Course Title: 3D & Animation - Learn 3D Modelling with Autodesk 3Ds Max (English)
Course Description:
This course is designed to introduce students to the world of 3D modelling and animation using Autodesk 3Ds Max software. Students will learn the basics of 3D modelling, texturing, lighting, and animation techniques. The course will cover the fundamental concepts and tools required to create realistic 3D models and animations.
Course Objectives:
By the end of this course, students will be able to:
- Understand the principles of 3D modelling and animation
- Navigate and utilize Autodesk 3Ds Max software effectively
- Create 3D models using various tools and techniques
- Apply textures and materials to enhance the realism of models
- Set up lighting and render scenes to create visually appealing images
- Animate objects and characters using keyframes and animation controllers
- Understand the workflow for creating 3D animations and visual effects
Course Outline:
Module 1: Introduction to 3D Modelling
- Understanding the basics of 3D modelling
- Introduction to Autodesk 3Ds Max interface and tools
- Navigating the viewport and manipulating objects
- Creating basic shapes and primitives
- Modifying objects using transformation tools
Module 2: Texturing and Materials
- Applying materials and textures to objects
- Understanding UV mapping and unwrapping
- Creating and modifying material properties
- Using procedural textures and maps
- Applying realistic textures and materials to models
Module 3: Lighting and Rendering
- Understanding different types of lights and their properties
- Setting up and adjusting lighting for different scenes
- Using shadows and global illumination techniques
- Introduction to rendering and output options
- Rendering scenes for final output or presentation
Module 4: Animation and Keyframing
- Introduction to animation principles and techniques
- Using keyframes to create object and camera animations
- Understanding animation controllers and modifiers
- Applying constraints and rigging for character animation
- Creating realistic motion and timing for animations
Module 5: Advanced Techniques and Visual Effects
- Exploring advanced modelling techniques
- Creating complex objects using modifiers and deformers
- Introduction to particle systems and dynamics
- Adding visual effects to animations
- Integrating 3D models into live-action footage
Assessment and Grading:
- Class participation and engagement: 20%
- Assignments and projects: 40%
- Mid-term exam: 20%
- Final project and presentation: 20%
Resources Required:
- Autodesk 3Ds Max software (student version or trial version)
- Computer with minimum system requirements
- Internet access for online resources and tutorials
Recommended Prerequisites:
- Basic computer literacy
- Familiarity with graphic design software is a plus
Certification:
Upon successful completion of this course, students will receive a certificate of completion from EduRev.
This course is helpful for the following exams: 3D & Animation