• Title of m y poem/r ap: The Collatz Journey
• Poem or r ap:
Take a number, let’s start the game,
Collatz conjecture, it’ s got a name!
If it’s even, divide by two,
If it’s odd, here’s what you do:
Triple it, add one, watch it fly ,
Down to one, it’ll always com ply.
From ten to five, to sixteen , then eight,
The Collatz path is sim ply great!
Conclusion
Y o u’re a Number Pla y Star! These solutions uncover the magic of numbers through
grids, stories, games, posters, and poems. K eep exploring patterns at the Maths
mela!
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