Class 3 Exam  >  Class 3 Notes  >  Year 3 Computing IGCSE (Cambridge)  >  Chapter Notes: Be a Musician

Be a Musician Chapter Notes | Year 3 Computing IGCSE (Cambridge) - Class 3 PDF Download

Making music

  • In this unit, students will use Microsoft MakeCode for micro:bit to create programs that produce musical outputs, focusing on teamwork and algorithmic changes.
  • Students will learn to:
    • Predict the outcome of changes made to an algorithm, understanding how modifications affect program behavior.
    • Create programs that produce outputs (e.g., sounds, icons) based on inputs from devices like buttons or sensors.
    • Outline the benefits of collaborative programming, such as shared learning and error reduction.
    • Develop programs for the micro:bit to produce specific outputs, such as melodies and visual displays.
  • The micro:bit is a programmable microcontroller used to create interactive projects, particularly for playing music in this unit.

Algorithm to code

Predicting outcomes

  • In MakeCode for micro:bit, the Music group provides blocks to control sound output, including melodies and sound effects.
  • Key music blocks:
    • start melody () repeating (): Selects a melody (e.g., ‘dadadum’) and specifies how many times it repeats (e.g., once, forever).
    • set volume: Adjusts the loudness of a sound, ranging from 0 (silent) to 255 (very loud).
    • play sound () until done: Plays a selected sound effect (e.g., ‘giggle’) in its entirety before proceeding to the next instruction.
  • Keyword:
    • Volume: The measure of how loudly or quietly a sound is played, controlled by the set volume block.
  • Predicting outcomes: Understanding how changes to an algorithm affect its behavior is crucial for programming.
  • Example: Comparing two algorithms to predict outcomes.
    • Algorithm A:
      StepInstruction
      1Start program when button B is pressed
      2Show icon happy
      3Set volume to 255
      4Play sound giggle until done
      5Pause 1 second
      6Play sound hello until done
      7Clear screen
      8Stop program
      • Outcome when button B is pressed:
        • Displays a happy icon on the micro:bit screen.
        • Plays the ‘giggle’ sound at maximum volume (255).
        • Pauses for 1 second.
        • Plays the ‘hello’ sound at maximum volume.
        • Clears the screen, removing the icon.
    • Algorithm B:
      StepInstruction
      1Start program when buttons A and B are pressed
      2Show icon confused
      3Set volume to 255
      4Play sound soaring until done
      5Pause 2 seconds
      6Play sound hello until done
      7Clear screen
      8Stop program
      • Outcome when buttons A and B are pressed:
        • Displays a confused icon on the micro:bit screen.
        • Plays the ‘soaring’ sound at maximum volume (255).
        • Pauses for 2 seconds.
        • Plays the ‘hello’ sound at maximum volume.
        • Clears the screen, removing the icon.
      • Changes from Algorithm A:
        • Input changed from button B to buttons A and B.
        • Icon changed from happy to confused.
        • Sound changed from ‘giggle’ to ‘soaring’.
        • Pause duration increased from 1 second to 2 seconds.

Coding on micro:bit

Output from an input

  • Microsoft MakeCode for micro:bit is used to create programs that produce outputs (e.g., sounds, icons) based on inputs (e.g., button presses).
  • Example: Creating a program for Algorithm B.
    • Steps to create the program in MakeCode:
      1. Create a new project named “Algorithm B.”
      2. Delete the default “on start” and “forever” blocks.
      3. From the Input group, add the “on button pressed” block and select ‘A+B’ from the dropdown.
      4. From the Basic group, add the “show icon” block and select the confused icon.
      5. From the Music group, add the “set volume” block and set it to 255.
      6. From the Music group, add the “play sound () until done” block and select ‘soaring’.
      7. From the Basic group, add the “pause (ms)” block and set it to 2 seconds.
      8. From the Music group, add another “play sound () until done” block and select ‘hello’.
      9. From the Basic group, add the “clear screen” block.
      10. Click Play to start the simulator and test by clicking the A+B button.
      11. Save the project.
      12. If using a physical micro:bit, download the program and press buttons A and B simultaneously to run it.
    • Input and output:
      • Input: Pressing buttons A and B simultaneously.
      • Output: Displaying the confused icon, playing ‘soaring’ and ‘hello’ sounds, and clearing the screen.
    • The micro:bit only produces outputs when the correct input is detected.

