Page 1
COMPUTER GRAPHICS
BCA
III Sem
Multiple choice questions
1. Smallest size object that can be displayed on a monitor is called .....................
a) Picture element b) Point c)Dot Pitch d) aspect ratio
Ans: Picture element
2. Each screen point is referred to as .........................
a) Resolution b)Pixel c)Persistence d)Dot Pitch
Ans: Pixel
3. On a monochromatic monitor, the frame buffer is known as ......................
a) Display file b) Pixmap c) Bitmap d) Refresh buffer
Ans: Bitmap
4. On a color monitor, the refresh buffer is also called .....................
a)Frame buffer b)Pixmap c)Bitmap d)Display file
Ans: Pixmap
5. .................. refers to pixel spacing.
a)Pixmap b)Resolution c)Pixel depth d)Persistence
Ans: Resolution
6. The distance from one pixel to the next pixel is called ...........
a)Resolution b)Dot Pitch c)Pixmap d)ppi
Ans: Resolution
7. The maximum number of points that can be displayed without overlap on a CRT
a)Aspect Ratio b)Resolution c)Brightness d)Pixel
Ans: Resolution
8. ..................... is the number of points per centimeter that can be plotted horizontally and vertically.
a)Aspect Ratio b)Pixel Depth c)Resolution d)Dot Pitch
Ans: Resolution
9. ...................... is the ratio of horizontal points to vertical points necessary to produce equal length
lines in both direction.
a)Dot Pitch b)Resolution c)Aspect Ratio d) Height-Width Ratio
Ans: Aspect Ratio
Page 2
COMPUTER GRAPHICS
BCA
III Sem
Multiple choice questions
1. Smallest size object that can be displayed on a monitor is called .....................
a) Picture element b) Point c)Dot Pitch d) aspect ratio
Ans: Picture element
2. Each screen point is referred to as .........................
a) Resolution b)Pixel c)Persistence d)Dot Pitch
Ans: Pixel
3. On a monochromatic monitor, the frame buffer is known as ......................
a) Display file b) Pixmap c) Bitmap d) Refresh buffer
Ans: Bitmap
4. On a color monitor, the refresh buffer is also called .....................
a)Frame buffer b)Pixmap c)Bitmap d)Display file
Ans: Pixmap
5. .................. refers to pixel spacing.
a)Pixmap b)Resolution c)Pixel depth d)Persistence
Ans: Resolution
6. The distance from one pixel to the next pixel is called ...........
a)Resolution b)Dot Pitch c)Pixmap d)ppi
Ans: Resolution
7. The maximum number of points that can be displayed without overlap on a CRT
a)Aspect Ratio b)Resolution c)Brightness d)Pixel
Ans: Resolution
8. ..................... is the number of points per centimeter that can be plotted horizontally and vertically.
a)Aspect Ratio b)Pixel Depth c)Resolution d)Dot Pitch
Ans: Resolution
9. ...................... is the ratio of horizontal points to vertical points necessary to produce equal length
lines in both direction.
