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Computer System Chapter Notes | Informatics Practices for Class 11 - Humanities/Arts PDF Download

Introduction to Computer System

  • A computer processes input data according to given instructions to produce desired output.
  • It transforms data into information, which, upon further analysis and interpretation, yields knowledge.
  • A computer system comprises four main physical components: CPU, primary memory, input devices, and output devices, collectively referred to as hardware.
  • The concept of intelligence in computers is highlighted by the quote: "A computer would deserve to be called intelligent if it could deceive a human into believing that it was human."

Central Processing Unit (CPU)

  • The CPU is the electronic circuitry responsible for processing and is often called the brain of the computer.
  • It is commonly referred to as a processor and is physically implemented on one or more microchips called integrated circuits (ICs) made of semiconductor materials.
  • The CPU executes instructions and processes data from programs by fetching them from memory, performing arithmetic and logical operations, and storing results back in memory.
  • It contains registers, which are small, fast local memory units within the CPU chip used to store data, instructions, or intermediate results; registers are limited in size and number.
  • The CPU consists of two main components: the Arithmetic Logic Unit (ALU) and the Control Unit (CU).
  • The ALU performs all arithmetic and logical operations required by a program’s instructions.
  • The CU manages sequential instruction execution, interprets instructions, and directs data flow among the computer’s memory, ALU, and input/output devices.
  • The CPU is also known as a microprocessor.

Input Devices

  • Input devices send control signals to a computer, converting input data into a digital format acceptable by the computer system.
  • Examples include keyboards, mice, scanners, touch screens, and specially designed braille keyboards for the visually impaired.
  • Voice input is also possible, such as using Google voice search to input search strings via voice.
  • Data entered through input devices is temporarily stored in the main memory (RAM) and can be permanently stored in secondary memory for future use.

Output Devices

  • Output devices receive data from a computer system for display or physical production, converting digital information into a human-understandable form.
  • Examples include monitors, projectors, headphones, speakers, and printers.
  • Braille display monitors assist visually challenged individuals in understanding textual output.
  • Printers produce physical (hardcopy) outputs, with common types being inkjet, laserjet, and dot matrix printers.
  • 3D printers create physical replicas of digital 3D designs and are used in manufacturing for prototypes and in medical fields for developing body organs.

Evolution of Computer

  • Computing devices have evolved from simple calculators to powerful data processors in a short time.
  • Pascaline, invented by Blaise Pascal, was a mechanical calculator for addition, subtraction, multiplication, and division through repeated operations.
  • The Von Neumann architecture includes a CPU for processing, memory for storing data and programs, input/output devices, and communication channels.
  • The Electronic Numerical Integrator And Computer (ENIAC) was the first binary programmable computer based on Von Neumann architecture.
  • In the 1970s, Large Scale Integration (LSI) enabled the integration of a complete CPU on a single chip, called a microprocessor.
  • Moore’s Law, introduced in 1965 by Gordon Moore, predicted that the number of transistors on a chip would double every two years while costs halved.
  • In the 1980s, Very Large Scale Integration (VLSI) integrated around 3 million components on a small chip, exponentially increasing processing power.
  • Super Large Scale Integration (SLSI) further advanced technology, allowing approximately 106 components on a single IC.
  • IBM introduced its first personal computer (PC) in 1981, and Apple launched Macintosh machines in 1984.
  • The introduction of Graphical User Interfaces (GUIs) by Microsoft and others replaced command-line interfaces like UNIX and DOS, boosting PC popularity.
  • The 1990s saw the growth of the World Wide Web (WWW), accelerating widespread computer use.
  • Laptops made personal computing portable, followed by smartphones, tablets, and personal digital assistants leveraging processor miniaturization, faster memory, and high-speed connectivity.
  • The next wave includes wearable gadgets like smartwatches, lenses, headbands, and headphones, and smart appliances integrated into the Internet of Things (IoT) using artificial intelligence.

Computer Memory

  • A computer system requires memory to store data and instructions for processing, typically referring to primary memory, with secondary memory used for permanent storage.
  • Memory uses binary numbers (bits, 0s, and 1s) as the basic units.
  • A 4-bit word is called a nibble (e.g., 1001, 1010).
  • An 8-bit word, or two nibbles, is called a byte (e.g., 01000110, 01111100).
  • Bytes are grouped into larger units: 1 KB = 1024 bytes, 1 MB = 1024 KB, 1 GB = 1024 MB, 1 TB = 1024 GB, 1 PB = 1024 TB, 1 EB = 1024 PB, 1 ZB = 1024 EB, 1 YB = 1024 ZB.

