Web Design Exam  >  Web Design Notes  >  Complete Web & Mobile Designer: UI/UX, Figma, + More  >  CheatSheet:Visual Design Fundamentals

CheatSheet:Visual Design Fundamentals

1. Color Theory

1.1 Color Wheel

Color Type Description
Primary Red, Yellow, Blue - cannot be created by mixing other colors
Secondary Orange (Red + Yellow), Green (Yellow + Blue), Purple (Blue + Red)
Tertiary Red-Orange, Yellow-Orange, Yellow-Green, Blue-Green, Blue-Purple, Red-Purple

1.2 Color Harmonies

Harmony Type Definition
Monochromatic Variations of a single hue using different tints, shades, and tones
Analogous 3-5 colors adjacent on color wheel (e.g., blue, blue-green, green)
Complementary Colors directly opposite on wheel (e.g., red-green, blue-orange)
Split Complementary Base color + two colors adjacent to its complement
Triadic Three colors evenly spaced on wheel (120° apart)
Tetradic Four colors forming two complementary pairs (rectangle or square)

1.3 Color Properties

Property Definition
Hue Pure color (position on color wheel)
Saturation (Chroma) Intensity or purity of color (vivid vs. muted)
Value (Brightness) Lightness or darkness of color
Tint Hue + White (lighter version)
Shade Hue + Black (darker version)
Tone Hue + Gray (muted version)

1.4 Color Psychology

Color Associations & Uses
Red Energy, passion, urgency, danger; used for CTAs, alerts
Blue Trust, calm, professionalism, security; corporate, finance, healthcare
Yellow Optimism, warmth, caution; attention-grabbing, youthful brands
Green Growth, nature, health, wealth; environmental, wellness, finance
Purple Luxury, creativity, wisdom, spirituality; premium brands
Orange Enthusiasm, friendly, confidence; playful, affordable brands
Black Sophistication, power, elegance; luxury, formal brands
White Purity, simplicity, cleanliness; minimal, modern brands

1.5 60-30-10 Rule

  • 60% Dominant color (backgrounds, large areas)
  • 30% Secondary color (supporting elements)
  • 10% Accent color (CTAs, highlights, emphasis)

2. Typography

2.1 Type Classifications

Category Characteristics
Serif Small lines at letter ends; traditional, formal, readable in print (e.g., Times New Roman, Georgia)
Sans Serif No serifs; modern, clean, readable on screens (e.g., Helvetica, Arial, Roboto)
Script Handwriting-style; elegant, decorative, use sparingly (e.g., Brush Script)
Display Decorative, attention-grabbing; headers only, not body text
Monospace Equal character width; code, technical content (e.g., Courier, Consolas)

2.2 Type Anatomy

Term Definition
Baseline Invisible line where letters sit
X-height Height of lowercase letters (excluding ascenders/descenders)
Ascender Part extending above x-height (b, d, h, k, l)
Descender Part extending below baseline (g, j, p, q, y)
Cap Height Height of capital letters
Kerning Space between individual character pairs
Tracking (Letter-spacing) Uniform spacing across all characters
Leading (Line-height) Vertical space between lines of text

2.3 Typographic Hierarchy

Level Characteristics
H1 (Primary Heading) Largest, boldest; 32-48px web; one per page
H2 (Section Heading) 24-32px web; divides major sections
H3 (Subsection) 20-24px web; subdivisions within sections
Body Text 16px web standard; 1.5-1.6 line-height; 45-75 characters per line optimal
Caption/Small Text 12-14px; labels, footnotes, metadata

2.4 Best Practices

  • Limit to 2-3 font families per design
  • Pair contrasting fonts (e.g., serif heading + sans-serif body)
  • Minimum body text size: 16px web, 12pt print
  • Line length: 45-75 characters (optimal readability)
  • Line-height: 1.4-1.6 for body text, 1.2-1.3 for headings
  • Contrast ratio: 4.5:1 minimum for body text (WCAG AA)
  • Avoid all caps for long text (reduces readability)
  • Left-align for Western languages (easier scanning)

