Table of contents | |
Introduction | |
What is a Trie? | |
Boggle Game Overview | |
Implementing Boggle Using Trie | |
Code Examples and Explanations | |
Sample Problems and Solutions |
Boggle is a popular word game that involves finding words in a grid of letters. In this article, we will explore how to solve the Boggle game using a Trie data structure in C++. We will cover the implementation details and provide multiple examples and code explanations to help beginners understand the concept.
'cpp // Code for Trie Node struct TrieNode { TrieNode* children[26]; // 26 possible characters bool isEndOfWord; // flag to mark the end of a word };'
Explanation: The TrieNode structure consists of an array of 26 pointers to child nodes, representing each possible character. The `isEndOfWord` flag indicates whether the current node represents the end of a valid word.
```cpp
// Code for Boggle Solver
void searchWord(TrieNode* root, vector<vector<char>>& board, int i, int j, vector<vector<bool>>& visited, string& currentWord) {
// Base case: Out of bounds or already visited
if (i < 0 || j < 0 || i >= board.size() || j >= board[0].size() || visited[i][j])
return;
// Mark current cell as visited and append character to the currentWord
visited[i][j] = true;
currentWord += board[i][j];
// Check if the currentWord exists in the Trie
if (root->children[board[i][j] - 'A'] != nullptr) {
if (root->children[board[i][j] - 'A']->isEndOfWord)
cout << currentWord << endl;
for (int row = -1; row <= 1; row++) {
for (int col = -1; col <= 1; col++) {
// Recursive call for all adjacent cells
searchWord(root->children[board[i][j] - 'A'], board, i + row, j + col, visited, currentWord);
}
}
}
// Backtrack: Unmark cell as visited and remove the character from the currentWord
visited[i][j] = false;
currentWord.pop_back();
}
```
Explanation:
The `searchWord` function performs a depth-first search to find words in the Boggle grid. It starts from a given cell (i, j) and recursively explores all possible adjacent cells while checking if the currentWord exists in the Trie. Once a word is found, it is printed, and the search continues for longer words. The visited cells are marked and unmarked to avoid revisiting the same cell.
Problem 1: Given a Boggle board and a dictionary of words, find all the valid words present on the board.
The solution involves constructing a Trie from the dictionary words and using the Boggle solver algorithm to find all valid words on the board. Iterate over each cell and call the 'searchWord' function to print the valid words.
In this article, we explored the concept of using a Trie data structure to solve the Boggle game in C++. We learned how to implement the Trie data structure and the Boggle solver algorithm. By combining these concepts, we can efficiently find all valid words on a Boggle board. Remember to practice coding and experiment with different scenarios to deepen your understanding of this topic.
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