| Table of contents | |
| Scalar (Dot) Product of Two Vectors | |
| Vector (Cross) Product of Two Vectors | |
| Direction of Vector Cross Product |
Different physical quantities can be classified into the following two categories:

Scalar quantity is a physical quantity that has magnitude only and no direction.

Vector quantity is a physical quantity that has both magnitude and direction and follows the laws of vector addition.
VectorsExample: Speed = 4 m/s (scalar); Velocity = 4 m/s towards north (vector).

Difference between scalar and vector quantities is illustrated below:

Vectors which have a definite starting point (point of application) are called polar or localized vectors. Examples: force, displacement, reaction, etc.
Polar VectorsVectors that arise from rotational effects and are directed along the axis of rotation are called axial vectors (also called pseudovectors).
Examples: Angular velocity, angular momentum, torque.
Axial VectorsThe direction of an axial vector is determined by the sense of rotation:

Geometrically, a vector is represented by a directed straight line (an arrow). The length of the arrow is proportional to the magnitude and the arrowhead indicates the direction.

Mathematically, a vector may be written as A→, or in boldface as A, or using component notation.

For a vector in the XY-plane making an angle θ with the x-axis, the arrow as shown represents the vector.
Graphical example: To represent a force of 5 N acting 45° north of east, draw a directed line of appropriate scale making 45° with the east (x) axis.

The angle between two vectors is the smaller angle formed when the vectors are brought to a common initial point by moving them parallel to themselves (tail-to-tail).

A unit vector is a vector of magnitude unity that indicates only direction.
The unit vector in the direction of A is written as â or Â.
It is expressed as

Q1.
Sol:


A null vector (or zero vector) has magnitude zero and no definite direction. It is usually denoted by 0→.
Examples: the velocity vector of a stationary object, acceleration of an object moving with constant velocity (if acceleration = 0).
The negative of a vector has the same magnitude but opposite direction to the original vector. If A→ is a vector, -A→ points in the opposite direction.
Negative vectorTwo vectors are equal if they have equal magnitudes and the same direction. Equality does not depend on the position in space (for free vectors).
Vectors are collinear if they lie along the same straight line or are parallel to the same line. If A→ and B→ are collinear, one can be written as a scalar multiple of the other: B→ = λ A→, where λ is a scalar.
Collinear vectorVectors that have the same initial point are called co-initial vectors.

In the figure, A, B, C, D are co-initial vectors.
Q2.

Sol:

Three or more vectors are coplanar if they lie in the same plane or are parallel to the same plane. Any two free vectors are always coplanar.
Coplanar VectorsNote: If the frame of reference is translated or rotated, the vector itself does not change, although its components relative to a coordinate system may change.
Orthogonal unit vectors are unit vectors that are mutually perpendicular. Typical Cartesian orthonormal basis vectors are î, ĵ, k̂ (or ^i, ^j, ^k).
Orthogonal unit vectors
Localised vectors have a fixed starting point (a specific point of application). Such vectors cannot be translated freely without changing the physical situation.
Example: A position vector from the origin to a particular point is localised.
The following vector has a specific origin and so is localised:
Localised vectorNon-localised (or free) vectors do not have a fixed starting point; they can be translated parallel to themselves without changing their physical effect.
Example: The velocity vector of a particle moving along a straight path can be represented as a non-localised vector when only magnitude and direction matter.
Non-localised vectorThe position vector of a point P is the vector drawn from the origin O of a coordinate system to the point P. It locates the point in space relative to the chosen origin.


The displacement vector shows the change in position of an object. It is represented by the straight line joining the initial and final positions and is independent of the path taken.


Q3. 

Q4.

When a vector A→ is multiplied by a scalar k, the resulting vector kA→ has magnitude |k||A| and direction:

The resultant of two or more vectors is a single vector which has the same effect as the combination of the given vectors.
There are two simple cases for two vectors A and B:
The scalar product of two vectors equals the product of their magnitudes and the cosine of the smaller angle between them.
It is denoted by a dot: A · B = AB cos θ. The result of a dot product is a scalar.

Q5. Find the cross product of two vectors a and b if their magnitudes are 5 and 10 respectively. Given that angle between them is 30°.
Sol:

The vector product of two vectors equals the product of their magnitudes and the sine of the smaller angle between them; it results in a vector.

Vector cross product
The following standard results are commonly used for unit vectors and component calculations:



Q6.

Sol:


97 videos|376 docs|102 tests |
| 1. What is the difference between scalar and vector quantities? | ![]() |
| 2. How do you calculate the dot product of two vectors? | ![]() |
| 3. What is the significance of the cross product of two vectors? | ![]() |
| 4. Can you give an example of a scalar quantity and a vector quantity? | ![]() |
| 5. What are some common applications of vectors in physics? | ![]() |