Types of Memory

  • Computers have two main memory types: primary memory and secondary memory, analogous to human short-term and long-term memory.

Primary Memory

  • Primary memory is essential for a computer system, where programs and data are loaded before processing.
  • The CPU directly interacts with primary memory for read/write operations.
  • It includes two types: Random Access Memory (RAM) and Read-Only Memory (ROM).
  • RAM is volatile, retaining data only while the computer is powered; it is wiped when power is off.
  • RAM is used to temporarily store data during computer operation and is loaded with programs and data when the computer starts or software is launched.
  • RAM, often called main memory, is faster than secondary memory or storage devices.
  • ROM is non-volatile, retaining contents even without power, and is used for small, permanent storage of rarely changed data, such as the boot loader that loads the operating system into RAM.

Cache Memory

  • Cache memory is a very high-speed memory placed between the CPU and primary memory to speed up CPU operations.
  • It stores copies of frequently accessed primary memory data, reducing the average time to access data.
  • The CPU first checks the cache for data; if found, it reads from the cache; otherwise, it accesses primary memory.

Secondary Memory

  • Secondary memory is non-volatile, has a larger storage capacity than primary memory, and is used for permanent data storage.
  • It is slower and cheaper than primary memory and cannot be directly accessed by the CPU; data must be transferred to primary memory first.
  • Examples include Hard Disk Drives (HDDs), CDs/DVDs, memory cards, and Solid-State Drives (SSDs), which offer faster data transfer than HDDs.
  • Portable flash/pen drives simplify data transfer between computers.

Data Capturing, Storage, and Retrieval

  • Data processing involves capturing data, storing it in files or databases, and retrieving it for further actions.

Data Capturing

  • Data capturing involves gathering data from various sources in digital form, using devices like keyboards, barcode readers, or sensors on satellites.
  • Social media comments are also captured as data.
  • Heterogeneity among data sources can make capturing complex.

Data Storage

  • Data storage involves saving captured data for later processing, which is challenging due to the high rate of data production.
  • Decreased costs of digital storage devices have simplified storage tasks.
  • Large organizations use data servers with large, fast storage to process vast amounts of data efficiently, though setup and maintenance costs are high.
  • Storage devices require periodic upgrades as data volume increases.

Data Retrieval

  • Data retrieval involves fetching data from storage devices for processing based on user requirements.
  • As databases grow, minimizing data access time is crucial for faster processing.

Data Deletion and Recovery

  • Data deletion is a major threat, as storage devices can malfunction, crash, or be affected by accidental erasure or malicious hacking/malware.
  • Deleting data digitally involves changing bit-level details, which is time-consuming; instead, deleted data’s address is marked as free, showing the space as empty without actual deletion.
  • Data recovery is possible if the deleted memory space has not been overwritten.
  • Security concerns include unauthorized deletion, preventable by limiting system access, using passwords, and encrypting files.
  • Unwanted data recovery by unauthorized users is a risk when discarding old storage devices without properly shredding data, posing a threat to data confidentiality.

Software

  • Software is a set of instructions that operates computer hardware, which cannot function independently.
  • Software is intangible, comprising instructions and data processed using hardware to complete tasks.
  • Examples include operating systems (e.g., Ubuntu, Windows), word processors (e.g., LibreOffice Writer, Microsoft Word), video players (e.g., VLC), and photo editors (e.g., Paint, LibreOffice Draw).
  • A softcopy is a document or image stored digitally, while a hardcopy is its printed form.
  • Hardware includes physical components like RAM, keyboards, printers, monitors, and CPUs.

Need of Software

  • Software makes computer hardware useful and operational by enabling communication between hardware components and the end user.
  • It acts as an interface, allowing users to instruct hardware indirectly.
  • Software is classified into three categories based on interaction with hardware and functions: system software, programming tools, and application software.

System Software

  • System software provides basic functionality to operate a computer by directly interacting with hardware.
  • It operates and uses hardware components and provides services to end users or other software.
  • Examples include operating systems, system utilities, and device drivers.

