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Important Formulas - 3D Geometry

3 -D Coordinate Geometry

Distance between two points

The distance d between two points (x1, y1, z1) and (x2, y2, z2) in three-dimensional space is given by the length of the difference of their position vectors.

Distance between two points

=

Distance between two points

In words, the distance is the square root of the sum of squares of differences of corresponding co-ordinates:

  • d = √[(x2 - x1)² + (y2 - y1)² + (z2 - z1)²]

Direction cosines and direction ratios of a line

Direction cosines of a line are the cosines of the angles which a line (or a vector along the line) makes with the positive X, Y and Z axes. If these cosines are l, m, n then

Direction cosines and direction ratios of a line

The triple (l, m, n) must satisfy the relation l² + m² + n² = 1.

Direction ratios are any three numbers proportional to the direction cosines. If a, b, c are such numbers then

Direction cosines and direction ratios of a line

That is, (a, b, c) are direction ratios and may be scaled by any nonzero common factor. Take the same sign convention (+/-) consistently for all three ratios.

For the line joining (x1, y1, z1) and (x2, y2, z2), direction ratios are proportional to (x2 - x1), (y2 - y1), (z2 - z1).

Angle between two lines

If two lines have direction cosines (l1, m1, n1) and (l2, m2, n2), and the angle between them is θ, then

cos θ = l1l2 + m1m2 + n1n2.

Hence the lines are perpendicular if

  • l1l2 + m1m2 + n1n2 = 0.

The lines are parallel if their direction ratios are proportional (equivalently direction cosines are proportional). In symbolic form:

Angle between two lines

Two lines coincide when they are parallel and have at least one common point (or when their direction ratios are proportional and their equations are consistent):

Angle between two lines

If three lines are coplanar, a condition involving their direction ratios holds:

Angle between two lines
Angle between two lines

Projection of a line-segment on a direction

The projection of the segment joining points (x1, y1, z1) and (x2, y2, z2) on a line whose direction cosines are l, m, n is

  • l(x2 - x1) + m(y2 - y1) + n(z2 - z1).

B Plane (Equation of a Plane)

General and point-normal forms

The general linear equation of a plane is

  • ax + by + cz + d = 0, where not all of a, b, c are zero.

The plane passing through (x1, y1, z1) with normal direction ratios (a, b, c) has the point-normal form

  • a(x - x1) + b(y - y1) + c(z - z1) = 0.

Here (a, b, c) is normal to the plane.

Intercept form

If a plane cuts the coordinate axes at (x1, 0, 0), (0, y1, 0) and (0, 0, z1) then its intercept form is

(x/x1) + (y/y1) + (z/z1) = 1.

Intercept form

Normal form

If the length of the perpendicular from the origin to the plane is p and the direction cosines of the normal are l, m, n then the plane can be written in normal form as

  • l x + m y + n z = p.

Parallel, perpendicular and coincident planes

Two planes a1x + b1y + c1z + d1 = 0 and a2x + b2y + c2z + d2 = 0 are perpendicular if

  • a1a2 + b1b2 + c1c2 = 0.

They are parallel if their normals are proportional:

Parallel, perpendicular and coincident planes

They are coincident if they are parallel and their equations represent the same plane (i.e., ratios of coefficients including constant term are equal):

Parallel, perpendicular and coincident planes

Angle between a line and a plane

The angle between a line and a plane is the complement of the angle between the line and the normal to the plane. If θ is the angle between the line and the normal, and α is the angle between the line and the plane, then α = 90° - θ. In terms of direction cosines:

Angle between a line and a plane

where θ is the angle between the line and the normal to the plane.

Perpendicular distance from a point to a plane

The length of the perpendicular from a point (x1, y1, z1) to the plane ax + by + cz + d = 0 is

Perpendicular distance from a point to a plane

That is, absolute value of (ax1 + by1 + cz1 + d) divided by √(a² + b² + c²).

Distance between two parallel planes

For the parallel planes ax + by + cz + d1 = 0 and ax + by + cz + d2 = 0, the perpendicular distance between them is

Distance between two parallel planes

Planes bisecting the angle between two planes

Let the two planes be a1x + b1y + c1z + d1 = 0 and a2x + b2y + c2z + d2 = 0. The equations of the planes that bisect the angles between them are given by the locus of points whose (unsigned) distances to the two planes are equal:

Planes bisecting the angle between two planes

One of these bisecting planes corresponds to the acute angle and the other corresponds to the obtuse angle between the given planes.

Plane through intersection of two planes

The family of planes passing through the line of intersection of two planes P1 ≡ 0 and P2 ≡ 0 is given by

P1 + λ P2 = 0, where λ is a parameter.

