Globally
The case of India
Failure of State Governments
Suicides
Deterioration of Health:
Lack of Regulatory Framework:
Central-level law for online gaming:
Regulatory body for the online gaming industry:
Three-tier dispute resolution mechanism
‘Reporting Entities’ under the Prevention of Money Laundering Act, 2002
Wrapping it up
Rajasthan government advisory
Other
The Gaming industry in India has witnessed significant growth, and the government has recognized the potential benefits of investing in the industry, resulting in the development of draft guidelines for the regulation of online games, including fantasy sports platforms. Additionally, plans are underway to establish a Center of Excellence for Gaming, although further research is required to determine how these initiatives may impact problematic Internet use.
Various policies have been implemented by governments worldwide to restrict the amount of time children and adolescents spend online, particularly in gaming. Examples include Thailand's "Gamer Guard" policy, China's "Fatigue System" policy, and South Korea's "Shut Down" policy.
Blanket Ban not a panacea
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