Coding as a team

  • Collaborative programming involves multiple people working together to create code, offering several benefits.
  • Benefits of team coding:
    • Learning from each other:
      • Team members share knowledge and learn new skills, such as software usage, programming language rules, and design techniques.
    • Encourages problem solving:
      • Teams use logical thinking to address coding issues.
      • When errors occur, members collaborate to share ideas and find solutions.
    • Fewer coding errors:
      • Multiple team members review the code, increasing the likelihood of spotting and fixing errors.
      • Example: One person writes code while others review it for accuracy.
    • Developing social skills:
      • Teamwork fosters skills like communication, listening, leadership, and creative thinking.
      • Encourages understanding and kindness among team members.

Did you know?

  • An orchestra is a group of musicians playing different instruments together, requiring teamwork to perform successfully.
  • Common orchestral instruments:
    • Violin
    • Bass drum
    • Clarinet
    • Trumpet
    • Piano
  • Similar to an orchestra, coding teams must collaborate to achieve a cohesive program output.

What can you do?

  • Predict the outcome of changes to an algorithm, such as modifying volume, sounds, or timing in a micro:bit program.
  • Create programs that produce outputs (e.g., melodies, icons) based on inputs (e.g., button presses) using MakeCode for micro:bit.
  • Understand the benefits of collaborative programming, including shared learning, problem-solving, error reduction, and social skill development.
The document Be a Musician Chapter Notes | Year 3 Computing IGCSE (Cambridge) - Class 3 is a part of the Class 3 Course Year 3 Computing IGCSE (Cambridge).
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FAQs on Be a Musician Chapter Notes - Year 3 Computing IGCSE (Cambridge) - Class 3

1. What is the micro:bit and how can it be used to create music?
Ans. The micro:bit is a small programmable device that can be used for various projects, including music creation. It features built-in buttons, sensors, and a LED display, which can all be programmed using languages like JavaScript, Python, or Microsoft MakeCode. To create music, users can write algorithms that use the micro:bit's speaker to play different tones, rhythms, and melodies based on input from the buttons or sensors.
2. What coding languages can be used to program the micro:bit for musical projects?
Ans. The micro:bit can be programmed using several coding languages, including JavaScript, Python, and Microsoft MakeCode (a block-based coding interface). Each of these languages offers different levels of complexity and functionality, making it accessible for beginners while also suitable for more advanced users.
3. How can teamwork enhance the process of coding music on the micro:bit?
Ans. Teamwork can enhance coding music on the micro:bit by allowing individuals to share ideas, collaborate on problem-solving, and divide tasks according to each member's strengths. This collaborative approach can lead to more creative and innovative musical projects, as team members can combine their unique perspectives and skills to produce better results.
4. What are some beginner-friendly projects for making music with the micro:bit?
Ans. Some beginner-friendly projects include creating simple melodies using the micro:bit's built-in speaker, programming the device to play notes when buttons are pressed, or even designing a music-based game where players have to follow a sequence of tones. These projects help users understand coding concepts while enjoying the process of music creation.
5. Are there resources available to learn how to code music on the micro:bit?
Ans. Yes, there are numerous resources available for learning how to code music on the micro:bit. Websites like the official micro:bit educational site offer tutorials, example projects, and lesson plans. Additionally, online platforms such as YouTube provide video tutorials that demonstrate how to program the micro:bit for music applications, making it easier for beginners to get started.
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