Basic Structures in C Programming | Programming and Data Structures - Computer Science Engineering (CSE) PDF Download

Arrays allow to define type of variables that can hold several data items of the same kind. Similarly structure is another user defined data type available in C that allows to combine data items of different kinds.

Structures are used to represent a record. Suppose you want to keep track of your books in a library. You might want to track the following attributes about each book −

  • Title
  • Author
  • Subject
  • Book ID

Defining a Structure

To define a structure, you must use the struct statement. The struct statement defines a new data type, with more than one member. The format of the struct statement is as follows −

struct [structure tag] {

member definition;
member definition;
...
member definition;
} [one or more structure variables];

The structure tag is optional and each member definition is a normal variable definition, such as int i; or float f; or any other valid variable definition. At the end of the structure's definition, before the final semicolon, you can specify one or more structure variables but it is optional. Here is the way you would declare the Book structure −

struct Books {
char title[50];
char author[50];
char subject[100];
int book_id;
} book;

Accessing Structure Members

To access any member of a structure, we use the member access operator (.). The member access operator is coded as a period between the structure variable name and the structure member that we wish to access. You would use the keyword struct to define variables of structure type. The following example shows how to use a structure in a program −

#include <stdio.h>
#include <string.h>

struct Books {
char title[50];
char author[50];
char subject[100];
int book_id;
};

int main( ) {

struct Books Book1; /* Declare Book1 of type Book */
struct Books Book2; /* Declare Book2 of type Book */

/* book 1 specification */
strcpy( Book1.title, "C Programming");
strcpy( Book1.author, "Nuha Ali");
strcpy( Book1.subject, "C Programming Tutorial");
Book1.book_id = 6495407;

/* book 2 specification */
strcpy( Book2.title, "Telecom Billing");
strcpy( Book2.author, "Zara Ali");
strcpy( Book2.subject, "Telecom Billing Tutorial");
Book2.book_id = 6495700;

/* print Book1 info */
printf( "Book 1 title : %s
", Book1.title);
printf( "Book 1 author : %s
", Book1.author);
printf( "Book 1 subject : %s
", Book1.subject);
printf( "Book 1 book_id : %d
", Book1.book_id);

/* print Book2 info */
printf( "Book 2 title : %s
", Book2.title);
printf( "Book 2 author : %s
", Book2.author);
printf( "Book 2 subject : %s
", Book2.subject);
printf( "Book 2 book_id : %d
", Book2.book_id);

return 0;
}

When the above code is compiled and executed, it produces the following result −

Book 1 title : C Programming
Book 1 author : Nuha Ali
Book 1 subject : C Programming Tutorial
Book 1 book_id : 6495407
Book 2 title : Telecom Billing
Book 2 author : Zara Ali
Book 2 subject : Telecom Billing Tutorial
Book 2 book_id : 6495700

Structures as Function Arguments

You can pass a structure as a function argument in the same way as you pass any other variable or pointer.

#include <stdio.h>
#include <string.h>

struct Books {
char title[50];
char author[50];
char subject[100];
int book_id;
};

/* function declaration */
void printBook( struct Books book );

int main( ) {

struct Books Book1; /* Declare Book1 of type Book */
struct Books Book2; /* Declare Book2 of type Book */

/* book 1 specification */
strcpy( Book1.title, "C Programming");
strcpy( Book1.author, "Nuha Ali");
strcpy( Book1.subject, "C Programming Tutorial");
Book1.book_id = 6495407;

/* book 2 specification */
strcpy( Book2.title, "Telecom Billing");
strcpy( Book2.author, "Zara Ali");
strcpy( Book2.subject, "Telecom Billing Tutorial");
Book2.book_id = 6495700;

/* print Book1 info */
printBook( Book1 );

/* Print Book2 info */
printBook( Book2 );

return 0;
}

void printBook( struct Books book ) {

printf( "Book title : %s
", book.title);
printf( "Book author : %s
", book.author);
printf( "Book subject : %s
", book.subject);
printf( "Book book_id : %d
", book.book_id);
}

When the above code is compiled and executed, it produces the following result −

Book title : C Programming
Book author : Nuha Ali
Book subject : C Programming Tutorial
Book book_id : 6495407
Book title : Telecom Billing
Book author : Zara Ali
Book subject : Telecom Billing Tutorial
Book book_id : 6495700

Pointers to Structures

You can define pointers to structures in the same way as you define pointer to any other variable −

struct Books *struct_pointer;

Now, you can store the address of a structure variable in the above defined pointer variable. To find the address of a structure variable, place the '&'; operator before the structure's name as follows −

struct_pointer = &Book1;

To access the members of a structure using a pointer to that structure, you must use the → operator as follows −

struct_pointer->title;

Let us re-write the above example using structure pointer.

