Introduction to Game Development- Overview of game development process
- Introduction to game engines
- Understanding game design concepts
- Introduction to game programming languages
Introduction to C#- What is C#?
- History and evolution of C#
- Features and advantages of C#
- Setting up C# development environment
Basics of C# Programming- Syntax and structure of C# code
- Variables, data types, and operators
- Control flow statements (if-else, loops, switch)
- Arrays and collections
- Functions and methods
Object-Oriented Programming in C#- Understanding object-oriented programming concepts
- Classes and objects
- Inheritance and polymorphism
- Encapsulation and abstraction
- Exception handling
Introduction to Unity Game Engine- Overview of Unity game engine
- Installing Unity and setting up a project
- Unity interface and workflow
- Importing assets into Unity
Creating Game Objects- Creating and manipulating 2D and 3D objects
- Applying materials and textures
- Adding lights and cameras
- Introduction to Unity's physics engine
Scripting in Unity using C#- Introduction to Unity scripting
- Writing scripts in C# for game objects
- Understanding variables and data types in Unity
- Handling user input and interaction
- Creating game mechanics and logic
Game Development Concepts- Game architecture and design patterns
- Game physics and collision detection
- Game AI and pathfinding algorithms
- Game audio and sound effects
- User interfaces and menus
Game Development Project- Planning and designing a game
- Implementing game mechanics and features
- Testing and debugging the game
- Publishing and distributing the game
Conclusion- Recap of key concepts and skills learned in the course
- Resources for further learning and practice in game development
- Opportunities and careers in the game development industry
This course is helpful for the following exams: Game Development