The following concepts and definitions are basic to the study of mechanics and should be understood at the outset. The presentation that follows emphasises clear definitions, physical meaning, standard notation and examples relevant to engineering students.
Space is the geometric region occupied by bodies. The position of a body in space is described by coordinates relative to a chosen reference frame or coordinate system. Three independent coordinates are required for a general three-dimensional description; two coordinates are sufficient for a planar (two-dimensional) problem.
Time is the measure of the succession of events. Time is a fundamental quantity in dynamics; it does not explicitly appear in the static equilibrium relations except as a parameter when dynamics are introduced. The SI unit of time is the second (s).
Mass is a measure of the inertia of a body, that is, its resistance to change of velocity. Mass may also be described as the quantity of matter in a body. The SI unit of mass is the kilogram (kg). Mass is a scalar quantity and is invariant (it does not change from one location to another in ordinary mechanics).
Force is the action of one body on another that tends to produce acceleration or deformation. A force has three characteristics: its magnitude, its direction, and its point (or line) of application. Force is a vector quantity. The SI unit of force is the newton (N), where 1 N = 1 kg·m/s2.
Particle (or material point) is a body whose dimensions are negligible for the problem under consideration. In the particle model the whole mass of the body is taken to be concentrated at a single point. The particle model is appropriate when rotational effects and size are unimportant for the required analysis.
Rigid body is a body for which the distances between all pairs of points remain fixed during motion; internal deformations are negligible. Many structural elements and mechanisms are modelled as rigid bodies when deformations affect the response only negligibly. Statics primarily deals with rigid bodies in equilibrium.
Mechanics for ordinary engineering problems is built on the Newtonian framework. The three fundamental dimensions are length, time and mass. Force is a derived quantity, related to mass and acceleration. Newton's laws describe the relationship between forces and motion for speeds much smaller than the speed of light.
First Law
A particle which is initially at rest, or moving with constant velocity, will remain in that state unless acted upon by an unbalanced external force.
When the resultant force F acting on a particle is zero, the velocity v of the particle is constant.
Second Law
A particle acted upon by an unbalanced resultant force will accelerate; the acceleration is directly proportional to the resultant force and occurs in the direction of that force. Mathematically, for a particle of mass m:
F = m a ...Equation(1.1)
where F is the resultant force vector and a is the acceleration vector of the particle. In differential form the law can be written as:
F = d(m v)/dt
The product of mass and velocity, p = m v, is called the linear momentum of the particle.
The second law can be rearranged to express dynamic equilibrium by introducing the inertia force. Writing the equation as:
F + (-m a) = 0 ...Equation(1.2)
provides a formal equilibrium relation where -m a is the inertia force (an imaginary force introduced for analysis). This statement is known as d'Alembert's principle: the inertia force balances the external forces so that the dynamic problem can be analysed as a static equilibrium problem with the added inertia force.
Note that the inertia force is a convenient analytical construct and does not represent a physical contact force; it is used to convert a dynamic problem into an equivalent static one for the purposes of equilibrium analysis.
Third Law
For every force exerted by body A on body B there is an equal and opposite reaction force exerted by body B on body A. These two forces are collinear, equal in magnitude and opposite in direction.
The mutual attraction between two point masses is described by Newton's law of universal gravitation. For two particles with masses m1 and m2 separated by distance r between their centres:
F = G m1 m2 / r2
where G is the universal gravitational constant. The experimentally determined value is:
G = 6.673 × 10-11 m3 kg-1 s-2
For a body of mass m near the surface of the Earth, the gravitational attraction of the Earth is commonly expressed as the weight W of the body:
W = m g
where g is the gravitational acceleration due to the Earth at the body's location. The value of g is given, for a spherical Earth approximation, by:
g = G me / re2
where me is the mass of the Earth and re is the mean radius of the Earth. The numerical value of g varies slightly with latitude and elevation. Typical values are:
When dealing with practical engineering problems it is common to take g = 9.81 m/s2 unless greater precision is required or a location-specific value is given.
Example 1 - Tension in a supporting cable (qualitative): Treat the supported structure as a rigid body. Sum forces and moments about a convenient point and set resultant forces and moments equal to zero to solve for unknown cable tension.
Example 2 - Rocket launch (illustrative): The rocket engines push exhaust gases downward; the reaction force on the rocket (action-reaction pair) produces an upward thrust. The net upward force minus weight equals mass times acceleration; if the net force is zero, the rocket moves with constant velocity.
The fundamentals above form the starting point for the study of statics and dynamics of particles and rigid bodies. Mastery of definitions, units, vector representation of forces, and Newton's laws is essential before progressing to free-body diagrams, equilibrium equations, kinetics and kinematics of particles and rigid bodies, and energy methods used in engineering mechanics.
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