a)Dot Pitch b)Resolution c)Aspect Ratio d) Height-Width Ratio
Ans: Aspect Ratio
10. Identify the odd one out from the following
a)Frame Buffer b)Pixmap c)Display program d)Refresh Buffer
Ans: Pixmap
11. The shortest distance between any two dots of the same color is called ...................
a)Resolution b)Dot Pitch c)Pixel Depth d)ppi
Ans: Dot Pitch
12. The standard aspect ratio for PC is .................
a) 6:5 b) 4:3 c)3:2 d)5:3
Ans: 4:3
13. In CRT, the electron intensity is adjusted using .................
a) Accelerating anode b) Control grid c) Electron gun d) Focusing anode
Ans: Control grid
14. Brightness of a display is controlled by varying the voltage on the ......................
a) Focusing anode b)Connection pins c)Control grid d)Power supply
Ans: Control grid
15. Lower persistence phosphorus is used in
a) Animation b) Simple object c) Complex object d) All of these
Ans: Animation
16. Lower persistence phosphorus needs_________ refresh rate
a) Lower b)Higher c)Medium d)None of these
Ans: Higher
17.. Higher persistence phosphorus needs _________ refresh rate
a) Lower b)Higher c)Medium d)None of these
Ans: Lower
18. Higher persistence phosphorus is used in
a) Animation b) Simple object c) High Complex object d) All of these
Ans: High Complex object
15. Memory area holding the intensity information of an image is called ..............
a)Refresh buffer b)Font cache c)Picture definition d)Video controller
Ans: Refresh buffer
16. Intensity representation of an image is called ......................
a)Frame buffer b)Picture definition c)Display list d)Brightness
Ans: Picture definition
17. The purpose of refreshing a CRT is ..........................
Page 3
COMPUTER GRAPHICS
BCA
III Sem
Multiple choice questions
1. Smallest size object that can be displayed on a monitor is called .....................
a) Picture element b) Point c)Dot Pitch d) aspect ratio
Ans: Picture element
2. Each screen point is referred to as .........................
a) Resolution b)Pixel c)Persistence d)Dot Pitch
Ans: Pixel
3. On a monochromatic monitor, the frame buffer is known as ......................
a) Display file b) Pixmap c) Bitmap d) Refresh buffer
Ans: Bitmap
4. On a color monitor, the refresh buffer is also called .....................
a)Frame buffer b)Pixmap c)Bitmap d)Display file
Ans: Pixmap
5. .................. refers to pixel spacing.
a)Pixmap b)Resolution c)Pixel depth d)Persistence
Ans: Resolution
6. The distance from one pixel to the next pixel is called ...........
a)Resolution b)Dot Pitch c)Pixmap d)ppi
Ans: Resolution
7. The maximum number of points that can be displayed without overlap on a CRT
a)Aspect Ratio b)Resolution c)Brightness d)Pixel
Ans: Resolution
8. ..................... is the number of points per centimeter that can be plotted horizontally and vertically.
a)Aspect Ratio b)Pixel Depth c)Resolution d)Dot Pitch
Ans: Resolution
9. ...................... is the ratio of horizontal points to vertical points necessary to produce equal length
lines in both direction.
