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MCQ (with Solutions) - Virtually True | Literature Reader Class 10 PDF Download

Read the following extract and write the correct option.

1. “It couldn’t be Sebastian Shultz I’d met. I leant forward to read the rest of the article.”

(i) Michel said the because

(a) the Michael had met a different Sebastian.
(b) it was a case of mistaken identity.
(c) it was the same Sebastian who had played games with him.
(d) the author could not believe that it was the same Sebastian, since the real one had been in coma.

2. “The second Sheriff groaned and slumped back against me”.

(ii) The narrator was shocked because

(a) The second Sheriff died
(b) The second Sheriff fainted
(c) The second Sheriff fell down from the horse
(d) The game got over so it could not be ascertained what had happened to him

3. “The aim of the game was simple. I had to rescue the fair princess Aurora from the wicked dragon.”

(iii) The game was simple because

(a) Michael had played it before
(b) Michael already had read the instructions
(c) Sebastian was the one who had given him all the clues
(d) Michael was well prepared for he knew the real objective of the game

4. BETTER LUCK NEXT TIME. PLEASE DON’T GIVE UP, MICHAEL, OTHERWISE I’LL HAVE TO STAY IN HERE FOREVER.

(iv) This means that

(a) Sebastian would have to remain in hospital
(b) Sebastian will only remain a computer image
(c) Sebastian would remain in a coma only
(d) Sebastian will never learn to play computer games

5. “I felt really bad. I’d failed Sebastian, I’d failed the game.”

(v) Michael felt bad because

(a) Michael had blundered in forgetting some key factors while playing the game
(b) Michael had failed Sebastian as he had made half hearted efforts
(c) The game used to get over before Michael could help Sebastian
(d) Michael didn’t know that Sebastian was a real boy, that time

6. “I found what I was looking for quickly enough. Apparently, at the time of the accident, Sebastian was using his lap-top to one of the psycho-drive games that I’ve got.”

(vi) Michael could help Sebastian because

(a) Sebastian had stolen Michael’s games
(b) Sebastian could play any psycho-drive game from far with remote control.
(c) Sebastian was playing those games and later they were bought by Michael at a Computer Fair.
(d) Sebastian was only a computer image so he could play games any time.

Answers : 

(i) (d)
(ii) (c)
(iii) (d)
(iv) (c)
(v) (c)
(vi) (c)

 

 

The document MCQ (with Solutions) - Virtually True | Literature Reader Class 10 is a part of the Class 10 Course Literature Reader Class 10.
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FAQs on MCQ (with Solutions) - Virtually True - Literature Reader Class 10

1. What is the story Virtually True Class 10 about?
Ans. Virtually True Class 10 is a short story about a boy named Michael who gets lost in a virtual reality game called the Otherworld. In the game, he meets a girl named Leanna who is in danger. Michael must navigate through the game to find and rescue her.
2. What is the theme of Virtually True Class 10?
Ans. The theme of Virtually True Class 10 is the dangers of technology and the blurred lines between reality and fantasy. The story highlights how technology can consume people and lead them to lose touch with reality.
3. Who is the author of Virtually True Class 10?
Ans. Virtually True Class 10 is written by Paul Stewart. He is a British author who has written many books for children and young adults.
4. What is the significance of the title Virtually True Class 10?
Ans. The title Virtually True Class 10 refers to the virtual reality game that Michael gets lost in. The game is virtually true, meaning that it is not real, but it feels real to Michael as he navigates through it.
5. What is the message of Virtually True Class 10?
Ans. The message of Virtually True Class 10 is to be cautious of technology and not to let it consume you. The story emphasizes the importance of staying grounded in reality and not losing touch with what is really important in life.
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