3. Layout & Composition

3.1 Gestalt Principles

Principle Description
Proximity Elements close together are perceived as related group
Similarity Similar elements (color, shape, size) are grouped together
Continuity Eye follows lines and curves, creating flow
Closure Mind completes incomplete shapes/patterns
Figure/Ground Distinguishing object from background
Common Region Elements within boundaries are grouped

3.2 Grid Systems

3.2.1 Grid Types

Grid Type Description
Manuscript Grid Single column; books, documents, long text
Column Grid Multiple vertical columns; magazines, newspapers, websites
Modular Grid Rows + columns creating modules; complex layouts
Hierarchical Grid Custom proportions based on content needs; flexible layouts

3.2.2 Common Web Grids

  • 12-column grid (most common, divisible by 2, 3, 4, 6)
  • 8-point grid system (spacing in 8px increments)
  • Gutter: 20-30px spacing between columns
  • Margin: 15-20px minimum from screen edge
  • Breakpoints: 320px (mobile), 768px (tablet), 1024px (desktop), 1440px+ (large)

3.3 Rule of Thirds

  • Divide layout into 3×3 grid (9 equal parts)
  • Place key elements at intersection points
  • Creates balanced, visually interesting composition

3.4 Visual Weight & Balance

Type Description
Symmetrical Balance Equal weight on both sides; formal, stable, traditional
Asymmetrical Balance Unequal elements balanced by position/weight; dynamic, modern
Radial Balance Elements radiate from center point

3.4.1 Factors Affecting Visual Weight

  • Size (larger = heavier)
  • Color (bright/warm = heavier; dark = heavier than light)
  • Density (complex = heavier)
  • Position (top/right = heavier than bottom/left)

3.5 White Space (Negative Space)

  • Empty space around elements; not necessarily white
  • Micro white space: between letters, lines, small elements
  • Macro white space: between major sections, margins
  • Improves readability, focus, and visual hierarchy
  • Premium brands use more white space

3.6 Visual Hierarchy

  • Size: Larger elements draw attention first
  • Color: Bright, contrasting colors stand out
  • Contrast: High contrast creates emphasis
  • Alignment: Breaking alignment draws attention
  • Proximity: Grouped elements show relationships
  • Repetition: Patterns create unity and recognition

4. Design Principles

4.1 Core Principles

Principle Description
Contrast Difference between elements; creates emphasis and readability
Repetition Consistent use of elements; creates unity and brand recognition
Alignment Elements positioned relative to each other; creates organization
Proximity Related items grouped together; creates relationships
Balance Distribution of visual weight; creates stability
Emphasis Focal point that draws attention; guides user
Unity Cohesive, harmonious design; all elements work together

4.2 Visual Contrast Methods

  • Size contrast (large vs. small)
  • Color contrast (complementary colors, light vs. dark)
  • Shape contrast (geometric vs. organic)
  • Texture contrast (smooth vs. rough)
  • Type contrast (serif vs. sans-serif, bold vs. light)
  • Position contrast (top vs. bottom, isolated vs. grouped)

4.3 Accessibility Considerations

Guideline Standard
Text Contrast Ratio 4.5:1 minimum for body text (WCAG AA); 7:1 for AAA
Large Text Contrast 3:1 minimum for 18pt+ or 14pt+ bold (WCAG AA)
Touch Target Size 44×44px minimum (mobile); 48×48px recommended
Color Alone Never use color as only indicator (colorblind users)
Font Size 16px minimum for body text

5. Visual Elements

5.1 Icons

Property Best Practice
Style Consistent across interface (all outlined or all filled)
Size 16px, 24px, 32px, 48px (multiples of 8)
Stroke Weight 2px standard; consistent across icon set
Grid Design on pixel grid for crisp rendering
Recognition Use universal icons (hamburger menu, magnifying glass for search)

5.2 Imagery

  • Hero images: 1920×1080px minimum (16:9 ratio)
  • Thumbnails: 300×300px minimum
  • Web optimization: 72 DPI, compressed (WebP, JPEG)
  • Print: 300 DPI minimum
  • Aspect ratios: 16:9 (landscape), 4:3, 1:1 (square), 9:16 (vertical)
  • Use authentic images over stock photos when possible