a)Dot Pitch b)Resolution c)Aspect Ratio d) Height-Width Ratio
Ans: Aspect Ratio
10. Identify the odd one out from the following
a)Frame Buffer b)Pixmap c)Display program d)Refresh Buffer
Ans: Pixmap
11. The shortest distance between any two dots of the same color is called ...................
a)Resolution b)Dot Pitch c)Pixel Depth d)ppi
Ans: Dot Pitch
12. The standard aspect ratio for PC is .................
a) 6:5 b) 4:3 c)3:2 d)5:3
Ans: 4:3
13. In CRT, the electron intensity is adjusted using .................
a) Accelerating anode b) Control grid c) Electron gun d) Focusing anode
Ans: Control grid
14. Brightness of a display is controlled by varying the voltage on the ......................
a) Focusing anode b)Connection pins c)Control grid d)Power supply
Ans: Control grid
15. Lower persistence phosphorus is used in
a) Animation b) Simple object c) Complex object d) All of these
Ans: Animation
16. Lower persistence phosphorus needs_________ refresh rate
a) Lower b)Higher c)Medium d)None of these
Ans: Higher
17.. Higher persistence phosphorus needs _________ refresh rate
a) Lower b)Higher c)Medium d)None of these
Ans: Lower
18. Higher persistence phosphorus is used in
a) Animation b) Simple object c) High Complex object d) All of these
Ans: High Complex object
15. Memory area holding the intensity information of an image is called ..............
a)Refresh buffer b)Font cache c)Picture definition d)Video controller
Ans: Refresh buffer
16. Intensity representation of an image is called ......................
a)Frame buffer b)Picture definition c)Display list d)Brightness
Ans: Picture definition
17. The purpose of refreshing a CRT is ..........................
a)To avoid flickering b)To maintain steady picture
c)To avoid fading of pixels d)All of the above
Ans: All of the above
18. The fly-back of electron beams from one scanline to next is known as ....................
a)Vertical Retrace b)Horizontal Retrace c)Raster scanning d)Refreshing
Ans: Horizontal Retrace
19. The return of electron beam to top left corner of the screen after one frame is called ............
a)Horizontal fly-back b)Vertical Fly-back c)Scanning d)None of the above
Ans: Vertical Fly-back
20. In raster scan display, the frame buffer holds ......................
a)Line drawing commands b)Scanning instructions c)Image Resolution d) Intensity information
Ans: Intensity information
21. In random scan display, the frame buffer holds ......................
a)Line drawing commands b)Scanning instructions c)Image Resolution d) Intensity information
Ans: Line drawing commands
22. Identify the odd one out from the following
a)Vector display b)Raster scan display c)Calligraphic display d)Stroke-writing display
Ans: Raster scan display
22. Interlaced refresh procedure is allowed in ..................
a) LCD b)DVST c)Raster scan display d)Random scan display
Ans: Raster scan display
23. Vector display is well suited for .................
a) Animation b) Line drawing applications c) Cartoons d) All of the above
Ans: Line drawing applications
24. Beam penetration method is usually used in ...............................
a)LCD b)Raster Scan display c) Random scan display d)DVST
Ans: Random scan display
25. Shadow mask method is usually used in ...............................
a)LCD b)Raster Scan display c) Random scan display d)DVST
Ans : Raster Scan display
26. Identify the colors produced in beam penetration method.
a) Red, Green, Blue, White b)Red, Orange, Yellow, Green
c)Red, Green, Blue d) Green, Red, White, Orange
Ans : Red, Orange, Yellow, Green
Page 4
COMPUTER GRAPHICS
BCA
III Sem
Multiple choice questions
1. Smallest size object that can be displayed on a monitor is called .....................
a) Picture element b) Point c)Dot Pitch d) aspect ratio
Ans: Picture element
2. Each screen point is referred to as .........................
a) Resolution b)Pixel c)Persistence d)Dot Pitch
Ans: Pixel
3. On a monochromatic monitor, the frame buffer is known as ......................
a) Display file b) Pixmap c) Bitmap d) Refresh buffer
Ans: Bitmap
4. On a color monitor, the refresh buffer is also called .....................
a)Frame buffer b)Pixmap c)Bitmap d)Display file
Ans: Pixmap
5. .................. refers to pixel spacing.
a)Pixmap b)Resolution c)Pixel depth d)Persistence
Ans: Resolution
6. The distance from one pixel to the next pixel is called ...........
a)Resolution b)Dot Pitch c)Pixmap d)ppi
Ans: Resolution
7. The maximum number of points that can be displayed without overlap on a CRT
a)Aspect Ratio b)Resolution c)Brightness d)Pixel
Ans: Resolution
8. ..................... is the number of points per centimeter that can be plotted horizontally and vertically.
a)Aspect Ratio b)Pixel Depth c)Resolution d)Dot Pitch
Ans: Resolution
9. ...................... is the ratio of horizontal points to vertical points necessary to produce equal length
lines in both direction.
