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Android Application Development Tutorial - 16 - Activity Life Cycle Video Lecture | Android Application Development (Mobile App) - Software Development

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FAQs on Android Application Development Tutorial - 16 - Activity Life Cycle Video Lecture - Android Application Development (Mobile App) - Software Development

1. What is the activity life cycle in Android application development?
Ans. The activity life cycle in Android application development refers to the various stages an activity goes through from its creation to its destruction. These stages include onCreate(), onStart(), onResume(), onPause(), onStop(), and onDestroy().
2. What is the purpose of the onCreate() method in the activity life cycle?
Ans. The onCreate() method is called when the activity is first created. It is where initialization code, such as setting up the user interface and binding data to views, should be placed. This method is crucial for setting up the initial state of the activity.
3. When is the onPause() method called in the activity life cycle?
Ans. The onPause() method is called when the activity is no longer in the foreground and is partially visible to the user. This can happen when another activity comes into the foreground or when the device goes to sleep. It is a good place to save any unsaved data or release resources that are not needed while the activity is not visible.
4. How can I handle configuration changes in the activity life cycle?
Ans. To handle configuration changes, such as screen orientation or language changes, you can override the onConfigurationChanged() method in your activity. This method will be called when a configuration change occurs, allowing you to update your activity accordingly.
5. What is the purpose of the onDestroy() method in the activity life cycle?
Ans. The onDestroy() method is called before the activity is destroyed. It is where you should release any resources that are specific to the activity, such as unregistering broadcast receivers or closing database connections. It is the final opportunity to clean up any resources before the activity is completely removed from memory.
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