Game Development Allegro: A Complete GuideI. Introduction to Game Development- Overview of game development process
- Understanding game engines and frameworks
- Introduction to Allegro game development library
II. Getting Started with Allegro- Installing Allegro library
- Setting up development environment
- Overview of Allegro features and capabilities
III. Game Design and Planning- Understanding game design principles
- Creating game concept and storyline
- Planning game mechanics and features
- Developing game flowcharts and wireframes
IV. Game Graphics and Animation- Introduction to 2D graphics and sprites
- Creating and manipulating images with Allegro
- Implementing animations and transitions
- Working with textures and special effects
V. Game Input and Controls- Handling keyboard and mouse input
- Implementing touch and gesture controls
- Integrating game controllers and joysticks
- Customizing input handling for different platforms
VI. Game Audio and Sound Effects- Understanding audio formats and codecs
- Implementing background music and soundtracks
- Adding sound effects and audio cues
- Manipulating audio playback with Allegro
VII. Game Physics and Collision Detection- Introduction to game physics principles
- Implementing basic physics simulation
- Detecting and handling collisions between game objects
- Applying forces and motion to game entities
VIII. Game Artificial Intelligence- Introduction to AI techniques in games
- Designing and implementing game AI behaviors
- Creating enemy AI and non-player characters (NPCs)
- Implementing pathfinding and decision-making algorithms
IX. Game Development Best Practices- Optimizing game performance and resource usage
- Implementing error handling and debugging techniques
- Testing and debugging game mechanics and features
- Publishing and distributing games on different platforms
X. Advanced Game Development Topics- Introduction to 3D game development concepts
- Integrating online multiplayer functionality
- Implementing advanced graphics and shaders
- Exploring virtual reality (VR) and augmented reality (AR) in games
Conclusion- Recap of key concepts and topics covered
- Encouragement to continue learning and exploring game development with Allegro
This course is helpful for the following exams: Game Development