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Test: Flash and Animations- 1 - Class 9 MCQ


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10 Questions MCQ Test - Test: Flash and Animations- 1

Test: Flash and Animations- 1 for Class 9 2024 is part of Class 9 preparation. The Test: Flash and Animations- 1 questions and answers have been prepared according to the Class 9 exam syllabus.The Test: Flash and Animations- 1 MCQs are made for Class 9 2024 Exam. Find important definitions, questions, notes, meanings, examples, exercises, MCQs and online tests for Test: Flash and Animations- 1 below.
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Test: Flash and Animations- 1 - Question 1

Changing ______ can sometimes make an animation look smoother.

Test: Flash and Animations- 1 - Question 2

Every animation needs a starting and an ending point. ______ are used to set then.

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Test: Flash and Animations- 1 - Question 3

A key frame that contains objects will be represented by a ______ circle.

Test: Flash and Animations- 1 - Question 4

The ______ panel contains the basic tools needed to draw and modify objects.

Test: Flash and Animations- 1 - Question 5

Any item placed on a frame that has not been converted to a graphic, button, or movie clip.This includes shapes you draw as well as images you insert/import (jpg, bitmaps, etc.). Use this to do a shape tween or mask effect.

Test: Flash and Animations- 1 - Question 6

Designed to be an interactive object. you create these so that action scripts can be used to control other objects or events in the movie.

Test: Flash and Animations- 1 - Question 7

This is used to change an object from a circle to a square.

Test: Flash and Animations- 1 - Question 8

Use this to make a symbol disappear from view (great for changing pictures). You would use motion tween for this method. You have to change the ‘alpha’ setting of the symbol. Alpha represents transparency.

Test: Flash and Animations- 1 - Question 9

______ is a way to partially hide an image in the layer immediately below another layer. The 2 layers get ‘locked’ together to produce the effect.

Test: Flash and Animations- 1 - Question 10

The ______ is a holding place for all symbols and imported images and sounds within a single Flash file.

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