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Sheldon Cooper and Barry Kripke are 2 rival scientists at a world-renowned university. They both require highly expensive laser equipment for their research project but the university could afford only one. Not wanting to take sides of either of the scientists, Dr Siebert proposed them to use their logical brains to compete in a game and the winner would be allowed to use the equipment first. The game had following rules
  1. An electric dog will be placed on the building which has ground floor as Level 0, 1st floor as Level 1 and so on. The dog will be placed on level N where N is an integer.
  2. Each of the scientists will take a turn alternatively in deciding whether the dog jumps down 1 or 3 or 4 levels
  3. Whichever scientist is able to make the dog land on level 0 will win
  4. If the dog is at level 2, the only move possible is to bring down the dog by 1 level
Both the scientist play with the intention of winning and can not skip their turn
Q. What is the lowest 3-digit level at which the dog should be placed given that Kripke starts the game and wins?
    Correct answer is '101'. Can you explain this answer?
    Verified Answer
    Sheldon Cooper and Barry Kripke are 2 rival scientists at a world-reno...
    Let us work from the bottom of the building to understand the winning scenarios:
    If the dog is at level 1, the command of 1 level down has to be given and thus dog will reach level 0 which will result in a win. Thus level 1 is always a winning position
    If the dog is at level 2, the person will have no other option but to bring down the dog by level 1. His opponent will start at level 1 and win the game. Thus level 2 is a losing position

    W = Win
    L = Lose
    If the dog is at Level 3 or Level 4, the dog can be given command of jumping down 3 or 4 levels and thus dog will reach level 0 and the person giving the command will be the winner.

    W = Win
    L = Lose
    If the dog is at Level 5, it can be given the command to go down either 1 or 3 or 4 levels and will land on Level 4 or Level 2 or Level 1. The person would want the dog to land in such a way that the opponent gets the dog in losing position thus at this stage dog has to jump down 3 levels and land at level 2. Thus level 5 is a winning position
    If the dog is at Level 6, it can be given the command to go down either 1 or 3 or 4 levels and will land on Level 5 or Level 3 or Level 2.The person would want the dog to land in such a way that the opponent gets the dog in losing position thus at this stage dog has to jump down 4 levels and land at level 2. Thus level 6 is a winning position.
    If the dog is at Level 7, it can be given the command to go down either 1 or 3 or 4 levels and will land on Level 6 or Level 4 or Level 3. All of which is a winning position for the opponent. Therefore, whoever gets Level 7 is sure to lose

    W = Win
    L = Lose
    If the dog is in level 8, then he can be given the command to jump down 1 level leaving the opponent at Level 7 which is a losing position. Thus level 8 is winning position.
    If the dog is at Level 9, it can be given the command to go down either 1 or 3 or 4 levels and will land on Level 8 or Level 6 or Level 5.All of which are a winning position and hence level 9 is a losing position
    If the dog is at Level 10, it can be given the command to go down either 1 or 3 or 4 levels and will land on Level 9 or Level 7 or Level 6.The person would want the dog to land in such a way that the opponent gets the dog in losing position thus at this stage dog has to jump down 3 levels and land at level 7. Thus level 10 is a winning position.

    W = Win
    L = Lose
    We see that a similar condition has been discussed earlier also, and hence a pattern is emerging.
    If the player receives the dog on the level which is of form 7k or 7k+2 then the person is sure to lose the game.
    The lowest 3-digit number is 100 but it is of the form 7k+2 hence a losing position. Hence 101 is the lowest 3-digit number which is a winning position.
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    Most Upvoted Answer
    Sheldon Cooper and Barry Kripke are 2 rival scientists at a world-reno...
    Here’s a detailed explanation of why the lowest 3-digit level at which the dog should be placed for Kripke to win is 101:
    Understanding the Game Dynamics
    - The dog can jump down 1, 3, or 4 levels.
    - Kripke starts first, and both players aim to win.
