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Vectors are directed quantities that represent both magnitude and direction. In the Cartesian (rectangular) coordinate system a vector is represented by its components along three mutually perpendicular axes, usually labelled x, y and z. A Cartesian vector therefore provides how much to move along each axis to reach the head of the vector from its tail.
Cartesian VectorWhen a force acts on a body, it can be described as a Cartesian force vector whose components are the projections of that force on the coordinate axes. The Cartesian components of a force give the magnitude and sense of the force in each coordinate direction.
F = Fxi + Fyj + Fzk
where i, j and k are the unit vectors in the x, y and z directions respectively.
Often the force is specified by its magnitude and the line along which it acts; the line of action can be defined by two points through which it passes. Using position vectors for these points we obtain the Cartesian direction of the force.
r1 = x1i + y1j + z1k
r2 = x2i + y2j + z2k
Therefore
r = (x2 - x1)i + (y2 - y1)j + (z2 - z1)k (2.2)
The components of r are obtained by subtracting the coordinates of the tail from those of the head. If the vector from Q to P is desired, the sign of r is reversed.
If the magnitude of the force is F and its line of action has a unit direction vector s, the force vector may be written as
F = Fs
The unit vector s along the line of action may be obtained by normalising r:
s = r / |r|
Alternatively, the direction of s can be given using the coordinate direction cosines (or direction cosines):
s = cosα i + cosβ j + cosγ k
and the direction cosines satisfy
cos²α + cos²β + cos²γ = 1
For a system of concurrent forces, the resultant is the vector sum of all forces. Component-wise addition is the standard and simplest method in Cartesian coordinates.
If P is the resultant of forces F1, F2, F3, ... then
P = ΣFi
Expanding the components gives
P = (F1x + F2x + ...)i + (F1y + F2y + ...)j + (F1z + F2z + ...)k
or compactly
P = ΣFixi + ΣFiyj + ΣFizk (2.5)
Here ΣFix, ΣFiy and ΣFiz are the algebraic sums of the force components in the corresponding axes; signs must reflect direction.
Resolution of a force means replacing it by two or three component forces whose vector sum equals the original force. The method chosen depends on the directions into which the force is to be resolved.
A single force can be resolved into two component forces acting in any two given directions by constructing a parallelogram with the given force as the diagonal and the desired component directions as the sides. The components are the two non-parallel sides of that parallelogram.

When a force is resolved into perpendicular directions (for example into x and y components in a plane), the components are called rectangular components.
For a planar force of magnitude F making an angle θ with the positive x-axis, the rectangular components are
Fx = F cosθ
Fy = F sinθ
If both components are known, the angle can be obtained from
θ = tan-1(Fy / Fx)
These relations generalise to three dimensions when components along x, y and z axes are required.
Concurrent forces (forces whose lines of action meet at a common point) can be added easily by summing their Cartesian components. For two concurrent forces F1 and F2 acting at the same point O, the resultant P is
P = F1 + F2
In components, this is
Px = F1x + F2x
Py = F1y + F2y
Pz = F1z + F2z
The magnitude and direction of P follow from these summed components.
Summary: Cartesian vectors describe directed quantities by their components along orthogonal axes. Forces are expressed as Cartesian vectors using components or by magnitude and a unit direction vector. Resolution and addition of forces reduce to component operations; the parallelogram law and rectangular component relations provide the geometric and algebraic bases for these operations.
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| 1. What are Cartesian vectors? | ![]() |
| 2. How are Cartesian vectors represented mathematically? | ![]() |
| 3. What are the components of a Cartesian vector? | ![]() |
| 4. How do you add or subtract Cartesian vectors? | ![]() |
| 5. How are Cartesian vectors used in physics and engineering? | ![]() |