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Collisions - Physics Class 11 - NEET PDF Download

Introduction

Collisions are events in which two or more bodies exert large forces on each other for a very short time, causing abrupt changes in their velocities, kinetic energies and momenta. Collisions illustrate the application of conservation laws - especially the conservation of linear momentum - and provide clear examples of how energy may be redistributed between kinetic and other forms (for example, internal energy or potential energy during deformation).

Introduction

Stages of a Collision

A collision may be conceptually divided into three stages:

  • Before the collision: Bodies move under ordinary forces (if any) and their separations are larger than the interaction range.
  • During the collision: Very large, short-duration interaction forces act between the bodies; these forces usually dominate other external forces during this short interval.
  • After the collision: Bodies separate (or move together) and again other forces (if any) govern the subsequent motion.
Stages of a Collision

Conservation Laws in Collisions

Two conservation principles are central to collision problems:

  • Conservation of linear momentum: For an isolated system (no net external impulse), the vector sum of momenta of all particles remains constant during the collision. This law applies to both elastic and inelastic collisions.
  • Conservation of mechanical energy (kinetic energy): Kinetic energy is conserved only in elastic collisions. In inelastic collisions some kinetic energy is transformed into other forms (internal energy, heat, deformation), though total energy is always conserved.

Types of Collisions

Collisions are classified in two common ways:

  • On the basis of conservation of kinetic energy: elastic and inelastic.
  • On the basis of geometry of motion: one-dimensional (head-on) and two-dimensional (oblique).
Types of Collisions
Types of Collisions

Question for Collisions
Try yourself:
Which type of collision is based on the conservation of kinetic energy?
View Solution

(i) Elastic collision

The collision in which both the total linear momentum and the total kinetic energy of the system remain conserved is called an elastic collision.

  • During an elastic collision kinetic energy before = kinetic energy after (mechanical energy is conserved).
  • The forces between colliding bodies can be considered effectively conservative during the short contact interval.

(ii) Inelastic collision

The collision in which only the total linear momentum is conserved but kinetic energy is not conserved (some is dissipated or converted into other forms) is called an inelastic collision.

  • During an inelastic collision, some mechanical (kinetic) energy is converted into internal energy, heat, sound, permanent deformation, etc.
  • If the colliding bodies stick together and move as one mass after impact, the collision is called perfectly (completely) inelastic.
(ii) Inelastic collision

One-Dimensional or Head-on Collisions

If the initial and final velocities of colliding bodies lie along the same line, then the collision is called one dimensional or head-on collision.

Inelastic One Dimensional Collision

Applying Newton’s experimental law, we have

Inelastic One Dimensional Collision

  • Velocities after collision:
    Inelastic One Dimensional Collision
  • When masses of two colliding bodies are equal, then after the collision, the bodies exchange their velocities.
    v1 = u2 and v2 = u1
  • If the second body of same mass (m1 = m2) is at rest, then after collision first body comes to rest and second body starts moving with the initial velocity of the first body.
    v1 = 0 and v2 = u1
  • If a light body of mass m1 collides with a very heavy body of mass m2 at rest, then after a collision.
    v1 = – u1 and v2 = 0
    It means the light body will be rebound with its own velocity and heavy body will continue to be at rest.
  • If a very heavy body of mass m1 collides with a light body of mass m2(m1 > > m2) at rest, then after collision
    v1 = u1 and v2 = 2u1
  • Loss of kinetic energy:
    Inelastic One Dimensional CollisionEquivalent form using reduced mass Inelastic One Dimensional CollisionInelastic One Dimensional Collision

Example 1:

One sphere collides with another sphere of the same mass at rest inelastically. If the coefficient of restitution is e=12, the ratio of their speeds after the collision is:

(a) 1:2
(b) 2:1
(c) 1:3
(d) 
3:3 : 13:1

Sol: (c) 1 : 3

Explanation:

Let masses be equal: m= m= m, initial velocities: u= u, u= 0. After the collision, the speeds are vand v2.

Momentum: Inelastic One Dimensional Collision

Restitution: Inelastic One Dimensional Collision

Solving, we get v2 = 1 + e2 u,    v1 = 1 − e2 u.

Therefore, Inelastic One Dimensional Collision

Perfectly Inelastic One-Dimensional Collision

In a perfectly inelastic collision the bodies move independently before impact but after collision they stick together and move as a single combined mass.

