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Creative Thinking A ctivity Sheet: Number
Pla y Solutions
A ctivity 1: Supercell Grid Design
• Dr aw your 3×3 grid:
2 8 3
5 1 7
4 6 9
• List super cells: 8 and 9
• Explanation: The number 8 is a supercell because it is greater than its
neighbors (2, 3, 1). The number 9 is a supercell because it is greater than
its neighbors (7, 6). The grid is designed with distinct numbers from 1 to 9
to ensure cle ar comparisons.
A ctivity 2: Palindrome A dventure Story
• Char acter ’ s name: Arjun
• Starting n umber: 68
• Story: Arjun, a curious student, discovered a lock ed treasure chest that
required a palindrome to open. He started with the number 68, reversed it
to get 86, and added them to get 154. He reversed 154 to get 451, added them
to get 605, and continued until 605 + 506 = 1111, a palindrome! With the
code 1111, Arjun unlock ed the chest, revealing a book of number secrets.
Excited, he shared hi s discovery at the Maths mela.
A ctivity 3: Number Pattern Game
• Name of m y game: Palindromic Time Quest
• How to pla y: Pla yers are given a digital clock time and must determine if
it’ s palindromic (e.g., 12:21 reads the same backward). They earn points for
each palindromic time found in a 12-hour period. The pla yer with the most
points wins .
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Page 2


Creative Thinking A ctivity Sheet: Number
Pla y Solutions
A ctivity 1: Supercell Grid Design
• Dr aw your 3×3 grid:
2 8 3
5 1 7
4 6 9
• List super cells: 8 and 9
• Explanation: The number 8 is a supercell because it is greater than its
neighbors (2, 3, 1). The number 9 is a supercell because it is greater than
its neighbors (7, 6). The grid is designed with distinct numbers from 1 to 9
to ensure cle ar comparisons.
A ctivity 2: Palindrome A dventure Story
• Char acter ’ s name: Arjun
• Starting n umber: 68
• Story: Arjun, a curious student, discovered a lock ed treasure chest that
required a palindrome to open. He started with the number 68, reversed it
to get 86, and added them to get 154. He reversed 154 to get 451, added them
to get 605, and continued until 605 + 506 = 1111, a palindrome! With the
code 1111, Arjun unlock ed the chest, revealing a book of number secrets.
Excited, he shared hi s discovery at the Maths mela.
A ctivity 3: Number Pattern Game
• Name of m y game: Palindromic Time Quest
• How to pla y: Pla yers are given a digital clock time and must determine if
it’ s palindromic (e.g., 12:21 reads the same backward). They earn points for
each palindromic time found in a 12-hour period. The pla yer with the most
points wins .
1
• Sample ga me question: Is 10:01 a palindromic time? (Answer: Y es)
A ctivity 4: Kaprekar Constant Poster
• Example num ber: 6174
• Dr aw your poster:
Kaprekar ’ s Constant: The Magic of 6174!
Step 1: T ak e an y 4-digit number (e.g., 5324).
Step 2: Arr ange digits in descending order: 5432.
Step 3: Arr ange digits in ascending order: 2345.
Step 4: Subtr act: 5432 - 2345 = 3087.
Step 5: Repeat with 3087: 8730 - 0378 = 8352.
Step 6: Repeat with 8352: 8532 - 2358 = 6174.
Step 7: Repeat with 6174: 7641 - 1467 = 6174!
W ow! Y ou’ve reached the Kaprekar Constant!
• Explanation of design: The poster uses a clear , step-b y-step format to show
how 5324 tr ansforms into 6174, the Kaprekar constant. Bold text and a
boxed la yout mak e it visually engaging. It simplifies the process for young
learners to fo llow .
A ctivity 5: Collatz Conjecture Poem
• Title of m y poem/r ap: The Collatz Journey
• Poem or r ap:
Take a number, let’s start the game,
Collatz conjecture, it’ s got a name!
If it’s even, divide by two,
If it’s odd, here’s what you do:
Triple it, add one, watch it fly ,
Down to one, it’ll always com ply.
From ten to five, to sixteen , then eight,
The Collatz path is sim ply great!
Conclusion
Y o u’re a Number Pla y Star! These solutions uncover the magic of numbers through
grids, stories, games, posters, and poems. K eep exploring patterns at the Maths
mela!
2
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FAQs on Creative Thinking Solutions: Number Play - Mathematics for Class 6

1. What is the importance of creative thinking in mathematics for Class 6 students?
Ans. Creative thinking in mathematics helps Class 6 students develop problem-solving skills, encourages them to explore different methods for finding solutions, and enhances their ability to think critically. This approach makes math more engaging and allows students to apply mathematical concepts to real-life situations.
2. How can number play activities enhance learning in a Class 6 math curriculum?
Ans. Number play activities, such as games and puzzles, make learning fun and interactive. They encourage collaboration among students, improve their numerical skills, and help them understand abstract concepts through practical application. This hands-on approach reinforces their learning and boosts confidence in their mathematical abilities.
3. What types of number play can be integrated into Class 6 math lessons?
Ans. Various types of number play can be integrated, including math games like bingo, card games that involve calculations, puzzles that require logical reasoning, and competitive activities that challenge students to solve problems quickly. These activities can be tailored to different learning styles and promote a deeper understanding of mathematical concepts.
4. How can teachers assess creative thinking skills in Class 6 math students?
Ans. Teachers can assess creative thinking skills through observations during group activities, evaluating students' approaches to problem-solving, and using open-ended questions in tests that require students to explain their reasoning. Projects and presentations that showcase students' creative solutions to mathematical problems can also be effective assessment tools.
5. What role does collaboration play in enhancing creative thinking during number play in Class 6?
Ans. Collaboration allows students to share ideas, discuss different strategies, and learn from each other, which enhances their creative thinking. Working in groups during number play fosters communication skills and encourages students to approach problems from multiple perspectives, ultimately leading to a richer learning experience.
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