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Ruby Programming Tutorial - 5 - Creating Objects Video Lecture | Introduction to Coding with Ruby - Back-End Programming

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FAQs on Ruby Programming Tutorial - 5 - Creating Objects Video Lecture - Introduction to Coding with Ruby - Back-End Programming

1. What is object-oriented programming?
Ans. Object-oriented programming (OOP) is a programming paradigm that organizes code around objects, which are instances of classes. It focuses on creating reusable code by encapsulating data and behavior within objects.
2. How do you create objects in Ruby?
Ans. In Ruby, you can create objects by defining a class and then instantiating it using the `new` method. For example, to create an object of a class named `Person`, you would write `person = Person.new`.
3. What is the significance of the `initialize` method in Ruby classes?
Ans. The `initialize` method is a special method in Ruby classes that gets called when a new object is created. It is used to set the initial state of the object by assigning values to instance variables. It is similar to a constructor in other programming languages.
4. Can you provide an example of creating objects in Ruby?
Ans. Sure! Here's an example of creating objects in Ruby: ``` class Car def initialize(make, model) @make = make @model = model end end car1 = Car.new("Toyota", "Camry") car2 = Car.new("Honda", "Civic") ``` In this example, we define a `Car` class with an `initialize` method that takes `make` and `model` as parameters. We then create two car objects, `car1` and `car2`, with different makes and models.
5. How can you access the attributes of an object in Ruby?
Ans. In Ruby, you can access the attributes of an object using instance variables. Inside the class, you can access them directly using the `@` symbol. Outside the class, you can define getter methods to access the instance variables. For example, if you have an instance variable `@name`, you can define a getter method like: ``` def name @name end ``` Then, you can access the name attribute of an object using `object.name`.
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