a)Dot Pitch b)Resolution c)Aspect Ratio d) Height-Width Ratio
Ans: Aspect Ratio
10. Identify the odd one out from the following
a)Frame Buffer b)Pixmap c)Display program d)Refresh Buffer
Ans: Pixmap
11. The shortest distance between any two dots of the same color is called ...................
a)Resolution b)Dot Pitch c)Pixel Depth d)ppi
Ans: Dot Pitch
12. The standard aspect ratio for PC is .................
a) 6:5 b) 4:3 c)3:2 d)5:3
Ans: 4:3
13. In CRT, the electron intensity is adjusted using .................
a) Accelerating anode b) Control grid c) Electron gun d) Focusing anode
Ans: Control grid
14. Brightness of a display is controlled by varying the voltage on the ......................
a) Focusing anode b)Connection pins c)Control grid d)Power supply
Ans: Control grid
15. Lower persistence phosphorus is used in
a) Animation b) Simple object c) Complex object d) All of these
Ans: Animation
16. Lower persistence phosphorus needs_________ refresh rate
a) Lower b)Higher c)Medium d)None of these
Ans: Higher
17.. Higher persistence phosphorus needs _________ refresh rate
a) Lower b)Higher c)Medium d)None of these
Ans: Lower
18. Higher persistence phosphorus is used in
a) Animation b) Simple object c) High Complex object d) All of these
Ans: High Complex object
15. Memory area holding the intensity information of an image is called ..............
a)Refresh buffer b)Font cache c)Picture definition d)Video controller
Ans: Refresh buffer
16. Intensity representation of an image is called ......................
a)Frame buffer b)Picture definition c)Display list d)Brightness
Ans: Picture definition
17. The purpose of refreshing a CRT is ..........................
a)To avoid flickering b)To maintain steady picture
c)To avoid fading of pixels d)All of the above
Ans: All of the above
18. The fly-back of electron beams from one scanline to next is known as ....................
a)Vertical Retrace b)Horizontal Retrace c)Raster scanning d)Refreshing
Ans: Horizontal Retrace
19. The return of electron beam to top left corner of the screen after one frame is called ............
a)Horizontal fly-back b)Vertical Fly-back c)Scanning d)None of the above
Ans: Vertical Fly-back
20. In raster scan display, the frame buffer holds ......................
a)Line drawing commands b)Scanning instructions c)Image Resolution d) Intensity information
Ans: Intensity information
21. In random scan display, the frame buffer holds ......................
a)Line drawing commands b)Scanning instructions c)Image Resolution d) Intensity information
Ans: Line drawing commands
22. Identify the odd one out from the following
a)Vector display b)Raster scan display c)Calligraphic display d)Stroke-writing display
Ans: Raster scan display
22. Interlaced refresh procedure is allowed in ..................
a) LCD b)DVST c)Raster scan display d)Random scan display
Ans: Raster scan display
23. Vector display is well suited for .................
a) Animation b) Line drawing applications c) Cartoons d) All of the above
Ans: Line drawing applications
24. Beam penetration method is usually used in ...............................
a)LCD b)Raster Scan display c) Random scan display d)DVST
Ans: Random scan display
25. Shadow mask method is usually used in ...............................
a)LCD b)Raster Scan display c) Random scan display d)DVST
Ans : Raster Scan display
26. Identify the colors produced in beam penetration method.
a) Red, Green, Blue, White b)Red, Orange, Yellow, Green
c)Red, Green, Blue d) Green, Red, White, Orange
Ans : Red, Orange, Yellow, Green
27. An RGB color system with 24 bits os storage per pixel is known as ........................
a) Color CRT b)True-color system c)RGB monitor d)Color- Depth
Ans: True-color system
28. Identify the features of Vector display
a)High resolution, Jagged lines, Lack in color depth
b)Smooth lines, Poor resolution, Black & White
c)High resolution, Lack in color depth, Smooth lines
d)Inexpensive, monochromatic, smooth lines
Ans: High resolution, Jagged lines, Lack in color depth
29. Identify different type of computer graphics
a) Monochrome and Color b)CRT and Flat panel
c)Vector an Raster d)Monitors and Hardcopy devices
Ans: Vector an Raster
30. DVST stands for ..........................
a)Digital View Storing Table b)Direct Visual Storage Tube
c)Direct View Storage Tube c)Digital View Storage Tube
Ans: Direct View Storage Tube
31. Refreshing is not needed in DVST because of the presence of .................
a) Primary gun b) Flood gun c) Focusing anode d)Control grid
Ans: Flood gun
32. In DVST, the electron beam from primary electron gun strikes on ..............
a) Phosphor screen b) Collector mesh c)Storage mesh d) Flood gun
Ans: Storage mesh
33. The purpose of flood gun in DVST is ...........................
a) To store the picture pattern b) To slow down the flood electrons
c) To enable color pixels d) To focus the electron beam
Ans: To slow down the flood electrons
34. Identify the features of DVST from the following.
a) Monochromatic, Flicker free, Low resolution b)Monochromatic, Flicker free
c) Color screens, Refresh monitors, High resolution d)Expensive, Low resolution
Ans: Monochromatic, Flicker free
35. Video devices with reduced volume, weight and power consumption are collectively known as .........
Page 5
COMPUTER GRAPHICS
BCA
III Sem
Multiple choice questions
1. Smallest size object that can be displayed on a monitor is called .....................
a) Picture element b) Point c)Dot Pitch d) aspect ratio
Ans: Picture element
2. Each screen point is referred to as .........................
a) Resolution b)Pixel c)Persistence d)Dot Pitch
Ans: Pixel
3. On a monochromatic monitor, the frame buffer is known as ......................
a) Display file b) Pixmap c) Bitmap d) Refresh buffer
Ans: Bitmap
4. On a color monitor, the refresh buffer is also called .....................
a)Frame buffer b)Pixmap c)Bitmap d)Display file
Ans: Pixmap
5. .................. refers to pixel spacing.
