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Chapter notes: Flash CS6 | National Cyber Olympiad Class 8 PDF Download

Introduction

Flash CS6 is a platform for multimedia.

  • With this multimedia platform, we can create digital animation, rich web applications, websites, movies and etc.
  • Mostly these are used for creating games and advertisements.
  • Examples are Minesweeper, Pac Man, Tetris, and Bejewelled.
  • Some of the famous movies created using flash are Off-Mikes, Gotham Girls, Crime Time, and Homestar Runners.

Starting Flash CS6

To start Adobe Flash Professional CS6, choose the Start button > All Programs > Adobe Production Premium CS6 > Adobe Flash Professional CS6.
Chapter notes: Flash CS6 | National Cyber Olympiad Class 8Exploring the interface of Adobe Flash Professional CS6

  • We have options such as Stage, Tools panel, Timeline panel, Properties panel, menubar, and application bar.
  • We can create and edit interactive websites, digital animations from this interface options.

Chapter notes: Flash CS6 | National Cyber Olympiad Class 8

Workspace –

  • An application screen is the main screen in flash CS6.
  • Based on the primary usage you can change the layout and arrangement of the panels.

Chapter notes: Flash CS6 | National Cyber Olympiad Class 8

Stage

  • It is the area where the activities are performed while viewing a movie.
  • The grey colour area surrounding the Stage is called Pasteboard.
  • Anything in the Pasteboard is not visible in the final output.
  • The colour and size of the Stage can be changed by using the options in the New Document dialog box and the Properties panel.

Chapter notes: Flash CS6 | National Cyber Olympiad Class 8

Tool section –

  • Selection Tool - Used to select an object, group of objects, strokes, and fills by double clicking on the object.
  • Snap to Objects - This snap to object helps the selected object to move in the Stage to the edge of the nearest object.
  • Smooth - This smoothens the edges of the selected object.
  • Straighten - This sharpens the edges of the selected object.

Chapter notes: Flash CS6 | National Cyber Olympiad Class 8

  • Subselection Tool - This tool helps to change the shape of an object. 
  • Free Transform Tool - The Free Transform Tool is used to rotate, move, skew, and distort an object.
  • Rotate and Skew - This gives oblique direction to the selected object. 
  • Scale - This tool helps to scale the selected object. 
  • Distort - By dragging individual transform points we can deform the shape of an object
  • Envelope - Used to manipulate the shape of an object 
  • Lasso Tool - We can select an object or a part of it by creating outlines 
  • Magic Wand - It can select the areas that contain similar colors.
  • Polygon Mode - It can select an area by creating linear and interconnected lines.
  • Pen Tool -  The Pen Tool is used to draw shapes and paths with anchor points.
  • Text Tool -  This tool helps to write text in a text box.
  • Line Tool - This helps to draw a straight line.
  • Rectangle Tool - The Rectangle Tool is used to draw a rectangular shape.
  • Oval Tool - We can draw oval shapes with this tool.
  • Pencil Tool - The Pencil Tool is used to draw lines and shapes.
  • Straighten - The Straighten mode is used to draw straight lines.
  • Smooth - The Smooth mode is used to draw smooth curved lines.
  • Ink - The Ink mode is used to draw freehand lines.
  • Brush Tool - The Brush Tool is used to draw brush-like strokes.

Chapter notes: Flash CS6 | National Cyber Olympiad Class 8

  • Spray Brush Tool - This tool helps to colour using free strokes. 
  • Paint Bucket Tool - This is used to colour a closed path or area.
  • Eyedropper Tool - The Eyedropper Tool is used to pick the fill and stroke hexadecimal values. 
  • Eraser Tool - The Eraser Tool is used to erase a section of the artwork in the Stage. 
  • Hand Tool - We can move the stage using this hand tool. 
  • Zoom Tool - Used to maximize and minimize the stage. 
  • Fill color, Stroke color, Black and white color and swap colors – Used to colour the objects on the stage. 
  • Timeline Panel - The animations that we have created can be seen in the timeline.

Chapter notes: Flash CS6 | National Cyber Olympiad Class 8

  • New Layer - This button is used to create a new layer.
  • New Folder - This folder is used to create folders and save the files inside the folder to organize layers.
  • Delete - The highlighted or selected layers can be deleted using the delete button.
  • Go to first frame - On clicking this icon it takes you to the Playhead on frame 1 in the Timeline panel.
  • Step back one frame - On clicking this icon it takes you to move the Playhead backward by one frame from the current frame.
  • Play - The Play button is used to play the animation in the Stage.
  • Step forward one frame - On clicking this icon it takes you to move the Playhead forward by one frame from the current frame.
  • Go to last frame - The Go to last frame button is used to place the Playhead on last frame of the animation in the Timeline panel.
  • Center Frame - The Center Frame option is used to center the Timeline on the current frame.
  • Loop - The Loop button is used to specify a range of frames to play repeatedly during animation.
  • Saving Flash Document - To save a Flash file, choose File > Save or Save as from the menubar; the Save As dialog box will be displayed. The default format for saving a flash file is FLA. However, you can change it to the XFL format.

Chapter notes: Flash CS6 | National Cyber Olympiad Class 8

The document Chapter notes: Flash CS6 | National Cyber Olympiad Class 8 is a part of the Class 8 Course National Cyber Olympiad Class 8.
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FAQs on Chapter notes: Flash CS6 - National Cyber Olympiad Class 8

1. What are the key features of Flash CS6?
Ans. Flash CS6 includes features like improved HTML5 support, sprite sheet generation, updated mobile device simulation, and enhanced performance and stability.
2. How can I use the sprite sheet generation feature in Flash CS6?
Ans. To use the sprite sheet generation feature in Flash CS6, go to File > Export > Export Movie, select the sprite sheet option, adjust the settings as needed, and click Export.
3. Can Flash CS6 be used for creating animations for websites?
Ans. Yes, Flash CS6 can be used to create animations for websites, particularly with its improved HTML5 support, which allows for compatibility with modern web standards.
4. Is Flash CS6 compatible with mobile devices?
Ans. Yes, Flash CS6 is compatible with mobile devices and includes updated mobile device simulation features to help developers create content optimized for mobile platforms.
5. How can I improve the performance of my Flash CS6 projects?
Ans. To improve the performance of your Flash CS6 projects, consider optimizing your code, minimizing the use of complex animations, and testing your content on different devices to ensure smooth playback.
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