    Winning and Losing Positions
    - A winning position is where the player whose turn it is can force a win.
    - A losing position is where any move leads to a winning position for the opponent.
    Identifying Positions
    - Level 0 is a winning position since landing there means victory.
    - Level 1, 2, and 3 are winning positions for the player moving, as they can jump to level 0.
    - Level 4 is a losing position because any jump (1, 3, or 4) leads to a winning position for the opponent.
    Building the Strategy
    - Continuing this logic, positions can be classified:
    - Winning: Levels 0, 1, 2, 3, 5, 6, 7, 9, 10, 11, 13, 14, 15, and so on.
    - Losing: Levels 4, 8, 12, 16, etc.
    Finding the Lowest 3-Digit Level
    - To find the lowest 3-digit level where Kripke wins, we need to check levels from 100 upwards.
    - The pattern indicates that levels of the form 4k (where k is an integer) are losing positions.
    - The first 3-digit level that is a losing position is 100 (4 x 25).
    - Therefore, the next level 101 is a winning position for Kripke.
    Conclusion
    - Kripke should start at level 101 to guarantee a win since it is a winning position following the outlined strategy.
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    Sheldon Cooper and Barry Kripke are 2 rival scientists at a world-renowned university. They both require highly expensive laser equipment for their research project but the university could afford only one. Not wanting to take sides of either of the scientists, Dr Siebert proposed them to use their logical brains to compete in a game and the winner would be allowed to use the equipment first. The game had following rules An electric dog will be placed on the building which has ground floor as Level 0, 1st floor as Level 1 and so on. The dog will be placed on level N where N is an integer. Each of the scientists will take a turn alternatively in deciding whether the dog jumps down 1 or 3 or 4 levels Whichever scientist is able to make the dog land on level 0 will win If the dog is at level 2, the only move possible is to bring down the dog by 1 levelBoth the scientist play with the intention of winning and can not skip their turnQ.What is the lowest 3-digit level at which the dog should be placed given that Kripke starts the game and wins?Correct answer is '101'. Can you explain this answer? for CAT 2024 is part of CAT preparation. The Question and answers have been prepared according to the CAT exam syllabus. Information about Sheldon Cooper and Barry Kripke are 2 rival scientists at a world-renowned university. They both require highly expensive laser equipment for their research project but the university could afford only one. Not wanting to take sides of either of the scientists, Dr Siebert proposed them to use their logical brains to compete in a game and the winner would be allowed to use the equipment first. The game had following rules An electric dog will be placed on the building which has ground floor as Level 0, 1st floor as Level 1 and so on. The dog will be placed on level N where N is an integer. Each of the scientists will take a turn alternatively in deciding whether the dog jumps down 1 or 3 or 4 levels Whichever scientist is able to make the dog land on level 0 will win If the dog is at level 2, the only move possible is to bring down the dog by 1 levelBoth the scientist play with the intention of winning and can not skip their turnQ.What is the lowest 3-digit level at which the dog should be placed given that Kripke starts the game and wins?Correct answer is '101'. Can you explain this answer? covers all topics & solutions for CAT 2024 Exam. Find important definitions, questions, meanings, examples, exercises and tests below for Sheldon Cooper and Barry Kripke are 2 rival scientists at a world-renowned university. They both require highly expensive laser equipment for their research project but the university could afford only one. Not wanting to take sides of either of the scientists, Dr Siebert proposed them to use their logical brains to compete in a game and the winner would be allowed to use the equipment first. The game had following rules An electric dog will be placed on the building which has ground floor as Level 0, 1st floor as Level 1 and so on. The dog will be placed on level N where N is an integer. Each of the scientists will take a turn alternatively in deciding whether the dog jumps down 1 or 3 or 4 levels Whichever scientist is able to make the dog land on level 0 will win If the dog is at level 2, the only move possible is to bring down the dog by 1 levelBoth the scientist play with the intention of winning and can not skip their turnQ.What is the lowest 3-digit level at which the dog should be placed given that Kripke starts the game and wins?Correct answer is '101'. Can you explain this answer?.
