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Passage

Déjà vu, the eerie sense that something new has been experienced before, has confounded us for hundreds of years. Philosophers, physicians, intellectuals, and scientists have all delved into this phenomenon. Theories explaining déjà vu have ranged from double perception and dissolution of perceptual boundaries to seizure activity and memory-based explanations. Recent research suggests that déjà vu might be a mechanism for focusing attention, possibly an adaptive mechanism for survival shaped by evolution.

The psychologist Alan S Brown, in his paper ‘A Review of the Déjà Vu Experience’ (2003), provided a comprehensive overview of déjà vu. He determined that roughly two-thirds of people experience déjà vu at some point in their lives, with the likelihood decreasing with age. Physical settings or places are often triggers. This insight led to a new theoretical approach to autobiographical and event memory, emphasizing the role of scenes in recollective memory ability. The Method of Loci, a memorization technique, effectively uses this concept by envisioning information within particular scenes.

Brown’s review also mentioned the ‘Gestalt familiarity hypothesis’ – the theory that déjà vu results from a familiar arrangement of elements within a space. This hypothesis links to the ‘source-monitoring framework’ in memory studies, where a person recognizes a situation as familiar without pinpointing the source. This hypothesis was tested using a variant of the recognition without recall method, involving black-and-white line drawings that shared an overall ‘Gestalt’ with previously viewed images. Participants attempted to recall a previously viewed image having a similar arrangement and rated how familiar the test image seemed, often reporting déjà vu.

Further exploration into déjà vu involved virtual reality (VR). Participants wearing VR headsets were immersed in different sets of visual surroundings, later tested with new scenes sharing spatial layouts with scenes from the study phase. This method aimed to mimic real-life situations where déjà vu occurs.

The research also delved into the sensation of knowing what will happen next during déjà vu. An experiment using the Sims 2 video game platform involved participants viewing video tours of scenes, then predicting the direction of the next turn in the tour. The study aimed to test if déjà vu could enhance the ability to predict events, but the hypothesis was not supported.

In conclusion, the research suggests that déjà vu may produce a feeling of being on the verge of retrieving a past experience from memory, leading to the belief that one can identify what will happen next. This sensation, however, does not necessarily translate into accurate predictions.
Q1: According to the passage, what is the primary trigger for déjà vu experiences?
(a) Conversations with others
(b) Physical settings or places
(c) Specific people
(d) Certain smells

Aeon Based RC- 4 | Verbal Ability (VA) & Reading Comprehension (RC) - CAT  View Answer

Ans: (b)

  • A is incorrect as the passage does not mention conversations as a primary trigger.
  • B is correct as the passage states that physical settings or places are often triggers for déjà vu.
  • C and D are incorrect as they are not mentioned as primary triggers in the passage.

Q2: The ‘Gestalt familiarity hypothesis’ mentioned in the passage suggests that déjà vu occurs due to:
(a) A familiar arrangement of elements within a space
(b) A specific recollection of a past event
(c) Seizure activity in the brain
(d) A double perception phenomenon

Aeon Based RC- 4 | Verbal Ability (VA) & Reading Comprehension (RC) - CAT  View Answer

Ans: (a)

  • A is correct as the passage describes the ‘Gestalt familiarity hypothesis’ as déjà vu resulting from a familiar arrangement of elements.
  • B, C, and D are incorrect as they do not align with the hypothesis described in the passage.

Q3: What role does the Method of Loci play in the context of déjà vu, as discussed in the passage?
(a) It is a technique to induce déjà vu in individuals.
(b) It demonstrates the importance of scenes in memory recollection.
(c) It is used to treat people experiencing frequent déjà vu.
(d) It provides a framework for understanding seizure activity.

Aeon Based RC- 4 | Verbal Ability (VA) & Reading Comprehension (RC) - CAT  View Answer

Ans: (b)

  • A and C are incorrect as the passage does not suggest the Method of Loci induces déjà vu or treats it.
  • B is correct as the passage explains that the Method of Loci emphasizes the role of scenes in memory, relevant to déjà vu research.
  • D is incorrect as there is no link between the Method of Loci and seizure activity in the passage.

Q4: In the experiments involving VR, what was the primary objective?
(a) To test the ability of participants to navigate virtual environments
(b) To explore the connection between déjà vu and spatial layouts
(c) To improve VR technology for psychological research
(d) To induce seizure activity for study

Aeon Based RC- 4 | Verbal Ability (VA) & Reading Comprehension (RC) - CAT  View Answer

Ans: (b)

  • A and C are incorrect as the primary objective was not to test navigation skills or improve VR technology.
  • B is correct as the passage indicates the experiments aimed to explore déjà vu in relation to spatial layouts.
  • D is incorrect as inducing seizure activity was not the objective.

Q5: The passage suggests that déjà vu might be:
(a) A reliable predictor of future events
(b) An adaptive mechanism for survival
(c) A result of paranormal activity
(d) A manifestation of psychological disorders

Aeon Based RC- 4 | Verbal Ability (VA) & Reading Comprehension (RC) - CAT  View Answer

Ans: (b)

  • A and C are incorrect as the passage does not support déjà vu as a predictor of future events or a result of paranormal activity.
  • B is correct as the passage suggests déjà vu might be an adaptive mechanism for survival.
  • D is incorrect as the passage does not describe déjà vu as a manifestation of psychological disorders.

Q6: What was the outcome of the experiment using the Sims 2 video game platform?
(a) It confirmed that déjà vu enhances predictive abilities.
(b) It showed no support for the hypothesis being tested.
(c) It led to a new treatment for déjà vu.
(d) It proved the connection between déjà vu and memory recall.

Aeon Based RC- 4 | Verbal Ability (VA) & Reading Comprehension (RC) - CAT  View Answer

Ans: (b)

  • A is incorrect as the experiment did not confirm enhanced predictive abilities due to déjà vu.
  • B is correct as the passage states the experiment using the Sims 2 platform did not support the hypothesis.
  • C and D are incorrect as the experiment did not lead to new treatments or prove a connection between déjà vu and memory recall.
The document Aeon Based RC- 4 | Verbal Ability (VA) & Reading Comprehension (RC) - CAT is a part of the CAT Course Verbal Ability (VA) & Reading Comprehension (RC).
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FAQs on Aeon Based RC- 4 - Verbal Ability (VA) & Reading Comprehension (RC) - CAT

1. What is Aeon Based RC- 4?
Ans. Aeon Based RC- 4 is a type of remote control system used for controlling various devices such as drones, robots, and other electronics wirelessly.
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5. Is Aeon Based RC- 4 suitable for beginners in remote control technology?
Ans. Yes, Aeon Based RC- 4 is suitable for beginners as it is user-friendly and offers a simple setup process, making it easy for beginners to learn and use effectively.
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