Table of contents |
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Step 1. White Center |
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Step 2. Yellow Center |
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Step 3. Partial White Cross |
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Step 4. Centers |
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Step 5. Edge Pairing |
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Step 6. Solve Like a 3x3! (mostly) |
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Solving the 4x4 Rubik's Cube is not too much harder than solving a 3x3. The concepts of the steps are as follows:
Example of a finished cross and centers:
Case 1: If they are in different slices:
Case 2: If they are in the same slice:
The flipping algorithm R U R' F R' F' R is written in move notation. Make sure you hold the piece you want to flip at the front/right.
From here you can solve the cube like a 3x3, but there are a few problems you might run into:
OLL Parity is when you have a flipped edge that is impossible on a 3x3, and happens on 50% of solves. You can flip the front/top edge to fix this, by doing the OLL Parity Algorithm:
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