Year 9 Computing SyllabusIntroduction:In Year 9, students will be introduced to various aspects of computer science and technology. This syllabus aims to provide a comprehensive overview of the topics that will be covered throughout the year. The following subjects will be explored:
1. Computer Hardware:- Introduction to computer hardware components and their functions
- Understanding the role of the CPU, memory, storage devices, and input/output devices
- Identifying different types of computers and their uses
- Exploring the evolution of computer hardware over time
- Hands-on activities to build and disassemble computer systems
2. Binary Representation of Data and Binary Calculations:- Understanding the binary number system and its significance in computing
- Converting between binary, decimal, and hexadecimal number systems
- Performing basic binary calculations, such as addition and subtraction
- Exploring the use of binary in representing characters, images, and sound
- Practical exercises to reinforce understanding of binary concepts
3. E-Safety:- Promoting safe and responsible use of technology
- Understanding the risks associated with online activities
- Identifying common online threats, such as cyberbullying and identity theft
- Learning strategies to protect personal information and maintain privacy online
- Discussing the importance of digital citizenship and ethical behavior
4. Typography & Design:- Introduction to typography and its role in design
- Understanding different font types, styles, and their impact on visual communication
- Exploring principles of design, such as layout, color, and composition
- Applying typography and design principles to create visually appealing documents
- Collaborative projects to design posters, brochures, and other visual materials
5. Graphics:- Introduction to digital graphics and image editing software
- Understanding image file formats and their appropriate uses
- Learning basic image editing techniques, such as cropping, resizing, and retouching
- Exploring advanced graphics tools and effects
- Creating original digital artwork and manipulating existing images
6. Scratch Coding:- Introduction to block-based programming using Scratch
- Understanding programming concepts, such as variables, loops, and conditionals
- Creating interactive stories, animations, and games using Scratch
- Collaborative coding projects to foster problem-solving and logical thinking skills
- Sharing and presenting completed Scratch projects with peers
7. Designing a Game:- Introduction to game design principles and mechanics
- Understanding different types of games and their elements
- Exploring game development tools and platforms
- Designing and prototyping original games
- Testing, iterating, and refining game designs based on feedback
8. Photography:- Introduction to the art and science of photography
- Understanding camera types, settings, and techniques
- Learning composition rules and visual storytelling in photography
- Exploring different genres of photography, such as portrait, landscape, and macro
- Hands-on photography projects to develop technical skills and creativity
9. Basic Editing:- Introduction to basic video editing techniques
- Understanding video file formats and their appropriate uses
- Learning how to import, trim, and arrange video clips
- Adding transitions, text, and audio to enhance video projects
- Sharing and presenting completed video edits with peers
Conclusion:Throughout Year 9, students will engage in a wide range of activities and projects to develop their understanding and skills in various areas of computing. This syllabus provides a comprehensive outline of the topics that will be covered, ensuring a holistic approach to computer science education.
This course is helpful for the following exams: Class 9, Year 9