1. What is the difference between Update and FixedUpdate in Unity 3D? | ![]() |
2. How often is the FixedUpdate function called in Unity 3D? | ![]() |
3. Can I use Update instead of FixedUpdate for physics calculations in Unity 3D? | ![]() |
4. Are there any performance differences between Update and FixedUpdate in Unity 3D? | ![]() |
5. Can I use both Update and FixedUpdate in the same script in Unity 3D? | ![]() |