Operating System

  • An operating system is the most essential system software, required for other software to function.
  • It manages application programs, provides user access, and ensures system security.
  • Examples include Windows, Linux, Macintosh, Ubuntu, Fedora, Android, and iOS.

System Utilities

  • System utilities are software for computer maintenance and configuration.
  • Some are included with the operating system, such as disk defragmentation tools, formatting utilities, and system restore utilities.
  • Others, like antivirus software, disk cleaners, and disk compression software, are not included but enhance system performance.

Device Drivers

  • Device drivers ensure proper functioning of specific devices by acting as an interface between the device and the operating system.
  • They manage device operations at the hardware level, as the operating system alone cannot handle all peripherals’ diverse characteristics.
  • Drivers hide hardware-level operation details, providing required services like a language translator.

Application Software

  • Application software runs on top of system software to meet diverse user requirements.
  • It is divided into general-purpose and customized application software.
  • A computer can function without application software but not without system software.

General Purpose Software

  • General-purpose software is developed for generic applications to serve a broad audience.
  • Users can use it based on their needs, e.g., LibreOffice Calc for calculations or account sheets.
  • Examples include Adobe Photoshop, GIMP, Mozilla web browser, and iTunes.

Customised Software

  • Customized software is tailor-made for specific organizations or individuals to meet unique requirements.
  • It is designed to suit specific needs, similar to custom-stitched clothing.
  • Examples include websites, school management software, and accounting software.

Proprietary or Free and Open Source Software

  • Free and Open Source Software (FOSS) allows public use and access to source code for collaborative improvement, e.g., Ubuntu, Python, LibreOffice, OpenOffice, and Mozilla Firefox.
  • Freeware is freely available for use but may not include source code, e.g., Skype, Adobe Reader.
  • Proprietary software is purchased from vendors holding copyrights, e.g., Microsoft Windows, Tally, QuickHeal.
  • Software classification as freeware, open source, or proprietary depends on the developer’s terms and conditions.
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FAQs on Computer System Chapter Notes - Informatics Practices for Class 11 - Humanities/Arts

1. What are the main stages in the evolution of computers?
Ans. The evolution of computers can be broadly categorized into several stages: 1. First Generation (1940-1956) - Vacuum tubes were used for circuitry and magnetic drums for memory. 2. Second Generation (1956-1963) - Transistors replaced vacuum tubes, making computers smaller, faster, and more energy-efficient. 3. Third Generation (1964-1971) - Integrated circuits replaced transistors, allowing for more power and efficiency. 4. Fourth Generation (1971-Present) - Microprocessors were introduced, leading to the development of personal computers. 5. Fifth Generation (Present and Beyond) - Focuses on artificial intelligence and advanced computing capabilities.
2. What is computer memory and why is it important?
Ans. Computer memory refers to the components that store data temporarily or permanently. It is essential because it allows a computer to store and retrieve information quickly. There are two main types of memory: 1. RAM (Random Access Memory) - Temporary memory that is used to store data that is actively being processed. 2. ROM (Read-Only Memory) - Permanent memory used to store firmware and system instructions. Efficient memory usage is crucial for a computer's performance.
3. What is the difference between system software and application software?
Ans. System software is designed to manage and control computer hardware and provide a platform for running application software. Examples include operating systems (like Windows, macOS, and Linux) and device drivers. Application software, on the other hand, is designed to help users perform specific tasks, such as word processing, graphic design, or playing games. Examples include Microsoft Office, Adobe Photoshop, and web browsers.
4. How do computer systems integrate with humanities and arts?
Ans. Computer systems play a significant role in the fields of humanities and arts by providing tools for digital creation, analysis, and preservation. They enable artists to create digital art, musicians to compose and produce music using software, and researchers to analyze texts and cultural artifacts using data analytics. Additionally, digital platforms allow for the dissemination and sharing of artistic works and scholarly research globally.
5. What are the key components of a computer system?
Ans. A computer system consists of several key components: 1. Hardware - The physical parts of the computer, including the CPU, memory, storage devices, and input/output devices. 2. Software - The programs and operating systems that run on the hardware. 3. Data - The information processed by the computer. 4. Users - The individuals who interact with the computer system to perform tasks and operations. Each component plays a vital role in the overall functioning of the system.
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