Buddy System | Operating System - Computer Science Engineering (CSE) PDF Download

Buddy System – Memory allocation technique

Static partition schemes suffer from the limitation of having the fixed number of active processes and the usage of space may also not be optimal. The buddy system is a memory allocation and management algorithm that manages memory in power of two increments. Assume the memory size is 2U, suppose a size of S is required.

  • If 2U-1<S<=2U: Allocate the whole block
  • Else: Recursively divide the block equally and test the condition at each time, when it satisfies, allocate the block and get out the loop.

System also keep the record of all the unallocated blocks each and can merge these different size blocks to make one big chunk.

Advantage

  • Easy to implement a buddy system
  • Allocates block of correct size
  • It is easy to merge adjacent holes
  • Fast to allocate memory and de-allocating memory

Disadvantage

  • It requires all allocation unit to be powers of two
  • It leads to internal fragmentation

Example:
Consider a system having buddy system with physical address space 128 KB.Calculate the size of partition for 18 KB process.

Solution:
Buddy System | Operating System - Computer Science Engineering (CSE)

So, size of partition for 18 KB process = 32 KB. It divides by 2, till possible to get minimum block to fit 18 KB.

Buddy Memory Allocation Program

Question: Write a program to implement the buddy system of memory allocation in Operating Systems.
Explanation: The buddy system is implemented as follows- A list of free nodes, of all the different possible powers of 2, is maintained at all times (So if total memory size is 1 MB, we’d have 20 free lists to track-one for blocks of size 1 byte, 1 for 2 bytes, next for 4 bytes and so on).
When a request for allocation comes, we look for the smallest block bigger than it. If such a block is found on the free list, the allocation is done (say, the request is of 27 KB and the free list tracking 32 KB blocks has at least one element in it), else we traverse the free list upwards till we find a big enough block. Then we keep splitting it in two blocks-one for adding to the next free list (of smaller size), one to traverse down the tree till we reach the target and return the requested memory block to the user. If no such allocation is possible, we simply return null.

Example:
Let us see how the algorithm proceeds by tracking a memory block of size 128 KB. Initially, the free list is: {}, {}, {}, {}, {}, {}, {}, { (0, 127) }

  • Request: 32 bytes
    No such block found, so we traverse up and split the 0-127 block into 0-63, 64-127; we add 64-127 to list tracking 64 byte blocks and pass 0-63 downwards; again it is split into 0-31 and 32-63; since we have found the required block size, we add 32-63 to list tracking 32 byte blocks and return 0-31 to user.
    List is: {}, {}, {}, {}, {}, { (32, 63) }, { (64, 127) }, {}
  • Request: 7 bytes
    No such block found-split block 32-63 into two blocks, namely 32-47 and 48-63; then split 32-47 into 32-39 and 40-47; finally, return 32-39 to user (internal fragmentation of 1 byte occurs)
    List is: {}, {}, {}, { (40, 47) }, { (48, 63) }, {}, { (64, 127) }, {}
  • Request: 64 bytes
    Straight up memory segment 64-127 will be allocated as it already exists.
    List is: {}, {}, {}, { (40, 47) }, { (48, 63) }, {}, {}, {}
  • Request: 56 bytes
    Result: Not allocated

The result will be as follows:

Buddy Allocation-128 shows the starting address of next possible block (if main memory size ever increases)Buddy Allocation-128 shows the starting address of next possible block (if main memory size ever increases)



Question: Write a program to implement the buddy system of memory allocation and deallocation in Operating Systems.
Explanation: As we already know from Set 1, the allocation is done via the usage of free lists. Now, for deallocation, we will maintain an extra data structure-a Map (unordered_set in C++, HashMap in Java) with the starting address of segment as key and size of the segment as value and update it whenever an allocation request comes. Now, when deallocation request comes, we will first check the map to see if it is a valid request. If so, we will then add the block to the free list tracking blocks of its sizes. Then, we will search the free list to see if it’s buddy is free-if so, we will merge the blocks and place them on the free list above them (which tracks blocks of double the size), else we will not coalesce and simply return after that.
How to know which block is a given block’s buddy?
Let us define two terms-buddyNumber and buddyAddress. The buddyNumber of a block is calculated by the formula:
(base_address-starting_address_of_main_memory)/block_size
We note that this is always an integer, as both numerator and denominator are powers of 2. Now, a block will be another block’s buddy if both of them were formed by the splitting of the same bigger block. For example, if 4 consecutive allocation requests of 16 bytes come, we will end up with blocks 0-15, 16-31, 32-47, 48-63 where blocks 0-15 and 16-31 are buddies (as they were formed by splitting block 0-32) but 0-15 and 32-47 aren’t. The buddyAddress of a block is the starting index of its buddy block, given by the formula:
block_starting_address+block_size (if buddyNumber is even)
block_starting_address-block_size (if buddyNumber is odd)
Thus, all we have to do is find this buddyAddress in the free list (by comparing with all the starting addresses in that particular list), and if present, coalescing can be done.

