1. What is the difference between GetKey, GetButton, and GetKeyDown in Unity Inputs? | ![]() |
2. How do I use GetKey in Unity to detect continuous input? | ![]() |
3. Can I use GetButton to detect input from a gamepad controller in Unity? | ![]() |
4. How is GetKeyDown different from GetKey in Unity? | ![]() |
5. Can I use GetButtonDown to detect continuous input in Unity? | ![]() |