Introduction
Multimedia is a powerful tool and has created a trend in how people deal with everyday life. The traditional cassette players have been replaced by MP3 players with music video capabilities. Multimedia is one of the most fascinating and fastest growing areas in the field of information technology. It is a combination of text, pictures, animation, movies and sound. Multimedia finds its application in various areas such as advertisements, art, education, entertainment, engineering, medicine, mathematics, business and scientific research.
Multimedia in Education
In the field of education, teachers incorporate multimedia to replace actual lecture and practical demonstration. Multimedia brings the power of interactivity into learning. In this way, multimedia is different from the television. In education, multimedia is used to produce computer-based training courses (popularly called CBTs) and reference books like encyclopedias and almanacs which are very popular. CBTs make use of text, graphics, sound and animation.
Fig: Multimedia Education
More and more educational institutions are turning to interactive learning through multimedia which presents continuous choices to the students. This has helped in international education and training of masses. A DVD or CD-ROM can be shipped for enhanced flexibility.
Commonly Asked Questions
1. Multimedia is different from television because of its ______.
(A) Animation
(B) Sound
(C) Graphics
(D) Interactivity
(E) None of these
Answer: (d)
Explanation
Correct Option:
(D) Interactivity: Multimedia is media that uses interactivity which cannot be found in television.
Incorrect Options:
(A) Animation: This option is incorrect
(B) Sound: This option is incorrect
(C) Graphics: This option is incorrect
(E) None of these: This is an invalid option
In the field of education where the student learns by executing special training programs on a computer, CBT refers to ______.
(A) Computer-Based Testing
(B) Computer-Based Training
(C) Compulsory Basic Training
(D) Complete Binary tree
(E) None of these
Answer: (b)
Explanation
Correct Option:
(B) Computer-Based Training; Is a type of education in which the student learns by executing special training programs on a computer
Incorrect Options:
(A) Computer-Based Testing: This option is incorrect
(C) Compulsory Basic Training: This option is incorrect
(D) Complete Binary tree: This option is incorrect
(E) None of these: This is an invalid option
Multimedia in Entertainment
Multimedia is heavily used in the entertainment industry, especially to develop special effects in movies and animations. Some examples are Avtar Jurassic Park and Lion King. Multimedia games are a popular pastime and the same goes for software programs available either as CD-ROMs or online. Some video games also use multimedia features. Multimedia applications that allow users to actively participate instead of just sitting by as passive recipients of information are called Interactive Multimedia. (See Figure 5.5.2)
Commonly Asked Question
1. Interactive Multimedia allows the users to ______ in the application.
(A) Passively participate
(B) Process input and output
(C) Send email
(D) Actively participate
(E) None of these
Answer: (d)
Explanation
Correct Option:
(D) Actively participate: Interactive Multimedia allows the users to actively participate in the application.
Incorrect Options:
(A) Passively participate: This option is incorrect
(B) Process input and output: This option is incorrect
(C) Send email: This option is incorrect
(E) None of these: This option is invalid
2. Multimedia can be used to develop _______ in movies.
(A) Audio
(B) Video
(C) Graphics
(D) Special effects
(E) All of these
Answer: (e)
Explanation
Correct Option:
(E) All of these: Multimedia is very versatile and can be used to develop audio, video, graphics and special effects in movies.
Incorrect Options:
(A) Audio: This option is only partially correct
(B) Video: This option is only partially correct
(C) Graphics: This option is only partially correct
(D) Special effects: This option is only partially correct
Multimedia and Games
Today, multimedia games are big business. The concept of gaming is an essential part of entertainment in our everyday lives. Gaming allows humans to interact with a machine to simulate a real world situation. The joystick is a device which is mainly used to play games on the computer. These days, children resort to game consoles such as play stations and Xboxes rather than physical games with active interaction with other kids.
Commonly Asked Questions
1. ___________is usually used to play games on the computer.
(A) Scanner
(B) Printer
(C) Joystick
(D) Microphone
(E) None of these
Answer: (c)
Explanation
Correct Option:
(C) Joystick: Joystick is the device mainly used to play games on the computer.
Incorrect Options:
(A) Scanner: This option is incorrect
(B) Printer: This option is incorrect
(D) Microphone: This option is incorrect
(E) None of these: This option is invalid
2. In today's Multimedia age, there is a lack of _______ games.
(A) Mind
(B) Interactive
(C) Computer
(D) Physical
(E) None of these
Answer: (D)
Correct Option:
(D) Physical: In today's Multimedia age, there is a lack of physical games.
Incorrect Options:
(A) Mind: This option is incorrect
(B) Interactive: This option is incorrect
(C) Computer: This option is incorrect
(E) None of these: This option is invalid
Multimedia in Business
Sales and marketing have experienced a newer approach to the target customers through multimedia usage. Online presentations give deeper insight into the business for the user. It keeps the audience alert and interested, thus leading to better chances for sales. Even basic office applications like a word processing package or a spreadsheet tool becomes a powerful tool with the aid of multimedia business. Pictures, animation and sound can be added to these applications to emphasize important points in the documents. Multimedia can also offer critical services in the business world. While information can be conveyed by the singular use of still pictures, video, film, audio, or text, multimedia potentially multiplies the degree of effectiveness, due to the added entertainment value. Such benefits cannot be easily matched by the application of a singular medium. The effectiveness of teaching, selling, informing, entertaining, promoting, and presenting are all dependent upon one factor: the ability of the presented material to hold the attention of the desired audience. A dynamic multimedia presentation can usually be more effective than earlier methods at accomplishing the task with an audience that was raised on television and motion pictures. The computerized multimedia presentation offers the added benefit of cost-effective flexibility, allowing easy editing of the basic materials in order to tailor them to specific target audiences. (See Figure 5.5.3) Training, informational and promotional materials, sales presentations, and point- of-sale displays that allow for customer interaction and communication both within and outside the organization are all common applications of multimedia in the business world. Multimedia presentations for many such applications can be highly portable, particularly in the cases of the CD-ROM, DVD-ROM, and videotape. The equipment required to produce these presentations is relatively common place or otherwise easy to access.
Commonly Asked Question
1. When using multimedia, _____ can be added to business applications to emphasize important points in the documents.
(A) Pictures
(B) Sound
(C) Animation
(D) Art
(E) All of these
Answer: (e)
Explanation
Correct Option:
(D) All of these: Multimedia is media that uses multiple forms of information content and information processing like text, audio, graphics, animation, video and interactivity.
Incorrect Options:
(A) Pictures: This option is only partially correct
(B) Sound: This option is only partially correct
(C) Animation: This option is only partially correct
(D) Art: This option is only partially correct
2. Multimedia presentations for many applications can be highly ____ by using CD-ROM, DVD-ROM, and videotape.
(A) Accessible
(B) Portable
(C) Flexible
(D) Interactive
(E) All of these
Answer: (d)
Explanation
Correct Option:
(D) All of these: CD-ROM, DVD-ROM, and videotape makes Multimedia very versatile and offers features such as accessibility, portability, flexibility and interactivity.
Incorrect Options:
(A) Accessible: This option is only partially correct
(B) Portable: This option is only partially correct
(C) Flexible: This option is only partially correct
(D) Interactive : This option is only partially correct
33 videos|30 docs|32 tests
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1. What is multimedia? |
2. How is multimedia used in education? |
3. What are the advantages of using multimedia in presentations? |
4. What are the different types of multimedia elements? |
5. How does multimedia impact advertising and marketing? |
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