#include <stdio.h>
#include <string.h>

struct Books {
char title[50];
char author[50];
char subject[100];
int book_id;
};

/* function declaration */
void printBook( struct Books *book );
int main( ) {

struct Books Book1; /* Declare Book1 of type Book */
struct Books Book2; /* Declare Book2 of type Book */

/* book 1 specification */
strcpy( Book1.title, "C Programming");
strcpy( Book1.author, "Nuha Ali");
strcpy( Book1.subject, "C Programming Tutorial");
Book1.book_id = 6495407;

/* book 2 specification */
strcpy( Book2.title, "Telecom Billing");
strcpy( Book2.author, "Zara Ali");
strcpy( Book2.subject, "Telecom Billing Tutorial");
Book2.book_id = 6495700;

/* print Book1 info by passing address of Book1 */
printBook( &Book1 );

/* print Book2 info by passing address of Book2 */
printBook( &Book2 );

return 0;
}

void printBook( struct Books *book ) {

printf( "Book title : %s
", book->title);
printf( "Book author : %s
", book->author);
printf( "Book subject : %s
", book->subject);
printf( "Book book_id : %d
", book->book_id);
}

When the above code is compiled and executed, it produces the following result −

Book title : C Programming
Book author : Nuha Ali
Book subject : C Programming Tutorial
Book book_id : 6495407
Book title : Telecom Billing
Book author : Zara Ali
Book subject : Telecom Billing Tutorial
Book book_id : 6495700

Bit Fields

Bit Fields allow the packing of data in a structure. This is especially useful when memory or data storage is at a premium. Typical examples include −

  • Packing several objects into a machine word. e.g. 1 bit flags can be compacted.

  • Reading external file formats -- non-standard file formats could be read in, e.g., 9-bit integers.

C allows us to do this in a structure definition by putting :bit length after the variable. For example −

struct packed_struct {
unsigned int f1:1;
unsigned int f2:1;
unsigned int f3:1;
unsigned int f4:1;
unsigned int type:4;
unsigned int my_int:9;
} pack;

Here, the packed_struct contains 6 members: Four 1 bit flags f1..f3, a 4-bit type and a 9-bit my_int.

C automatically packs the above bit fields as compactly as possible, provided that the maximum length of the field is less than or equal to the integer word length of the computer. If this is not the case, then some compilers may allow memory overlap for the fields while others would store the next field in the next word.

The document Basic Structures in C Programming | Programming and Data Structures - Computer Science Engineering (CSE) is a part of the Computer Science Engineering (CSE) Course Programming and Data Structures.
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FAQs on Basic Structures in C Programming - Programming and Data Structures - Computer Science Engineering (CSE)

1. What are basic structures in C programming?
Ans. Basic structures in C programming refer to the fundamental constructs used to organize and store related data items. They are used to create user-defined data types that can hold multiple variables with different data types under a single name. Structures in C provide a way to group variables of different data types into a single entity.
2. How to declare a structure in C programming?
Ans. To declare a structure in C programming, the "struct" keyword is used followed by the structure name and a set of braces enclosing the member variables. For example: ``` struct Student { char name[50]; int rollNumber; float marks; }; ``` Here, "Student" is the structure name, and "name," "rollNumber," and "marks" are the member variables.
3. How to access structure members in C programming?
Ans. Structure members in C programming can be accessed using the dot (.) operator. To access a member variable of a structure, we use the structure variable name followed by the dot operator and then the member variable name. For example: ``` struct Student student1; strcpy(student1.name, "John"); student1.rollNumber = 12345; student1.marks = 85.5; ``` Here, we are accessing the "name," "rollNumber," and "marks" member variables of the "student1" structure variable.
4. Can structures in C programming contain other structures?
Ans. Yes, structures in C programming can contain other structures as member variables. This concept is known as nested structures. By using nested structures, we can create more complex data structures that have multiple levels of organization. For example: ``` struct Address { char street[50]; char city[50]; int pinCode; }; struct Employee { char name[50]; struct Address address; int employeeId; }; ``` Here, the "Employee" structure contains another structure "Address" as a member variable.
5. What is the difference between a structure and a union in C programming?
Ans. In C programming, a structure and a union are both user-defined data types, but they have differences in memory allocation and usage. - Structures allocate memory for each member variable individually, resulting in a size equal to the sum of the sizes of all member variables. Each member variable has its own memory space. - Unions, on the other hand, allocate memory for the largest member variable and all member variables share the same memory space. Only one member variable can be accessed at a time in a union. Structures are used when we want to store and access multiple variables of different data types, while unions are used when we want to save memory by sharing memory space among variables.
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