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Shimmer Effect on Image in Android - Software Development PDF Download

Shimmer Effect to Image in Android

Last Updated: 23 Feb, 2021

Shimmer Effect is a popular feature in many Android apps, enhancing the user experience by providing an animated loading screen. This article focuses on implementing the Shimmer Effect in an Android app using Java.

Shimmer Effect

The Shimmer Effect is utilized to create an animated loading screen in Android apps, enhancing the user experience.

Shimmer Effect on Image in Android - Software Development

Applications of Shimmer Effect

  • Shimmer Effect is commonly used to enhance the appearance of loading screens in Android apps.
  • It provides a visually appealing effect to images within the app.
  • Implementing the Shimmer Effect offers users an animated view of images.

Step by Step Implementation

Step 1: Create a New Project

To initiate a new project in Android Studio, follow the steps to create a project and ensure Java is selected as the programming language.

Step 2: Add Dependency of Shimmer Effect Library in build.gradle File

In the build.gradle(Module) file, under dependencies, add the following line:

build.gradle(Module)

implementation 'com.facebook.shimmer:shimmer:0.5.0'

After adding the dependency, synchronize the files by clicking on "Sync now" in build.gradle().

Step 3: Create a New Shimmer Effect in Your activity_main.xml File

Adding Code to activity_main.xml

  • Navigate to the app > res > layout > activity_main.xml and add the below code to that file. Below is the code for the activity_main.xml file.

XML Code for activity_main.xml

Working with the MainActivity.java file

  • Step 4: Working with the MainActivity.java file

Step 4: Working with the MainActivity.java file

  • Open the MainActivity.java file in your project.
  • Below is the code snippet from the MainActivity.java file with explanations.

MainActivity.java

  • Import necessary packages like android.os.Bundle, android.view.View, android.widget.Button, androidx.appcompat.app.AppCompatActivity, and com.facebook.shimmer.ShimmerFrameLayout.
  • Create variables for buttons and a ShimmerFrameLayout container in the MainActivity class.
  • In the onCreate() method, set the content view to activity_main layout.
  • Initialize button1 and button2 by finding their respective IDs in the layout.
  • Implement a click listener for button1 to start the Shimmer effect when clicked.
  • Implement a click listener for button2 to stop the Shimmer effect when clicked.
  • Start the Shimmer effect by calling startShimmer() on the container.
import android.os.Bundle;import android.view.View;import android.widget.Button;
androidx.appcompat.app.AppCompatActivity;com.facebook.shimmer.ShimmerFrameLayout;

After making these changes, run the project. Gradle will build the project, and you will see the output on your device.

Important Concepts

  • runbuild Gradle

Output:

  • Video Player
  • 00:00
  • 00:11
  • Use Up/Down Arrow keys to increase or decrease volume.

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