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Screens & 2D Graphics: Crash Course Computer Science #23 Video Lecture | Introduction to Computer Science: An Overview - Software Development

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FAQs on Screens & 2D Graphics: Crash Course Computer Science #23 Video Lecture - Introduction to Computer Science: An Overview - Software Development

1. What are screens and 2D graphics?
Ans. Screens refer to the physical display devices used to present visual output from a computer or electronic device. 2D graphics, on the other hand, are digital images or visual elements that are created and displayed on screens using two-dimensional coordinate systems.
2. How do screens work?
Ans. Screens work by using pixels, which are tiny individual dots that make up the image. Each pixel can display a specific color, and when combined together, they form the complete image. Screens refresh the pixels rapidly to create the illusion of continuous motion and display.
3. What is the difference between 2D and 3D graphics?
Ans. The main difference between 2D and 3D graphics is the number of dimensions they represent. 2D graphics are flat and only have width and height, while 3D graphics add depth as well. This allows 3D graphics to create a more realistic representation of objects and scenes.
4. What are some common applications of 2D graphics?
Ans. 2D graphics are used in various applications, including video games, computer-aided design (CAD), graphic design, web design, animation, and user interfaces (UI) for software and websites.
5. How are 2D graphics created?
Ans. 2D graphics can be created using various software tools, such as Adobe Photoshop, Illustrator, or GIMP. These tools provide a range of features to draw, color, manipulate, and layer different elements to create the desired 2D graphic. Additionally, programming languages like JavaScript and libraries like HTML5 Canvas can be used to create 2D graphics programmatically.
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