Perfectly Inelastic One-Dimensional Collision

(i) When the colliding bodies move in the same direction:

By conservation of momentum:

Perfectly Inelastic One-Dimensional Collision
Perfectly Inelastic One-Dimensional Collision

Loss in kinetic energy:

Perfectly Inelastic One-Dimensional Collision
Perfectly Inelastic One-Dimensional Collision

(ii) When the colliding bodies move in opposite directions:

Perfectly Inelastic One-Dimensional Collision

By conservation of momentum:

Perfectly Inelastic One-Dimensional Collision
Perfectly Inelastic One-Dimensional Collision

When m1u> m2u2, then vcomb > 0 (positive), i.e., the combined body moves along the direction of motion of mass m1.

When m1u< m2u2, then vcomb < 0, i.e., the combined body moves opposite to the motion of mass m1.

Loss in kinetic energy:

Perfectly Inelastic One-Dimensional Collision

Example 2: A body of mass 2 kg is placed on a horizontal frictionless surface. It is connected to one end of a spring whose force constant is 250 N/m. The other end of the spring is joined with the wall. A particle of mass 0.15 kg moving horizontally with speed v sticks to the body after collision. If it compresses the spring by 10 cm, the velocity of the particle is

(a) 3 m/s

(b) 5 m/s

(c) 10 m/s

(d) 15 m/s

Sol:

Perfectly Inelastic One-Dimensional Collision

By the conservation of linear momentum: initial momentum of particle = final momentum of the combined mass.

Perfectly Inelastic One-Dimensional Collision

By conservation of energy: compression of the spring stores the kinetic energy of the combined mass after collision.

Perfectly Inelastic One-Dimensional Collision

Substituting and solving:

Perfectly Inelastic One-Dimensional Collision
Perfectly Inelastic One-Dimensional Collision

Putting numerical values:

Perfectly Inelastic One-Dimensional Collision
Perfectly Inelastic One-Dimensional Collision

Perfectly Elastic Head-on Collision

Let two bodies of masses m1 and mmoving with initial velocities u1 and u2  in the same direction and they collide such that after collision their final velocities are v1 and v2 respectively.

Perfectly Elastic Head-on Collision

Conservation of momentum:

Perfectly Elastic Head-on Collision

This implies:

Perfectly Elastic Head-on Collision

Conservation of kinetic energy:

Perfectly Elastic Head-on Collision

This implies:

Perfectly Elastic Head-on Collision

Dividing the energy equation by the momentum equation leads to the relation between relative velocities before and after collision (equivalent to the restitution relation for elastic collisions):

Perfectly Elastic Head-on Collision

This implies:

Perfectly Elastic Head-on Collision

Further, from the derived relations we obtain expressions for v1 and v2 in terms of u1, u2, m1 and m2:

Perfectly Elastic Head-on Collision

Substituting and rearranging, we get:

Perfectly Elastic Head-on Collision

Similarly:

Perfectly Elastic Head-on Collision

Question for Collisions
Try yourself:In a perfectly inelastic one-dimensional collision between two bodies of equal mass, what happens to their velocities after the collision?
View Solution

Special Cases of Head-on Elastic Collision

(i) Equal masses (m1 = m2):

Special Cases of Head-on Elastic Collision

(ii) Very heavy projectile on a light target (m1 ≫ m2):

Special Cases of Head-on Elastic Collision
Special Cases of Head-on Elastic Collision

Substituting m= 0, we get:

v= uand v= 2u− u2

Sub case: u= 0, i.e. the target is at rest.

Example: Collision of a truck with a cyclist.

Special Cases of Head-on Elastic Collision

(iii) Light projectile colliding with a very heavy target (m1 ≪ m2):

  • For the velocities after the collision, we have:v= −u+ 2u2v= u2

Example: Collision of a ball with a massive wall.

  • Before collision: The ball of mass m= 50 gm is moving with velocity u= 30 m/s, and the wall is stationary.

  • After collision: The ball rebounds with velocity v= −26 m/s, and the wall remains stationary with v= 2 m/s.

Sub case:

  • If u= 0 (i.e., the target is at rest), then v= −u1 and v= 0.

  • This means the ball rebounds with the same speed in the opposite direction when the target is stationary.

Special Cases of Head-on Elastic Collision

Example 3:
Assertion (A): In an elastic collision of two billiard balls, the total kinetic energy is conserved during the short time of collision of the balls (i.e., when they are in contact).

Reason (R): Energy spent against friction does not follow the law of conservation of energy.