a)Pixmap b)Resolution c)Pixel depth d)Persistence
Ans: Resolution
6. The distance from one pixel to the next pixel is called ...........
a)Resolution b)Dot Pitch c)Pixmap d)ppi
Ans: Resolution
7. The maximum number of points that can be displayed without overlap on a CRT
a)Aspect Ratio b)Resolution c)Brightness d)Pixel
Ans: Resolution
8. ..................... is the number of points per centimeter that can be plotted horizontally and vertically.
a)Aspect Ratio b)Pixel Depth c)Resolution d)Dot Pitch
Ans: Resolution
9. ...................... is the ratio of horizontal points to vertical points necessary to produce equal length
lines in both direction.
a)Dot Pitch b)Resolution c)Aspect Ratio d) Height-Width Ratio
Ans: Aspect Ratio
10. Identify the odd one out from the following
a)Frame Buffer b)Pixmap c)Display program d)Refresh Buffer
Ans: Pixmap
11. The shortest distance between any two dots of the same color is called ...................
a)Resolution b)Dot Pitch c)Pixel Depth d)ppi
Ans: Dot Pitch
12. The standard aspect ratio for PC is .................
a) 6:5 b) 4:3 c)3:2 d)5:3
Ans: 4:3
13. In CRT, the electron intensity is adjusted using .................
a) Accelerating anode b) Control grid c) Electron gun d) Focusing anode
Ans: Control grid
14. Brightness of a display is controlled by varying the voltage on the ......................
a) Focusing anode b)Connection pins c)Control grid d)Power supply
Ans: Control grid
15. Lower persistence phosphorus is used in
a) Animation b) Simple object c) Complex object d) All of these
Ans: Animation
16. Lower persistence phosphorus needs_________ refresh rate
a) Lower b)Higher c)Medium d)None of these
Ans: Higher
17.. Higher persistence phosphorus needs _________ refresh rate
a) Lower b)Higher c)Medium d)None of these
Ans: Lower
18. Higher persistence phosphorus is used in
a) Animation b) Simple object c) High Complex object d) All of these
Ans: High Complex object
15. Memory area holding the intensity information of an image is called ..............
a)Refresh buffer b)Font cache c)Picture definition d)Video controller
Ans: Refresh buffer
16. Intensity representation of an image is called ......................
a)Frame buffer b)Picture definition c)Display list d)Brightness
Ans: Picture definition
17. The purpose of refreshing a CRT is ..........................
a)To avoid flickering b)To maintain steady picture
c)To avoid fading of pixels d)All of the above
Ans: All of the above
18. The fly-back of electron beams from one scanline to next is known as ....................
a)Vertical Retrace b)Horizontal Retrace c)Raster scanning d)Refreshing
Ans: Horizontal Retrace
19. The return of electron beam to top left corner of the screen after one frame is called ............
a)Horizontal fly-back b)Vertical Fly-back c)Scanning d)None of the above
Ans: Vertical Fly-back
20. In raster scan display, the frame buffer holds ......................
a)Line drawing commands b)Scanning instructions c)Image Resolution d) Intensity information
Ans: Intensity information
21. In random scan display, the frame buffer holds ......................
a)Line drawing commands b)Scanning instructions c)Image Resolution d) Intensity information
Ans: Line drawing commands
22. Identify the odd one out from the following
a)Vector display b)Raster scan display c)Calligraphic display d)Stroke-writing display
