A system program that combines separately compiled modules of a progra...
The Linking Loader:
The system program that combines separately compiled modules of a program into a form suitable for execution is called a linking loader. It is responsible for linking and loading the object code generated by the compiler into a complete executable program.
What is a Linking Loader?
A linking loader is a software tool that performs two main tasks: linking and loading.
- Linking: The linking process takes object code files created by the compiler and combines them into a single executable program. It resolves references between different modules, ensuring that all symbols are correctly defined and referenced. This allows different modules to work together seamlessly.
- Loading: The loading process takes the linked executable program and loads it into memory for execution. It assigns memory addresses to the program's instructions and data, sets up the necessary runtime environment, and prepares the program for execution.
Why is a Linking Loader needed?
When a program is developed, it is often divided into multiple modules or source files for better organization and maintainability. Each module is compiled separately into object code, which contains machine instructions and data specific to that module. However, these separate object code files cannot be directly executed as a complete program.
A linking loader is needed to perform the following tasks:
1. Symbol resolution: It resolves references between different modules by linking them together. This ensures that symbols (variables, functions, etc.) are correctly defined and referenced across different modules.
2. Address relocation: It adjusts memory addresses in the object code to match the final memory layout of the program when loaded into memory. This includes assigning absolute addresses to instructions and data, taking into account the program's runtime environment.
3. Library linking: It links the program with external libraries, which contain pre-compiled code that can be reused across multiple programs. This allows programs to access functions and resources provided by these libraries.
4. Memory allocation: It allocates memory for the program's instructions, data, and runtime stack. This ensures that the program has sufficient memory to run and that memory conflicts are avoided.
5. Executable file generation: It generates the final executable file, which can be directly executed by the operating system or runtime environment.
Conclusion:
A linking loader is a system program that combines separately compiled modules of a program into a form suitable for execution. It performs the tasks of linking and loading, ensuring that all symbols are resolved, memory addresses are correctly assigned, and the program is ready for execution. Without a linking loader, separate object code files cannot be executed as a complete program.
A system program that combines separately compiled modules of a progra...
Linking Loader
A linking loader is a system program that combines separately compiled modules of a program into a form suitable for execution. It performs the process of linking, which involves resolving references between these modules and creating an executable file that can be loaded into memory and executed by the computer.
Modules and Compilation
When a program is developed, it is often divided into smaller modules to make the development process more manageable. Each module is typically compiled separately, resulting in object files that contain machine code specific to that module. These object files cannot be executed directly; they need to be combined and linked together to form a complete executable program.
Linking Process
The linking process involves several steps:
1. Symbol Resolution: Each module may reference symbols (variables, functions) defined in other modules. The linking loader resolves these references by locating the definitions of these symbols and assigning them appropriate memory addresses.
2. Relocation: After resolving symbols, the linking loader adjusts the memory addresses specified in the object code to reflect the final memory layout of the program. This allows the program to be loaded at different memory locations without issues.
3. Combining Object Files: The linking loader combines the object files together, creating a single executable file that contains all the necessary instructions and data.
4. External Libraries: The linking loader also handles the linking of external libraries, which are pre-compiled code that can be reused by multiple programs. It resolves references to functions or data in these libraries and includes them in the final executable.
Execution
Once the linking loader has finished its job, the resulting executable file is ready for execution. It can be loaded into memory and executed directly by the computer's processor.
Conclusion
In summary, a linking loader is a system program that performs the process of linking, resolving references, relocating memory addresses, and combining separately compiled modules into a form suitable for execution. It plays a crucial role in creating executable programs from modular source code.
To make sure you are not studying endlessly, EduRev has designed Computer Science Engineering (CSE) study material, with Structured Courses, Videos, & Test Series. Plus get personalized analysis, doubt solving and improvement plans to achieve a great score in Computer Science Engineering (CSE).