(a) Both A and R are true, and R is a correct explanation of A

(b) Both A and R are true, but R is not a correct explanation of A

(c) A is true, but R is false

(d) Both A and R are false

Sol: (d) Both A and R are false

Explanation:

(i) During the short contact time some kinetic energy may be temporarily stored as elastic potential energy of deformation; if rebound is perfectly elastic that stored energy returns to kinetic energy, but during contact the instantaneous kinetic energy of individual bodies may change. Thus the statement that kinetic energy is conserved at every instant during contact is not strictly correct.

(ii) The law of conservation of energy is always valid; energy "spent" against friction is converted into other forms (heat, sound), but total energy remains conserved.

Two-Dimensional or Oblique Collision

If the initial and final velocities of colliding bodies do not lie along the same line, then the collision is called two dimensional or oblique Collision.

In horizontal direction,

m1u1 cos α+ m2u2 cos α2= m1v1 cos β1 + m2v2 cos β2

Two-Dimensional or Oblique Collision

In vertical direction.

m1u1 sin α1 – m2u2 sin α2 = m1u1 sin β1 – m2u2 sin β2

If m1 = m2 and α1 + α2 = 90°

then β1 + β2 = 90°

If a particle A of mass m1 moving along z-axis with a speed u makes an elastic collision with another stationary body B of mass m2

Two-Dimensional or Oblique Collision

From conservation law of momentum,

m1u = m1v1 cos α + m2v2 cos β

sin β2v2 sin α – m1v1O = m

Example 4 : Three particles A, B, and C of equal mass are moving with the same velocity v along the medians of an equilateral triangle. These particles collide at the center G of the triangle. After the collision, A becomes stationary, B retraces its path with velocity v, then the magnitude and direction of the velocity of C will be:

(a) v and opposite to B
(b) v and in the direction of A
(c) v and in the direction of C
(d)  v and in the direction of B

Two-Dimensional or Oblique Collision

Sol: 

From the figure (I), it is clear that before the collision, the initial momentum of the system is zero.

After the collision, A becomes stationary, B retraces its path with velocity v. Let C move with velocity V making an angle θ from the horizontal. As the initial momentum of the system is zero, therefore horizontal and vertical momentum after the collision should also be equal to zero.

From figure (II):

  • Horizontal momentum: v cos⁡θ + v cos⁡30∘ = 0 ……(i)

  • Vertical momentum: v sin⁡θ − v sin⁡30∘ = 0  ……(ii)

By solving (i) and (ii), we get θ = −30 and V = v, i.e., C will move with velocity v in the direction of B.Two-Dimensional or Oblique Collision

Question for Collisions
Try yourself:
Three particles A, B, and C of equal mass are moving with different velocities along the sides of an equilateral triangle. They collide at the center of the triangle. After the collision, A moves with velocity v in one direction, B moves with velocity v in the opposite direction, what will be the velocity of C?
View Solution

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FAQs on Collisions - Physics Class 11 - NEET PDF Download

1. What are the main types of collisions in physics?
Ans. The main types of collisions in physics are elastic collisions, inelastic collisions, and perfectly inelastic collisions. In elastic collisions, both momentum and kinetic energy are conserved. In inelastic collisions, momentum is conserved, but kinetic energy is not. Perfectly inelastic collisions occur when two objects stick together after colliding, resulting in maximum loss of kinetic energy.
2. How do you calculate the momentum before and after a collision?
Ans. Momentum is calculated using the formula \( p = mv \), where \( p \) is momentum, \( m \) is mass, and \( v \) is velocity. To find the total momentum before a collision, sum the momenta of all objects involved. After the collision, use the same formula to calculate the momentum of the combined masses or individual objects, ensuring that momentum conservation principles are applied.
3. What is the difference between elastic and inelastic collisions?
Ans. The primary difference between elastic and inelastic collisions lies in the conservation of kinetic energy. In elastic collisions, both momentum and kinetic energy are conserved, meaning that the total kinetic energy before and after the collision remains the same. In inelastic collisions, momentum is conserved, but kinetic energy is transformed into other forms of energy, such as heat or sound, resulting in a loss of kinetic energy.
4. How does momentum conservation apply to collisions?
Ans. Momentum conservation states that in a closed system with no external forces, the total momentum before a collision is equal to the total momentum after the collision. This principle allows us to analyze collisions by setting the sum of the momenta of the objects before the collision equal to the sum of the momenta after the collision, which is crucial in solving problems related to collisions.
5. What are real-life examples of collisions?
Ans. Real-life examples of collisions include car accidents, sports interactions such as a soccer ball hitting a player's foot, and objects colliding in games like billiards. Each of these scenarios can be analyzed using the principles of physics to understand the forces and momentum involved, helping to improve safety measures or performance.
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