Table of contents |
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Introduction |
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Computing Innovations and Their Purposes |
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Programs and Code Segments... with Cake |
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Describing a Program |
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Program Events |
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Program Behavior |
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Key Terms |
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This document explores the core concepts behind computing innovations, focusing on their purpose, structure, and behavior. Whether you're new to programming or brushing up on fundamentals, these notes will clarify how programs work and why they matter.
Every computing innovation is created with a specific goal in mind—its purpose. This purpose drives the design and development process, much like a thesis guides an essay. A clear purpose helps developers stay focused and ensures the innovation meets its intended objectives.
Having a well-defined purpose strengthens a developer's ability to build an effective and impactful innovation.
A program (also called software or an application) is a set of instructions that a computer executes. Think of it as a recipe for baking a cake: just as a recipe provides step-by-step directions, a program tells the computer what to do.
In essence, a program is built from code segments, which are composed of individual statements working together to achieve the program’s goal.
Programs can be described in two ways:
Programs rely on inputs, outputs, and specific behaviors to function, which we’ll explore next.
Inputs are the data a program receives and processes. In our adding program example, the two numbers entered by the user are inputs.
Types of Inputs
Outputs are the results a program produces after processing inputs. In the adding program, the output is the sum of the two numbers.
Types of Outputs
A program event is an action that provides data for a program to process, often triggering a response. For example, pressing the left arrow key in a video game causes the character to move left—that keypress is the event.
Common events include:
Many modern programs are event-driven, meaning they’re designed to respond to events. For instance, a smartphone’s software reacts to taps and swipes, and our adding program responds to events like starting the program or entering numbers.
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