5.3 Buttons & CTAs

Element Specification
Minimum Size 44×44px (mobile touch target)
Padding 12-16px horizontal, 8-12px vertical
Border Radius 4-8px standard; 24px+ for pill shape
States Default, Hover, Active, Disabled, Focus (for accessibility)
Hierarchy Primary (filled), Secondary (outlined), Tertiary (text only)

5.4 Shadows & Depth

  • Elevation levels: 0dp (flat), 2dp (raised), 4dp (card), 8dp (dropdown), 16dp (modal), 24dp (dialog)
  • Shadow syntax: X-offset Y-offset Blur Spread Color
  • Subtle shadows: 0 2px 4px rgba(0,0,0,0.1)
  • Medium depth: 0 4px 8px rgba(0,0,0,0.15)
  • High elevation: 0 8px 16px rgba(0,0,0,0.2)
  • Use sparingly; too many shadows create visual clutter

6. Design Systems & Consistency

6.1 Design System Components

  • Color palette (primary, secondary, accent, neutral, semantic colors)
  • Typography scale (heading levels, body text, captions)
  • Spacing scale (4px, 8px, 16px, 24px, 32px, 48px, 64px)
  • Component library (buttons, forms, cards, navigation)
  • Icon set (consistent style and weight)
  • Grid system (columns, gutters, breakpoints)
  • Design tokens (reusable values for colors, spacing, typography)

6.2 Atomic Design Methodology

Level Description
Atoms Basic building blocks (buttons, inputs, labels, icons)
Molecules Simple groups of atoms (search form: input + button)
Organisms Complex components (header: logo + navigation + search)
Templates Page-level layouts with placeholder content
Pages Specific instances with real content

6.3 Spacing System

  • 8-point grid: All spacing in multiples of 8 (8, 16, 24, 32, 40, 48, 56, 64px)
  • 4-point variant: More granular (4, 8, 12, 16, 20, 24, 28, 32px)
  • Consistent spacing creates visual rhythm
  • Larger spacing between unrelated sections
  • Smaller spacing between related elements

6.4 Responsive Design

Breakpoint Device Type
320-480px Mobile portrait
481-768px Mobile landscape, small tablets
769-1024px Tablets, small laptops
1025-1440px Laptops, desktops
1441px+ Large desktops, monitors

6.4.1 Mobile-First Approach

  • Design for smallest screen first
  • Progressively enhance for larger screens
  • Simplify navigation (hamburger menus)
  • Stack elements vertically
  • Prioritize essential content
  • Larger touch targets (44×44px minimum)

7. Visual Design Tools & Techniques

7.1 Common File Formats

Format Use Case
PNG Transparency needed; lossless; larger file size
JPG/JPEG Photos; lossy compression; no transparency
SVG Scalable vector graphics; icons, logos; infinitely scalable
WebP Modern web format; smaller than PNG/JPEG; supports transparency
GIF Simple animations; limited colors (256); outdated for static images
PDF Print files; preserves layout and fonts

7.2 Export Specifications

  • Web: 72 DPI, RGB color mode, @1x, @2x, @3x for retina displays
  • Print: 300 DPI, CMYK color mode
  • iOS: @1x, @2x, @3x image assets
  • Android: mdpi (1x), hdpi (1.5x), xhdpi (2x), xxhdpi (3x), xxxhdpi (4x)
  • Favicon: 16×16px, 32×32px, 48×48px (ICO or PNG)

7.3 Color Modes

Mode Description
RGB Red, Green, Blue; additive; screens and digital displays
CMYK Cyan, Magenta, Yellow, Black; subtractive; print production
HEX Hexadecimal (#FFFFFF); web colors; 6-digit code
HSB/HSV Hue, Saturation, Brightness/Value; intuitive color selection
HSL Hue, Saturation, Lightness; CSS color model

