Deletion in AVL Tree | Programming and Data Structures - Computer Science Engineering (CSE) PDF Download

Steps to follow for deletion 

To make sure that the given tree remains AVL after every deletion, we must augment the standard BST delete operation to perform some re-balancing. Following are two basic operations that can be performed to re-balance a BST without violating the BST property (keys(left) < key(root) < keys(right)). 

  • Left Rotation 
  • Right Rotation 

T1, T2 and T3 are subtrees of the tree rooted with y (on left side) or x (on right side)

Deletion in AVL Tree | Programming and Data Structures - Computer Science Engineering (CSE)

Keys in both of the above trees follow the following order

  • keys(T1) < key(x) < keys(T2) < key(y) < keys(T3)

So BST property is not violated anywhere.

Let w be the node to be deleted 

  • Perform standard BST delete for w. 
  • Starting from w, travel up and find the first unbalanced node. Let z be the first unbalanced node, y be the larger height child of z, and x be the larger height child of y. Note that the definitions of x and y are different from insertion here. 
  • Re-balance the tree by performing appropriate rotations on the subtree rooted with z. There can be 4 possible cases that needs to be handled as x, y and z can be arranged in 4 ways. Following are the possible 4 arrangements: 
    • y is left child of z and x is left child of y (Left Left Case) 
    • y is left child of z and x is right child of y (Left Right Case) 
    • y is right child of z and x is right child of y (Right Right Case) 
    • y is right child of z and x is left child of y (Right Left Case)

Like insertion, following are the operations to be performed in above mentioned 4 cases. Note that, unlike insertion, fixing the node z won’t fix the complete AVL tree. After fixing z, we may have to fix ancestors of z as well (See this video lecture for proof)

a) Left Left Case
T1, T2, T3 and T4 are subtrees.
Deletion in AVL Tree | Programming and Data Structures - Computer Science Engineering (CSE)

b) Left Right Case

Deletion in AVL Tree | Programming and Data Structures - Computer Science Engineering (CSE)

c) Right Right Case 

Deletion in AVL Tree | Programming and Data Structures - Computer Science Engineering (CSE)

d) Right Left Case

Deletion in AVL Tree | Programming and Data Structures - Computer Science Engineering (CSE)

Unlike insertion, in deletion, after we perform a rotation at z, we may have to perform a rotation at ancestors of z. Thus, we must continue to trace the path until we reach the root.

Example  
Deletion in AVL Tree | Programming and Data Structures - Computer Science Engineering (CSE)

Deletion in AVL Tree | Programming and Data Structures - Computer Science Engineering (CSE)

A node with value 32 is being deleted. After deleting 32, we travel up and find the first unbalanced node which is 44. We mark it as z, its higher height child as y which is 62, and y’s higher height child as x which could be either 78 or 50 as both are of same height. We have considered 78. Now the case is Right Right, so we perform left rotation.

C implementation 

Following is the C implementation for AVL Tree Deletion. The following C implementation uses the recursive BST delete as basis. In the recursive BST delete, after deletion, we get pointers to all ancestors one by one in bottom up manner. So we don’t need parent pointer to travel up. The recursive code itself travels up and visits all the ancestors of the deleted node. 

  • Perform the normal BST deletion. 
  • The current node must be one of the ancestors of the deleted node. Update the height of the current node. 
  • Get the balance factor (left subtree height – right subtree height) of the current node. 
  • If balance factor is greater than 1, then the current node is unbalanced and we are either in Left Left case or Left Right case. To check whether it is Left Left case or Left Right case, get the balance factor of left subtree. If balance factor of the left subtree is greater than or equal to 0, then it is Left Left case, else Left Right case. 
  • If balance factor is less than -1, then the current node is unbalanced and we are either in Right Right case or Right Left case. To check whether it is Right Right case or Right Left case, get the balance factor of right subtree. If the balance factor of the right subtree is smaller than or equal to 0, then it is Right Right case, else Right Left case.

