Introduction to 3D & Animation:- What is 3D modelling and animation?
- Importance and applications of 3D modelling and animation in various industries.
- Overview of popular software tools for 3D modelling and animation.
Getting Started with Blender:- Introduction to Blender - a powerful open-source software for 3D modelling and animation.
- Installing Blender on different operating systems.
- Understanding the Blender interface and workspace.
- Navigating in 3D space - manipulating objects, camera, and viewports.
- Basic keyboard shortcuts and essential tools in Blender.
3D Modelling Fundamentals:- Understanding the concept of vertices, edges, and faces.
- Creating 3D objects - primitive shapes, curves, and splines.
- Modifying objects - scaling, rotating, and translating.
- Introduction to the different modeling techniques - box modeling, sculpting, and using modifiers.
- Applying materials and textures to objects.
Advanced 3D Modelling Techniques:- Modeling complex objects - organic shapes, characters, and vehicles.
- Working with modifiers - mirror, array, and boolean.
- Using sculpting tools for intricate details.
- UV unwrapping and texturing objects.
- Introduction to rigging - creating armatures and bone structures.
Animation Basics:- Introduction to animation principles - timing, spacing, and easing.
- Keyframing in Blender - creating and manipulating keyframes.
- Understanding the timeline and animation editors.
- Animating objects - translating, rotating, and scaling.
- Working with curves and paths for animation.
Animating Characters:- Rigging characters - creating skeletons and controlling deformations.
- Setting up inverse kinematics (IK) for realistic movement.
- Facial animation - creating expressions and lip-syncing.
- Animating walk cycles and other character movements.
- Introduction to motion capture and using it in Blender.
Rendering and Output:- Understanding the rendering process - camera settings, lighting, and materials.
- Configuring render settings and output formats.
- Rendering still images and animations.
- Compositing and post-processing effects.
- Exporting final projects for different platforms and formats.
Project-based Learning:- Undertaking a series of hands-on projects to apply the concepts learned.
- Creating a basic 3D scene with objects and materials.
- Animating objects and characters in different scenarios.
- Enhancing the projects with advanced techniques and effects.
- Showcasing the completed projects and receiving feedback.
Conclusion:- Recap of the key topics covered in the course.
- Importance of continuous practice and exploration in 3D modelling and animation.
- Resources and further learning opportunities in the field of 3D and animation.
This course is helpful for the following exams: 3D & Animation