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Cheat Sheet: Describing Motion Around Us

1. Introduction

1.1 Scope

  • Everything in nature is in motion.
  • Idealised simplified types of motion: linear, circular, oscillatory.

1.2 Chapter focus

  • Study of linear motion (motion in a straight line).
  • Study of uniform circular motion.
  • Introduction of displacement, average velocity, average acceleration.

2. 4.1 Motion in a Straight Line

2.1 Describing Position

  • Reference point (Origin O) specifies position.
  • Position = distance and direction from reference point at an instant.
  • Instant of time = single clock reading.
  • Time interval = duration between two instants.
  • Object in motion if position changes with time; at rest if position does not change.
  • Direction on a line represented by + and - signs (right positive, left negative).

2.2 Distance and Displacement

TermDefinition
DistanceActual path length between initial and final positions; scalar; always positive.
DisplacementShortest straight-line change in position from initial to final; vector; can be positive, negative or zero; magnitude ≤ distance.

2.3 Uniform and Non-uniform Motion

  • Uniform motion: equal distances in equal time intervals; constant speed.
  • Non-uniform motion: unequal distances in equal time intervals; speed changes.

2.4 Average Speed and Average Velocity

QuantityExpression
Average speedTotal distance travelled ÷ time interval; scalar; SI unit m s^-1.
Average velocityDisplacement ÷ time interval; vector; v_av = s / t; SI unit m s^-1.
  • Magnitude of average velocity equals average speed only for motion in one direction.
  • Instantaneous velocity = velocity at an instant as time interval → 0.

2.5 Average Acceleration

  • Average acceleration = change in velocity ÷ time interval.
  • a = (v - u) / (t₂ - t₁).
  • SI unit of acceleration = m s^-2.
  • Acceleration is a vector; specify magnitude and direction.
  • If speed increases, acceleration is in direction of velocity.
  • If speed decreases, acceleration is opposite to velocity (deceleration).
  • Acceleration can arise from change in magnitude, change in direction, or both.
  • Constant acceleration: equal changes in velocity in equal time intervals.

3. 4.2 Graphical Representation of Motion

3.1 Plotting a Graph

  1. Draw two perpendicular axes: x-axis = time, y-axis = position.
  2. Choose a suitable scale for each axis.
  3. Mark values on axes per chosen scales.
  4. Plot each (time, position) point.
  5. Join points to obtain line or curve.

3.2 Position-Time Graphs

Shape of GraphMeaning
Straight line sloping upwardConstant velocity (uniform motion).
Straight line parallel to time axisObject stationary (at rest).
Curved lineChanging velocity (accelerated motion).
Steeper slopeHigher velocity.
  • Slope of position-time graph = average velocity.
  • Average velocity between two instants: v = (s₂ - s₁) / (t₂ - t₁).

3.3 Velocity-Time Graphs

Shape of GraphMeaning
Straight line parallel to time axis (horizontal)Constant velocity; zero acceleration.
Straight line sloping upwardVelocity increasing with constant acceleration.
Straight line sloping downwardVelocity decreasing with constant acceleration (acceleration opposite to velocity).
  • Slope of velocity-time graph = acceleration; a = (v - u) / (t₂ - t₁).
  • Area between velocity-time graph and time axis = displacement.
  • For constant velocity: displacement = velocity × time interval.
  • For changing velocity: displacement = area of trapezium or triangle under the line.

4. 4.3 Kinematic Equations for Motion in a Straight Line with Constant Acceleration

4.1 Quantities and Meanings

  • s = displacement.
  • t = time interval.
  • u = initial velocity (at t = 0).
  • v = final velocity (at time t).
  • a = acceleration (constant).

4.2 Kinematic Equations

EquationExpression
Equation 1v = u + at
Equation 2s = ut + ½ at²
Equation 3v² = u² + 2as
  • These equations are valid only when acceleration is constant.
  • For straight-line motion in one direction: distance = magnitude of displacement and speed = magnitude of velocity.
  • In two-direction straight-line motion, sign of u, v, a, s indicates direction.

5. 4.4 Motion in a Plane

5.1 Uniform Circular Motion

  • Circular motion = motion along a circular path.
  • Distance along arc ABC = curve length; displacement = straight-line AC.
  • For one revolution: distance = circumference = 2πR.
  • For one revolution: displacement = 0.
  • Average speed for one revolution: v_av = 2πR / T where T = time for one revolution.
  • Average velocity for one revolution = 0.
  • Uniform circular motion: motion in a circle with constant speed.
  • Key feature: speed constant and direction of velocity changes continuously; velocity is tangent to the circle.
  • Consequence: motion is accelerated due to change in direction alone.
  • Uniform circular motion is an idealised model.
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