// C program to delete a node from AVL Tree

#include<stdio.h>

#include<stdlib.h>

// An AVL tree node

struct Node

{

    int key;

    struct Node *left;

    struct Node *right;

    int height;

};

// A utility function to get maximum of two integers

int max(int a, int b);

// A utility function to get height of the tree

int height(struct Node *N)

{

    if (N == NULL)

        return 0;

    return N->height;

}

// A utility function to get maximum of two integers

int max(int a, int b)

{

    return (a > b)? a : b;

}

/* Helper function that allocates a new node with the given key and

    NULL left and right pointers. */

struct Node* newNode(int key)

{

    struct Node* node = (struct Node*)

                        malloc(sizeof(struct Node));

    node->key = key;

    node->left = NULL;

    node->right = NULL;

    node->height = 1; // new node is initially added at leaf

    return(node);

}

// A utility function to right rotate subtree rooted with y

// See the diagram given above.

struct Node *rightRotate(struct Node *y)

{

    struct Node *x = y->left;

    struct Node *T2 = x->right;

    // Perform rotation

    x->right = y;

    y->left = T2;

    // Update heights

    y->height = max(height(y->left), height(y->right))+1;

    x->height = max(height(x->left), height(x->right))+1;

    // Return new root

    return x;

}

// A utility function to left rotate subtree rooted with x

// See the diagram given above.

struct Node *leftRotate(struct Node *x)

{

    struct Node *y = x->right;

    struct Node *T2 = y->left;

    // Perform rotation

    y->left = x;

    x->right = T2;

    // Update heights

    x->height = max(height(x->left), height(x->right))+1;

    y->height = max(height(y->left), height(y->right))+1;

    // Return new root

    return y;

}

// Get Balance factor of node N

int getBalance(struct Node *N)

{

    if (N == NULL)

        return 0;

    return height(N->left) - height(N->right);

}

struct Node* insert(struct Node* node, int key)

{

    /* 1. Perform the normal BST rotation */

    if (node == NULL)

        return(newNode(key));

    if (key < node->key)

        node->left = insert(node->left, key);

    else if (key > node->key)

        node->right = insert(node->right, key);

    else // Equal keys not allowed

        return node;

    /* 2. Update height of this ancestor node */

    node->height = 1 + max(height(node->left),

                        height(node->right));

    /* 3. Get the balance factor of this ancestor

        node to check whether this node became

        unbalanced */

    int balance = getBalance(node);

    // If this node becomes unbalanced, then there are 4 cases

    // Left Left Case

    if (balance > 1 && key < node->left->key)

        return rightRotate(node);

    // Right Right Case

    if (balance < -1 && key > node->right->key)

        return leftRotate(node);

    // Left Right Case

    if (balance > 1 && key > node->left->key)

    {

        node->left = leftRotate(node->left);

        return rightRotate(node);

    }

    // Right Left Case

    if (balance < -1 && key < node->right->key)

    {

        node->right = rightRotate(node->right);

        return leftRotate(node);

    }

    /* return the (unchanged) node pointer */

    return node;

}

/* Given a non-empty binary search tree, return the

node with minimum key value found in that tree.

Note that the entire tree does not need to be

searched. */

struct Node * minValueNode(struct Node* node)

{

    struct Node* current = node;

    /* loop down to find the leftmost leaf */

    while (current->left != NULL)

        current = current->left;

    return current;

}

// Recursive function to delete a node with given key

// from subtree with given root. It returns root of

// the modified subtree.

struct Node* deleteNode(struct Node* root, int key)

{

    // STEP 1: PERFORM STANDARD BST DELETE

    if (root == NULL)

        return root;

    // If the key to be deleted is smaller than the

    // root's key, then it lies in left subtree

    if ( key < root->key )

        root->left = deleteNode(root->left, key);

    // If the key to be deleted is greater than the

    // root's key, then it lies in right subtree

    else if( key > root->key )

        root->right = deleteNode(root->right, key);

    // if key is same as root's key, then This is

    // the node to be deleted

    else

    {

        // node with only one child or no child

        if( (root->left == NULL) || (root->right == NULL) )

        {

            struct Node *temp = root->left ? root->left :