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Each of the scientists will take a turn alternatively in deciding whether the dog jumps down 1 or 3 or 4 levels Whichever scientist is able to make the dog land on level 0 will win If the dog is at level 2, the only move possible is to bring down the dog by 1 levelBoth the scientist play with the intention of winning and can not skip their turnQ.What is the lowest 3-digit level at which the dog should be placed given that Kripke starts the game and wins?Correct answer is '101'. Can you explain this answer? defined & explained in the simplest way possible. Besides giving the explanation of Sheldon Cooper and Barry Kripke are 2 rival scientists at a world-renowned university. They both require highly expensive laser equipment for their research project but the university could afford only one. Not wanting to take sides of either of the scientists, Dr Siebert proposed them to use their logical brains to compete in a game and the winner would be allowed to use the equipment first. The game had following rules An electric dog will be placed on the building which has ground floor as Level 0, 1st floor as Level 1 and so on. The dog will be placed on level N where N is an integer. Each of the scientists will take a turn alternatively in deciding whether the dog jumps down 1 or 3 or 4 levels Whichever scientist is able to make the dog land on level 0 will win If the dog is at level 2, the only move possible is to bring down the dog by 1 levelBoth the scientist play with the intention of winning and can not skip their turnQ.What is the lowest 3-digit level at which the dog should be placed given that Kripke starts the game and wins?Correct answer is '101'. Can you explain this answer?, a detailed solution for Sheldon Cooper and Barry Kripke are 2 rival scientists at a world-renowned university. They both require highly expensive laser equipment for their research project but the university could afford only one. Not wanting to take sides of either of the scientists, Dr Siebert proposed them to use their logical brains to compete in a game and the winner would be allowed to use the equipment first. The game had following rules An electric dog will be placed on the building which has ground floor as Level 0, 1st floor as Level 1 and so on. The dog will be placed on level N where N is an integer. Each of the scientists will take a turn alternatively in deciding whether the dog jumps down 1 or 3 or 4 levels Whichever scientist is able to make the dog land on level 0 will win If the dog is at level 2, the only move possible is to bring down the dog by 1 levelBoth the scientist play with the intention of winning and can not skip their turnQ.What is the lowest 3-digit level at which the dog should be placed given that Kripke starts the game and wins?Correct answer is '101'. 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Each of the scientists will take a turn alternatively in deciding whether the dog jumps down 1 or 3 or 4 levels Whichever scientist is able to make the dog land on level 0 will win If the dog is at level 2, the only move possible is to bring down the dog by 1 levelBoth the scientist play with the intention of winning and can not skip their turnQ.What is the lowest 3-digit level at which the dog should be placed given that Kripke starts the game and wins?Correct answer is '101'. Can you explain this answer? theory, EduRev gives you an ample number of questions to practice Sheldon Cooper and Barry Kripke are 2 rival scientists at a world-renowned university. They both require highly expensive laser equipment for their research project but the university could afford only one. Not wanting to take sides of either of the scientists, Dr Siebert proposed them to use their logical brains to compete in a game and the winner would be allowed to use the equipment first. The game had following rules An electric dog will be placed on the building which has ground floor as Level 0, 1st floor as Level 1 and so on. The dog will be placed on level N where N is an integer. Each of the scientists will take a turn alternatively in deciding whether the dog jumps down 1 or 3 or 4 levels Whichever scientist is able to make the dog land on level 0 will win If the dog is at level 2, the only move possible is to bring down the dog by 1 levelBoth the scientist play with the intention of winning and can not skip their turnQ.What is the lowest 3-digit level at which the dog should be placed given that Kripke starts the game and wins?Correct answer is '101'. Can you explain this answer? tests, examples and also practice CAT tests.
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