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To implement Dijkstra’s shortest path algorithm on unweighted graphs so that it runs in linear time, the data structure to be used is:
  • a)
    Queue
  • b)
    Stack
  • c)
    Heap
  • d)
    B-Tree
Correct answer is option 'A'. Can you explain this answer?
Verified Answer
To implement Dijkstra’s shortest path algorithm on unweighted gr...
we can find single source shortest path in unweighted graph by using Breadth first search (BFS) algorithm which using "Queue" data structure , which time O(m+n) (i.e. linear with respect to the number of vertices and edges. )
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To implement Dijkstra’s shortest path algorithm on unweighted gr...
Understanding Dijkstra's Algorithm for Unweighted Graphs
Dijkstra's algorithm is typically used to find the shortest paths from a source vertex to all other vertices in a weighted graph. However, when applied to unweighted graphs, it can be optimized to run in linear time using the right data structure.
Why a Queue is the Correct Choice
- Unweighted Graphs: In unweighted graphs, all edges have the same weight (considered as 1). Hence, the primary concern is not the weight but rather the number of edges traversed.
- Breadth-First Search (BFS) Relation: Dijkstra's algorithm, when applied to unweighted graphs, behaves similarly to Breadth-First Search (BFS). BFS explores nodes layer by layer, ensuring that all nodes at the current depth are processed before moving deeper.
- Using a Queue: A queue supports the FIFO (First-In-First-Out) principle, making it an ideal structure for BFS. By using a queue:
- Each vertex is processed in the order it is discovered.
- All adjacent vertices are enqueued for future processing, maintaining the correct order of exploration.
Efficiency in Implementation
- Linear Time Complexity: By using a queue, the algorithm can efficiently explore all vertices, ensuring that every vertex is processed only once. This results in a time complexity of O(V + E), where V is the number of vertices and E is the number of edges, which is linear in terms of the size of the graph.
- Comparison with Other Structures:
- A stack (option B) would lead to a depth-first approach, which is not suited for finding the shortest path in unweighted graphs.
- A heap (option C) is more useful in weighted graphs for efficiently retrieving the minimum distance node.
- A B-tree (option D) is unnecessary for this context as it is typically used for database and file storage.
In summary, for unweighted graphs, using a queue allows Dijkstra's algorithm to run efficiently in linear time, making it the optimal choice for this scenario.
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