                                            root->right;

            // No child case

            if (temp == NULL)

            {

                temp = root;

                root = NULL;

            }

            else // One child case

            *root = *temp; // Copy the contents of

                            // the non-empty child

            free(temp);

        }

        else

        {

            // node with two children: Get the inorder

            // successor (smallest in the right subtree)

            struct Node* temp = minValueNode(root->right);

            // Copy the inorder successor's data to this node

            root->key = temp->key;

            // Delete the inorder successor

            root->right = deleteNode(root->right, temp->key);

        }

    }

    // If the tree had only one node then return

    if (root == NULL)

    return root;

    // STEP 2: UPDATE HEIGHT OF THE CURRENT NODE

    root->height = 1 + max(height(root->left),

                        height(root->right));

    // STEP 3: GET THE BALANCE FACTOR OF THIS NODE (to

    // check whether this node became unbalanced)

    int balance = getBalance(root);

    // If this node becomes unbalanced, then there are 4 cases

    // Left Left Case

    if (balance > 1 && getBalance(root->left) >= 0)

        return rightRotate(root);

    // Left Right Case

    if (balance > 1 && getBalance(root->left) < 0)

    {

        root->left = leftRotate(root->left);

        return rightRotate(root);

    }

    // Right Right Case

    if (balance < -1 && getBalance(root->right) <= 0)

        return leftRotate(root);

    // Right Left Case

    if (balance < -1 && getBalance(root->right) > 0)

    {

        root->right = rightRotate(root->right);

        return leftRotate(root);

    }

    return root;

}

// A utility function to print preorder traversal of

// the tree.

// The function also prints height of every node

void preOrder(struct Node *root)

{

    if(root != NULL)

    {

        printf("%d ", root->key);

        preOrder(root->left);

        preOrder(root->right);

    }

}

/* Driver program to test above function*/

int main()

{

struct Node *root = NULL;

/* Constructing tree given in the above figure */

    root = insert(root, 9);

    root = insert(root, 5);

    root = insert(root, 10);

    root = insert(root, 0);

    root = insert(root, 6);

    root = insert(root, 11);

    root = insert(root, -1);

    root = insert(root, 1);

    root = insert(root, 2);

    /* The constructed AVL Tree would be

            9

        / \

        1 10

        / \     \

    0 5     11

    / / \

    -1 2 6

    */

    printf("Preorder traversal of the constructed AVL "

        "tree is \n");

    preOrder(root);

    root = deleteNode(root, 10);

    /* The AVL Tree after deletion of 10

            1

        / \

        0 9

        /     / \

    -1 5     11

        / \

        2 6

    */

    printf("\nPreorder traversal after deletion of 10 \n");

    preOrder(root);

    return 0;

}

Output:  

Preorder traversal of the constructed AVL tree is
Deletion in AVL Tree | Programming and Data Structures - Computer Science Engineering (CSE)
Preorder traversal after deletion of 10
Deletion in AVL Tree | Programming and Data Structures - Computer Science Engineering (CSE)

Time Complexity: The rotation operations (left and right rotate) take constant time as only few pointers are being changed there. Updating the height and getting the balance factor also take constant time. So the time complexity of AVL delete remains same as BST delete which is O(h) where h is height of the tree. Since AVL tree is balanced, the height is O(Logn). So time complexity of AVL delete is O(Log n). 

Advantages Of AVL Trees

  • It is always height balanced
  • Height Never Goes Beyond LogN, where N is the number of nodes
  • It give better search than compared to binary search tree
  • It has self balancing capabilities

Summary of AVL Trees

  • These are self-balancing binary search trees.
  • Balancing Factor ranges -1, 0, and +1.
  • When balancing factor goes beyond the range require rotations to be performed
  • Insert, delete, and search time is O(log N).
  • AVL tree are mostly used where search is more frequent compared to insert and delete operation.
The document Deletion in AVL Tree | Programming and Data Structures - Computer Science Engineering (CSE) is a part of the Computer Science Engineering (CSE) Course Programming and Data Structures.
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