Plane through intersection of two planes

C Straight Line in Space

Equation of a straight line (vector, symmetric and parametric forms)

The vector form of the equation of a line passing through point A(x1, y1, z1) with direction cosines l, m, n or with direction ratios proportional to (l, m, n) is

Equation of a straight line (vector, symmetric and parametric forms)

From vector form one obtains parametric form:

  • x = x1 + lt, y = y1 + mt, z = z1 + nt, where t is a parameter.

The symmetric (Cartesian) form of the line through points (x1, y1, z1) and (x2, y2, z2) uses direction ratios (x2 - x1, y2 - y1, z2 - z1):

Equation of a straight line (vector, symmetric and parametric forms)

That is, (x - x1)/(x2 - x1) = (y - y1)/(y2 - y1) = (z - z1)/(z2 - z1).

Line as intersection of two planes

The intersection of two non-parallel planes

a1x + b1y + c1z + d1 = 0

and

a2x + b2y + c2z + d2 = 0

represents a line. This is the unsymmetrical form of the straight line obtained by solving the two plane equations simultaneously.

Equation of a plane containing a given line

Given a line with direction ratios (l, m, n) passing through (x1, y1, z1), the general equation of any plane containing this line can be written as

Equation of a plane containing a given line

where A, B, C are the direction ratios of the normal to that plane and must satisfy A l + B m + C n = 0 (normal is perpendicular to the line).

Line of greatest slope on a plane

Consider a given plane and a horizontal plane (the plane z = constant). The line of greatest slope on the given plane through a point P is the line on the plane passing through P and perpendicular to the line of intersection of the given plane with any horizontal plane through P. Equivalently, the line of greatest slope is the projection of the normal of the plane onto the vertical plane through P and has the maximum angle with the horizontal.

Additional important results and formulae (summary for quick reference)

  • Midpoint of segment joining (x1, y1, z1) and (x2, y2, z2) is ((x1+x2)/2, (y1+y2)/2, (z1+z2)/2).
  • Position vector of (x, y, z) is r = xi + yj + zk; vector from P to Q is rQ - rP.
  • Scalar product of vectors u = (ux, uy, uz) and v = (vx, vy, vz) is u·v = uxvx + uyvy + uzvz; angle between them satisfies cos θ = (u·v)/(|u||v|).
  • Vector (cross) product gives a vector perpendicular to both: u × v with magnitude |u||v|sinθ and direction given by right-hand rule; useful for finding normal to plane determined by two direction vectors.
  • Shortest distance between skew lines: use vector methods-if lines have direction vectors a and b and points P, Q on them, shortest distance = |(PQ · (a × b))| / |a × b|.
  • Equation of plane through three non-collinear points can be obtained by taking two direction vectors from one point, computing their cross product to get normal, and using point-normal form.
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
Additional important results and formulae (summary for quick reference)
The document Important Formulas - 3D Geometry is a part of the JEE Course Mathematics (Maths) for JEE Main & Advanced.
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FAQs on Important Formulas - 3D Geometry

1. What are the formulas for finding the distance between two points in 3D geometry?
Ans. The formula for finding the distance between two points (x1, y1, z1) and (x2, y2, z2) in 3D geometry is: Distance = sqrt((x2 - x1)^2 + (y2 - y1)^2 + (z2 - z1)^2)
2. How do I calculate the midpoint between two points in 3D space?
Ans. To calculate the midpoint between two points (x1, y1, z1) and (x2, y2, z2) in 3D space, you can use the following formula: Midpoint = ((x1 + x2)/2, (y1 + y2)/2, (z1 + z2)/2)
3. What is the formula for finding the equation of a plane in 3D geometry?
Ans. The formula for finding the equation of a plane in 3D geometry, given three non-collinear points (x1, y1, z1), (x2, y2, z2), and (x3, y3, z3), is: Ax + By + Cz + D = 0 where A, B, C are the coefficients of the normal vector of the plane, and D is a constant term. These coefficients can be found using the cross product of two vectors formed by the three given points.
4. How can I find the angle between two vectors in 3D space?
Ans. To find the angle between two vectors in 3D space, you can use the dot product formula: Angle = acos((v1 · v2) / (|v1| |v2|)) where v1 and v2 are the two vectors, · represents the dot product, and |v1| and |v2| represent the magnitudes of the vectors.
5. How do I calculate the volume of a parallelepiped in 3D geometry?
Ans. The volume of a parallelepiped formed by three non-coplanar vectors a, b, and c can be calculated using the scalar triple product: Volume = |a · (b × c)| where × represents the cross product, · represents the dot product, and |a|, |b|, and |c| represent the magnitudes of the vectors.
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