Examples:
Let us see how the algorithm proceeds by tracking a memory block of size 128 KB. Initially, the free list is: {}, {}, {}, {}, {}, {}, {}, { (0, 127) }

  • Allocation Request: 16 bytes
    No such block found, so we traverse up and split the 0-127 block into 0-63, 64-127; we add 64-127 to list tracking 64 byte blocks and pass 0-63 downwards; again it is split into 0-31 and 32-63; we add 32-63 to list tracking 32 byte blocks, passing 0-31 downwards; one more spli is done and 0-15 is returned to user while 16-31 is added to free list tracking 16 byte blocks.
    List is: {}, {}, {}, {}, { (16, 31) }, { (32, 63) }, { (64, 127) }, {}
  • Allocation Request: 16 bytes
    Straight up memory segment 16-31 will be allocated as it already exists.
    List is: {}, {}, {}, {}, {}, { (32, 63) }, { (64, 127) }, {}
  • Allocation Request: 16 bytes
    No such block found, so we will traverse up to block 32-63 and split it to blocks 32-47 and 48-63; we will add 48-63 to list tracking 16 byte blocks and return 32-47 to user.
    List is: {}, {}, {}, {}, { (48, 63) }, {}, { (64, 127) }, {}
  • Allocation Request: 16 bytes
    Straight up memory segment 48-63 will be allocated as it already exists.
    List is: {}, {}, {}, {}, {}, {}, { (64, 127) }, {}
  • Deallocation Request: StartIndex = 0
    Deallocation will be done but no coalesscing is possible as it’s buddyNumber is 0 and buddyAddress is 16 (via the formula), none of which is in the free list.
    List is: {}, {}, {}, {}, { (0, 15) }, {}, { (64, 127) }, {}
  • Deallocation Request: StartIndex = 9
    Result: Invalid request, as this segmeent was never allocated.
    List is: {}, {}, {}, {}, { (0, 15) }, {}, { (64, 127) }, {}
  • Deallocation Request: StartIndex = 32
    Deallocation will be done but no coalesscing is possible as the buddyNumber of the blocks are 0 and 2 buddyAddress of the blocks are 16 and 48, repectively, none of which is in the free list.
    List is: {}, {}, {}, {}, { (0, 15), (32-47) }, {}, { (64, 127) }, {}
  • Deallocation Request: StartIndex = 16
    Deallocation will be done and coealsecing of the blocks 0-15 and 16-31 will also be done as the buddyAddress of block 16-31 is 0, which is present in the free list tracking 16 byte blocks.
    List is: {}, {}, {}, {}, { (32-47) }, { (0, 31) }, { (64, 127) }, {}
    Buddy algorithm-allocation and deallocationBuddy algorithm-allocation and deallocation
The document Buddy System | Operating System - Computer Science Engineering (CSE) is a part of the Computer Science Engineering (CSE) Course Operating System.
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FAQs on Buddy System - Operating System - Computer Science Engineering (CSE)

1. What is the buddy system memory allocation technique?
Ans. The buddy system is a memory allocation technique used in computer science. It involves dividing the memory into fixed-size blocks, each with a size that is a power of 2. When a request for memory allocation is made, the system searches for a block of the required size. If a larger block is found, it is split into two equal-sized buddies. If a smaller block is found, it is allocated to the request, and the remaining portion is recursively split until a block of the requested size is obtained.
2. How does the buddy system memory allocation technique work?
Ans. The buddy system memory allocation technique works by dividing the memory into smaller blocks of fixed sizes. When a request for memory allocation is made, the system searches for a block that matches the requested size. If an exact match is found, the block is allocated to the request. If a larger block is found, it is split into two equal-sized buddies. One buddy is allocated to the request, and the other buddy remains free. If a smaller block is found, it is allocated to the request, and the remaining portion is recursively split until a block of the requested size is obtained.
3. What are the advantages of using the buddy system memory allocation technique?
Ans. The buddy system memory allocation technique offers several advantages. Firstly, it provides efficient memory utilization by splitting and merging blocks as needed. It minimizes external fragmentation, as the allocated blocks are of fixed sizes and can be easily managed. Additionally, the buddy system has low overhead in terms of memory management data structures. It also allows for efficient allocation and deallocation operations, as the search for a suitable block can be performed in logarithmic time complexity.
4. What are the limitations of the buddy system memory allocation technique?
Ans. The buddy system memory allocation technique has a few limitations. Firstly, it may result in internal fragmentation, as a larger block is split into two equal-sized buddies even if the request doesn't fully utilize the block. This can waste memory space. Additionally, the buddy system requires that the memory size must be a power of 2, which may not always be feasible or efficient. Lastly, the splitting and merging operations in the buddy system can lead to increased memory management overhead.
5. How does the buddy system memory allocation technique compare to other memory allocation techniques?
Ans. The buddy system memory allocation technique has its own set of advantages and disadvantages compared to other memory allocation techniques. It provides better memory utilization and lower external fragmentation compared to techniques like the first-fit or best-fit algorithms. However, it may have higher internal fragmentation compared to techniques like the slab allocation. The buddy system also has a relatively low memory management overhead compared to more complex techniques like the buddy system with multiple free lists or the buddy system with delayed coalescing.
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