Ans: Raster scan display
22. Interlaced refresh procedure is allowed in ..................
a) LCD b)DVST c)Raster scan display d)Random scan display
Ans: Raster scan display
23. Vector display is well suited for .................
a) Animation b) Line drawing applications c) Cartoons d) All of the above
Ans: Line drawing applications
24. Beam penetration method is usually used in ...............................
a)LCD b)Raster Scan display c) Random scan display d)DVST
Ans: Random scan display
25. Shadow mask method is usually used in ...............................
a)LCD b)Raster Scan display c) Random scan display d)DVST
Ans : Raster Scan display
26. Identify the colors produced in beam penetration method.
a) Red, Green, Blue, White b)Red, Orange, Yellow, Green
c)Red, Green, Blue d) Green, Red, White, Orange
Ans : Red, Orange, Yellow, Green
27. An RGB color system with 24 bits os storage per pixel is known as ........................
a) Color CRT b)True-color system c)RGB monitor d)Color- Depth
Ans: True-color system
28. Identify the features of Vector display
a)High resolution, Jagged lines, Lack in color depth
b)Smooth lines, Poor resolution, Black & White
c)High resolution, Lack in color depth, Smooth lines
d)Inexpensive, monochromatic, smooth lines
Ans: High resolution, Jagged lines, Lack in color depth
29. Identify different type of computer graphics
a) Monochrome and Color b)CRT and Flat panel
c)Vector an Raster d)Monitors and Hardcopy devices
Ans: Vector an Raster
30. DVST stands for ..........................
a)Digital View Storing Table b)Direct Visual Storage Tube
c)Direct View Storage Tube c)Digital View Storage Tube
Ans: Direct View Storage Tube
31. Refreshing is not needed in DVST because of the presence of .................
a) Primary gun b) Flood gun c) Focusing anode d)Control grid
Ans: Flood gun
32. In DVST, the electron beam from primary electron gun strikes on ..............
a) Phosphor screen b) Collector mesh c)Storage mesh d) Flood gun
Ans: Storage mesh
33. The purpose of flood gun in DVST is ...........................
a) To store the picture pattern b) To slow down the flood electrons
c) To enable color pixels d) To focus the electron beam
Ans: To slow down the flood electrons
34. Identify the features of DVST from the following.
a) Monochromatic, Flicker free, Low resolution b)Monochromatic, Flicker free
c) Color screens, Refresh monitors, High resolution d)Expensive, Low resolution
Ans: Monochromatic, Flicker free
35. Video devices with reduced volume, weight and power consumption are collectively known as .........
a) Light weight monitors b)Flat-panel displays c)CRT d) Portable display
Ans: Flat panel displays
36. Pick out the odd one out
a) LED b)LCD c) Gas Discharge tube d) Plasma Panel
Ans: LCD
37. Match the following
Part A Part B
A. Plasma panel i) Polarizer
B. DVST ii) Zinc sulfide
C. LCD iii) Dielectric mesh
D. Thin film electroluminescent iv)Neon gas
a) A-ii, B-iv, C-i, D-iii b) A-ii, B-iii, C-iv, D-i
c) A-iv, B-iii, C-i, D-ii d) A-i ,B-iv, C-ii, D-iii
Ans: A-iv, B-iii, C-i, D-ii
38. ................... is responsible for accessing the frame buffer to refresh the screen.
a) Graphics package b) Video controller c) CPU d) Monitor
Ans: Video controller
39. Digitizing a picture definition into a set of intensity values is known as .............
a) Digitization b) Scan conversion c)Refreshing d) Scanning
Ans: Scan conversion
40. ....................... will free the CPU from graphics chores.
a) Display processor b) Monitor c) ALU d)Video controller
Ans: Display processor
41. Write an example for non-emissive displays
a) LED b)LCD c) Gas Discharge tube d) Plasma Panel
Ans: LCD
42. Identify impact printer from the following
a) Drum Plotter b)Inkjet printer c)Electrostatic printer d) Dot-matrix printer
Ans: Dot-matrix printer
45. Write an example for non-impact printer
a) Drum plotter b) Electrostatic printer c) Laser printer d) All of the above
Ans: All of the above
46. Identify the odd one out.
a) Mouse b) Keyboard c) Trackball d) Space ball
Ans: Keyboard
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