Fill in the blank: Students learn to create programs with ___ objects, which do not require code. |
Card: 1 / 30 |
Structured reasoning helps students break down problems and create effective algorithms. |
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Riddle: I am created with blocks, and I bring stories to life. I can move, dance, and even change time. What am I? |
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Fill in the blank: Changing code allows students to achieve desired outcomes such as adjusting ___ or timing. |
Card: 9 / 30 |
Fill in the blank: Logical thinking involves ___ to determine the necessary steps to achieve the desired result. |
Card: 11 / 30 |
Riddle: I help you solve problems step by step, breaking them down so they don't make you wept. What am I? |
Card: 13 / 30 |
Fill in the blank: The process of understanding a problem and devising a solution that is structured and sensible is known as ___. |
Card: 15 / 30 |
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Fill in the blank: The girl in the Scratch program moves to the right when the ___ key is pressed. |
Card: 17 / 30 |
True or False: The Radio sprite in the Scratch program requires code to function. |
Card: 19 / 30 |
What is the first step in creating a Scratch project for the Anina Dance story? |
Card: 21 / 30 |
Riddle: I do not move or change, yet I am part of the scene. I help set the stage without any code. What am I? |
Card: 23 / 30 |
True or False: Changing the dialogue duration in a Scratch program can be achieved by modifying the 'Say () for () seconds' block. |
Card: 25 / 30 |
Riddle: I can change my face but not my place; I help you tell a story in a fun way. What am I? |
Card: 27 / 30 |
Fill in the blank: To test the program in Scratch, you can click the ___ and observe the changes made by your code adjustments. |
Card: 29 / 30 |