7.4 Design Handoff

  • Export assets in required formats and resolutions
  • Provide style guide (colors, typography, spacing)
  • Document component states (hover, active, disabled)
  • Specify measurements (px, rem, percentages)
  • Include interaction notes and animations
  • Tools: Figma (inspect mode), Zeplin, Avocode

8. Visual Hierarchy & Scanning Patterns

8.1 Eye-Tracking Patterns

Pattern Description
F-Pattern Horizontal top, horizontal middle, vertical left; text-heavy content, articles
Z-Pattern Top left to top right, diagonal, bottom left to bottom right; landing pages, ads
Gutenberg Diagram Four quadrants: Primary (top-left), Strong Fallow (top-right), Weak Fallow (bottom-left), Terminal (bottom-right)
Layer Cake Horizontal scanning; scannable headings and subheadings

8.2 Creating Effective Hierarchy

  • Most important element: largest, highest contrast, top position
  • Progressive disclosure: show essential first, details on demand
  • Visual anchors: draw attention to key actions (CTAs)
  • Chunking: group related information in 3-5 item clusters
  • Strategic color: use accent color sparingly for emphasis

8.3 Focal Points

  • Human faces draw immediate attention
  • Eyes follow directional cues (arrows, gaze direction)
  • Isolated elements stand out (use white space)
  • Movement attracts attention (animations, videos)
  • Unusual or unexpected elements create interest

9. Mobile Design Considerations

9.1 Touch Targets

  • Minimum: 44×44px (Apple), 48×48dp (Android)
  • Recommended: 48×48px with 8px spacing between
  • Thumb zone: bottom third of screen easiest to reach
  • Avoid critical actions in top corners (hard to reach)

9.2 Mobile-Specific Patterns

Pattern Description
Bottom Navigation 3-5 primary actions; easily reachable with thumb
Hamburger Menu Hides navigation; saves space; reduces discoverability
Tab Bar iOS standard; bottom navigation with icons + labels
Floating Action Button Primary action; circular; bottom-right (Android Material Design)
Card-Based Layout Scrollable containers; separate content chunks; swipeable
Pull to Refresh Drag down to reload content; common in feeds

9.3 Gestures

  • Tap: Primary action (select, activate)
  • Double tap: Zoom in/out
  • Long press: Context menu, additional options
  • Swipe: Navigate, delete, reveal actions
  • Pinch: Zoom in/out (two fingers)
  • Drag: Move, reorder items

10. Performance & Optimization

10.1 Image Optimization

  • Compress images (TinyPNG, ImageOptim, Squoosh)
  • Use appropriate format (WebP preferred for web)
  • Implement lazy loading for below-fold images
  • Use responsive images (srcset, picture element)
  • Serve scaled images (don't scale in CSS/HTML)
  • Target file sizes: Hero < 200kb,="" thumbnails=""><>

10.2 Web Performance Metrics

Metric Target
First Contentful Paint (FCP) < 1.8="">
Largest Contentful Paint (LCP) < 2.5="">
Time to Interactive (TTI) < 3.8="">
Total Page Size < 1-2="" mb="">

10.3 Design for Performance

  • Limit web fonts to 2-3 families, 4-6 weights maximum
  • Use system fonts when appropriate (faster loading)
  • Minimize shadows and complex gradients (rendering cost)
  • Optimize animations (use transform and opacity)
  • Reduce HTTP requests (combine images, use sprites)
The document CheatSheet:Visual Design Fundamentals is a part of the Web Design Course Complete Web & Mobile Designer: UI/UX, Figma, + More.
All you need of Web Design at this link: Web Design
Explore Courses for Web Design exam
Get EduRev Notes directly in your Google search
Related Searches
video lectures, Semester Notes, CheatSheet:Visual Design Fundamentals, study material, Important questions, mock tests for examination, ppt, past year papers, Summary, Free, shortcuts and tricks, MCQs, Previous Year Questions with Solutions, Objective type Questions, pdf , Viva Questions, CheatSheet:Visual Design Fundamentals, Sample Paper, practice quizzes, Exam, CheatSheet:Visual Design Fundamentals, Extra Questions;